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Cyanni dragonfoal
Joined: 13 Jan 2009 Posts: 10 Location: TN

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Posted: Tue Jan 20, 2009 12:51 am GMT Post subject: Feral Question |
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| Can fertilization add or promote a unit in reserves? I guess the question is, do the reserves count as an army for the purpose of this? |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Jan 20, 2009 7:15 am GMT Post subject: |
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I'm not sure what's not clear about this:
| rules wrote: | Feralization: During the Initial Effects phase, any of your armies at a terrain with at least one Feral unit may 1) recruit
one Feral unit to this army or 2) promote one Feral unit in the army. |
It quite clearly says" armies at a terrain". The reserves are quite clearly not at a terrain.
But yes, any units that are in the reserves form an army. But armies in the reserves cannot do all the same things that armies at terrains can do. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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shoesan uncommon
Joined: 22 Nov 2005 Posts: 641 Location: PA

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Posted: Tue Jan 20, 2009 7:54 am GMT Post subject: |
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| chuckpint wrote: | | I'm not sure what's not clear about this: |
It is not that the rule isn't clear. The original poster is obviously new to the game judging by the "member since" and "post count" info. The rule is certainly clear, especially to logic-minded people that are used to looking up rules for clarification. But Dragon Dice has a lot of rules to it. I give credit that the original poster actually realizes that the dice in the reserves constitutes an army. And thinking about that, it could make sense that that same person would wonder "How about the reserve dice? They are an army too!". There is nothing intuitive about Feralization that helps clarify why you can't use it in the reserves. That is just the way it is. But the only reason it is that way (that I can think of) would be for game balance or something. There is no other logical reason. And if you think of what Feralization represents in the real world, mainly animals creating a lot of offspring (like bunnies!), it doesn't make sense that an animal in the reserves wouldn't "feralize". I am not saying the rule should be changed, just explaining why I think it may not be clear to all people.
The rule is clear. But for new people, it could probably be clarified more by adding "Armies in the reserve area cannot use Feralization" in the definition for Feralization.
Shoe _________________ Shoe |
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