The Dragonslayer is a 4-health unit that is a melee machine. They are also part of the Eldarim race. A Dragonslayer can kill any color of dragon if it rolls its SFR/TSR Logo prior to the dragon attack. Armies with Dragonslayers in them cannot promote units when they defeat a dragon. The Dragonslayer is immune to all dragon and Dragonkin breaths. Furthermore, it extends this immunity to the rest of the army it is with and all individual units within that army. Dragonslayers can cast any color of magic (not just the colors at the current terrain). However, they cannot cast racial magic. Dragonslayers can double ID magic normally (either by matching a color at the current terrain, or by doubling black magic). Dragonslayers can carry magical items (including medallions) of any color. You can bring at most one Dragonslayer for each 24 health of battle size (i.e., the same as the required number
of dragons). The maximum number of Dragonslayers (DS) in an army is equal to the number of dragons you must bring.
These are the champions of the Eldarim race. See the Acolytes of the Eldarim kicker for more information.