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Gencon 2013 - Official Thread
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Are you going to GenCon 2013?
I'd love to, but I can't
55%
 55%  [ 15 ]
Yes
40%
 40%  [ 11 ]
No
3%
 3%  [ 1 ]
Users Voted : 27
Total Votes : 27
This poll has expired.
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chuckpint
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PostPosted: Wed Apr 17, 2013 7:53 am GMT    Post subject: Gencon 2013 - Official Thread Reply with quote

Look to this thread about what we will be doing at GenCon 2013. Take our poll so we can find out how many of you will be there!
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Cat
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PostPosted: Wed Apr 17, 2013 10:09 am GMT    Post subject: Reply with quote

Was planning on going, but had to cancel plans thanks to sequestration budget cuts and layoff in the family. Grr.
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loligarchy
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PostPosted: Wed Apr 17, 2013 10:34 am GMT    Post subject: Reply with quote

I will most definitely be at Gencon this year
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Matthias Maccabeus
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PostPosted: Wed Apr 17, 2013 10:47 am GMT    Post subject: Reply with quote

You know I'll be there! Gotta go for the threepeat!

I'll also have at least 3 other Dragon Dicers with me.
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shoesan
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PostPosted: Wed Apr 17, 2013 12:34 pm GMT    Post subject: Reply with quote

I am going... and I better be returning home with some elves!
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DEEPBLUEB2
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PostPosted: Thu Apr 18, 2013 2:09 am GMT    Post subject: Reply with quote

Quote:
I am going... and I better be returning home with some elves!


and a painting... Wink
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shoesan
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PostPosted: Thu Apr 18, 2013 9:18 am GMT    Post subject: Reply with quote

DEEPBLUEB2 wrote:
Quote:
I am going... and I better be returning home with some elves!


and a painting... Wink


Paintings are nice... Smile
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Matthias Maccabeus
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PostPosted: Wed May 08, 2013 7:39 pm GMT    Post subject: Reply with quote

So on the team event, do we pick our teammate?
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cliffwiggs
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PostPosted: Thu May 09, 2013 5:56 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
So on the team event, do we pick our teammate?
Constructed teams hasn't been played at gencon in many many years and sealed teams has never been done. So this is a brand new event, and I need to put the rules up somewhere.


What I'm thinking is that you are allowed to bring a teammate or one will be assigned to you.

You will have some time to review your starter contents and talk strategy.

In the previous team events tabletalk was discouraged, but thats so hard to 'police' I'm considering not even trying to enforce it this time...
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cliffwiggs
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PostPosted: Thu May 09, 2013 7:06 am GMT    Post subject: Reply with quote

speaking of teams, does anyone have a listing of the old constructed team rules? would save me from typing them up (or are they in the floor rules?)
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chuckpint
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PostPosted: Thu May 09, 2013 7:25 am GMT    Post subject: Reply with quote

4.1.11. Team Tournament
Here, a game is played between two teams of two players each. In determining the order of play, the player with the highest horde roll decides if he or she wants to go first or select the frontier terrain. If that player decides to go first, the player on the opposing team that had the highest horde roll would go second, then alternate players from both teams for third and fourth. If the player with the highest horde roll decides to choose the frontier terrain, then he or she would go second and the player on the opposing team that had the highest horde roll would go first. Again, alternate players from both teams for third and fourth. Magic is also different than standard rules. You may throw friendly spells on your partner’s armies and units as if they were your own. If a spell would normally bring components into your army, instead they join your partner’s army at that terrain (such spells cannot be cast in reserves). If your partner does not have an army at that terrain, then those units form a new army. You may not cast any spells on your partner's army/units/components that are hostile (i.e. spells you can't cast on yourself).
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You can never have too many dice.
First Place at the first ever Daemon Diceā„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceā„¢, 20,000 Daemon Diceā„¢, and others (too many to count).
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Matthias Maccabeus
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PostPosted: Thu May 09, 2013 8:50 am GMT    Post subject: Reply with quote

Sounds fun though I have a feeling most games will go to time.
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cliffwiggs
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PostPosted: Thu May 09, 2013 9:26 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
Sounds fun though I have a feeling most games will go to time.
actually they usually don't.

