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What is That!(Early May 2012)
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DialFforFunky
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Joined: 11 May 2010
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PostPosted: Tue May 08, 2012 5:03 pm GMT    Post subject: Reply with quote

Ah, somewhere a synapse disconnected for a second, making me think SAIs were completely unmodifiable... which isn't the case, of course. Thanks.


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Skawilly
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Joined: 21 Mar 2011
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PostPosted: Wed May 09, 2012 8:08 am GMT    Post subject: Reply with quote

I love this, so dont get me wrong, but...

Trumpet > Charge

2 in 10, just doubling melee rather than risking no saves, and then doubling saves.
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Denimwizard
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PostPosted: Wed May 09, 2012 8:10 am GMT    Post subject: Reply with quote

What would be sick would be Trumpet + Charge + Highlands lol
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Skawilly
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PostPosted: Wed May 09, 2012 8:26 am GMT    Post subject: Reply with quote

Trumpet is only for feral. Yes Feral have it all.
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cliffwiggs
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Joined: 25 Jan 2005
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PostPosted: Wed May 09, 2012 8:56 am GMT    Post subject: Reply with quote

Denimwizard wrote:
Cliff i thought there was another SAI . The Foot with the crushed guy at the bottom?
Yes, we discussed that one already

http://sfr-inc.com/bb/viewtopic.php?p=47606#47606

For reference here it is...


Stomp: Special (melee action); Normal (dragon attack or melee avoidance)
During a melee action, choose up to four-health worth of units in the defending army to immediately roll a maneuver result individually or be killed. Any units that are killed must then roll a save or be buried. During a dragon attack or melee avoidance roll, Stomp generates melee results.
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