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What is That! (Early April 2012)

 
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cliffwiggs
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PostPosted: Fri Mar 30, 2012 11:47 am GMT    Post subject: What is That! (Early April 2012) Reply with quote

So this is the first of the mini-WiT games.

For those of you cool enough to follow our facebook page (http://www.sfr-inc.com/whatisthat/Behemoth.jpg)

You proably saw this image posted a while ago...


The ID is pretty easy to figure out.
and the melee is easy.
Those with good eye sight can even see the Save Icon.

but those other two icons.. what are they?

one is pretty easy (remember its upside down)

But the other one? What is That!

I'd like to see some theories (from those who don't already know)

Just intuitively, what do you think it might be called? What do you think its ability might be?
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eggsaladsandwich
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PostPosted: Fri Mar 30, 2012 4:05 pm GMT    Post subject: Reply with quote

SQUISH! during melee attack choose one target unit of up to 4 health. That unit is instantly turned into a thin coat of slime on the bottom of the Behemoths foot (killed and buried) unless it rolls its ID (if it sees the foot coming, it can move out of the way!). Mr. Green
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cliffwiggs
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PostPosted: Fri Apr 13, 2012 6:55 am GMT    Post subject: Reply with quote

wow, only one post? I know we were all distracted watching the train wreck of an April Fools thread, but does no one care or does everyone already know (from the stockholder section)?

I'm tempted not to post the real SAI description...
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DialFforFunky
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PostPosted: Fri Apr 13, 2012 7:05 am GMT    Post subject: Reply with quote

I already know, but to add to suspense a bit I'll add that this icon might be a small actual game-changer. I'm very curious to hear the result once it starts hitting the tables.


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cliffwiggs
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Joined: 25 Jan 2005
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PostPosted: Fri Apr 13, 2012 7:16 am GMT    Post subject: Reply with quote

After finishing my cup of Joe, I decided we have a schedule and even if I'm the only one on this train, it is leaving the station.


eggsaladsandwich wrote:
SQUISH! during melee attack choose one target unit of up to 4 health. That unit is instantly turned into a thin coat of slime on the bottom of the Behemoths foot (killed and buried) unless it rolls its ID (if it sees the foot coming, it can move out of the way!). Mr. Green


So close and I think a previous version of this SAI was that, but in the end we went with something slightly different...

Quote:
Stomp: Special (melee action); Normal (dragon attack or melee avoidance)
During a melee action, choose up to four-health worth of units in the defending army to immediately roll a maneuver result individually or be killed. Any units that are killed must then roll a save or be buried. During a dragon attack or melee avoidance roll, Stomp generates melee results.

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DialFforFunky
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PostPosted: Fri Apr 13, 2012 7:32 am GMT    Post subject: Reply with quote

Turns out I knew something different from what I thought I knew. Nice icon though, like the poison SAI, but requiring maneuver rather than save. Simple and sweet.

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Dolus
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PostPosted: Fri Apr 13, 2012 8:15 am GMT    Post subject: Reply with quote

That's a pretty cool new SAI. I started by following this mostly on Facebook. Forgot to ever post here again because after I read the thread it was marked as read and I never came back. Razz

I like the squish SAI Wink We're going to make that name stick!
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stormywaters
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PostPosted: Fri Apr 13, 2012 2:46 pm GMT    Post subject: Reply with quote

I missed this post somehow. I like the new Stomp SAI. It's like Smother with a chance of Bury. I'm digging that. Does the Behemoth have more SAIs? Anything other than Roar and Stomp? I'm excited to find some of these for my collection.
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Autpost
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Joined: 18 Mar 2005
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PostPosted: Sat Apr 14, 2012 4:47 am GMT    Post subject: Reply with quote

Quote:
Does the Behemoth have more SAIs? Anything other than Roar and Stomp?

Yes. He is hiding his most spectacular SAI on the backside of the die. Shocked
Together with two other well known SAIs.
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Drachenwurfel
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PostPosted: Sat Apr 14, 2012 10:16 am GMT    Post subject: Reply with quote

I think he will really bring back the Dwarfes to Play
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