There are 5 terrains on the table and your team only has to control two of them and you are helping eachother with spells, etc.

A single turn around the table might take a while because it is four people, but the last time I played the game was only about 5 turns total. (unless everything comes up 1's)
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Matthias Maccabeus
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PostPosted: Thu May 09, 2013 9:59 am GMT    Post subject: Reply with quote

cliffwiggs wrote:
Matthias Maccabeus wrote:
Sounds fun though I have a feeling most games will go to time.
actually they usually don't.

There are 5 terrains on the table and your team only has to control two of them and you are helping eachother with spells, etc.

A single turn around the table might take a while because it is four people, but the last time I played the game was only about 5 turns total. (unless everything comes up 1's)


So in a team game your team only has to control 2 8ths? Not one individual on your team?
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chuckpint
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PostPosted: Thu May 09, 2013 10:08 am GMT    Post subject: Reply with quote

A player must control two eighth faces. That team wins. If each player of a team controls an eighth the team does not win.
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You can never have too many dice.
First Place at the first ever Daemon Diceā„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceā„¢, 20,000 Daemon Diceā„¢, and others (too many to count).
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Matthias Maccabeus
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PostPosted: Thu May 09, 2013 10:14 am GMT    Post subject: Reply with quote

chuckpint wrote:
A player must control two eighth faces. That team wins. If each player of a team controls an eighth the team does not win.


Why is that?
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chuckpint
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PostPosted: Thu May 09, 2013 10:16 am GMT    Post subject: Reply with quote

Because it is still standard Dragon Diceā„¢ rules. The only differences are those that are included in the description. It does not change the victory conditions, so one player must control 2 eighth faces to win.
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You can never have too many dice.
First Place at the first ever Daemon Diceā„¢ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Diceā„¢, 20,000 Daemon Diceā„¢, and others (too many to count).
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Matthias Maccabeus
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PostPosted: Thu May 09, 2013 10:22 am GMT    Post subject: Reply with quote

chuckpint wrote:
Because it is still standard Dragon Diceā„¢™ rules. The only differences are those that are included in the description. It does not change the victory conditions, so one player must control 2 eighth faces to win.


So it seems like it would be a longer game then overall. We'll have to try the format out the next couple of game days and see. Thanks for the info!
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Dolus
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PostPosted: Thu May 09, 2013 10:49 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
chuckpint wrote:
Because it is still standard Dragon Diceā„¢™™ rules. The only differences are those that are included in the description. It does not change the victory conditions, so one player must control 2 eighth faces to win.


So it seems like it would be a longer game then overall. We'll have to try the format out the next couple of game days and see. Thanks for the info!


I have no idea if it would be longer or shorter. But remember that your partner can help you get your second (or first) eighth, and vice versa. So if you work together (as opposed to independently working and trying to get 2 eighth faces), you can make it up there in fewer turns.
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Matthias Maccabeus
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PostPosted: Thu May 09, 2013 10:52 am GMT    Post subject: Reply with quote

Dolus wrote:
Matthias Maccabeus wrote:
chuckpint wrote:
Because it is still standard Dragon Diceā„¢™™™ rules. The only differences are those that are included in the description. It does not change the victory conditions, so one player must control 2 eighth faces to win.


So it seems like it would be a longer game then overall. We'll have to try the format out the next couple of game days and see. Thanks for the info!


I have no idea if it would be longer or shorter. But remember that your partner can help you get your second (or first) eighth, and vice versa. So if you work together (as opposed to independently working and trying to get 2 eighth faces), you can make it up there in fewer turns.


True but your opponent will have help as well. So not only do you have to beat 1 guy in a maneuver roll, now you have to beat 2...

We play almost exclusively multi-player and it's tough to get those 8s when you have to outmaneuver 3+ armies.
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