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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Tue Nov 06, 2012 3:46 pm GMT Post subject: |
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| danilo wrote: | | (ah my wyrm should be blue, I've said something about it atsome point) |
Sorry, I forgot to change that. Fixed now. _________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Tue Nov 06, 2012 3:55 pm GMT Post subject: |
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| Dolus wrote: | Counter:
Evoker - 1 Maneuver
Archer - 2 Maneuver
And surprisingly, that's it...
3 results. You win. Shall I move it down to 6? |
lol my first 8
thanks I need to spend some time with my wife now
see you tomorrow, and vote well
danilo_ |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Tue Nov 06, 2012 3:57 pm GMT Post subject: |
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| btw it's 11pm here what time is it there now? |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Tue Nov 06, 2012 3:57 pm GMT Post subject: |
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Alrighty! See you tomorrow!
Congratulations on your first 8th. I was really hoping this would turn out positively for me. But now this is going to be hard...
Current position. danilo turn 3, post-maneuver, pre-action. In first March
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Dolus
BUA
| | Dolus
DUA
| | Dolus
Reserve Army
| Dolus
Summoning Pool
| | * | | Dolus
| | Dolus
| | Dolus
Home Army
(watery double)
| | danilo's Home
Swampland Tower | | Frontier
Coastland Temple | | Dolus's Home
Coastland Tower (danilo's) | | danilo
Home Army
| | danilo
| | danilo
| | * | | danilo
Reserve Army
| | danilo
Summoning Pool
| | danilo
DUA
| danilo
BUA
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_________________ Collection |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Tue Nov 06, 2012 3:58 pm GMT Post subject: |
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| danilo wrote: | | btw it's 11pm here what time is it there now? |
3pm. 8 hour time difference.
And we'll see how tomorrow goes. I'll be at home while movers load up my home.  _________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 1:45 am GMT Post subject: |
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action magic:
weasel: Id
wolverine 2 save
weasel 1 save
bear 4 maneuver
antelope 1 maneuver
antelope 1 melee
buffalo 4 maneuver
it seems to me I've nothing to do wih 1magic...
thinking... |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 7:04 am GMT Post subject: |
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I'm a bit puzzled now.
I've thought about it, and found nothing more to do this turn.
END OF MY TURN.! (it's final, too much thought about it ) |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 7:59 am GMT Post subject: |
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At the coastland (blue and green), your feral can double their ID's when casting blue magic (blue/yellow units). So you have two magic. Good enough for a watery double. I wouldn't mind that retroactively being added to your horde army.
Either way, let me try and make my move here shortly... _________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 8:03 am GMT Post subject: |
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| Dolus wrote: | At the coastland (blue and green), your feral can double their ID's when casting blue magic (blue/yellow units). So you have two magic. Good enough for a watery double. I wouldn't mind that retroactively being added to your horde army.
Either way, let me try and make my move here shortly... |
I feel ashame... it disturbs me to move back and forth in the turn and step back because of errors of mine, it makes the game less funny...
BUT, if you are so kind... I'd cast an hide on one of my badger at frontier, and then move the other away (to reserve) in the reserve fase... if you would, please
ah no... it's a gold spell pff I'm confused...[/code][/quote] |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 8:11 am GMT Post subject: |
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bah, I can't either cast watery double, which is a green spell, and I don't have green magic.
listen: let's leave everything like it was when I said it was final ( )
danilo |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 8:21 am GMT Post subject: |
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oops. yeah, forgot it was green. >.<.
okay, first, I'll march on my home. Maneuver attempt
Enchanter - 4 magic
Conjurer - 3 magic
Conjurer - 2 melee
Evoker - 1 magic
Evoker - 1 maneuver
Eagle Knight - 3 fly
Archer - 3 missile
Archer - 2 missile
Fighter - 1 melee
Total of 4 results. Will you oppose? (Remember you get to double your maneuvers and saves when you control an 8th, so 3 maneuver results will double to 6 and you'll outmaneuver me.) _________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 8:26 am GMT Post subject: |
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| Dolus wrote: | oops. yeah, forgot it was green. >.<.
okay, first, I'll march on my home. Maneuver attempt
Enchanter - 4 magic
Conjurer - 3 magic
Conjurer - 2 melee
Evoker - 1 magic
Evoker - 1 maneuver
Eagle Knight - 3 fly
Archer - 3 missile
Archer - 2 missile
Fighter - 1 melee
Total of 4 results. Will you oppose? (Remember you get to double your maneuvers and saves when you control an 8th, so 3 maneuver results will double to 6 and you'll outmaneuver me.) |
of course I will:
buffalo: ID
antelope: maneuver
weasel: ID
bear: hug
wolverine 4x cantrip
antelope: save
weasel: melee
5 right? x2 = 10 |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 8:32 am GMT Post subject: |
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Okay, new tactic.
No second march. Retreat everything at my home to reserves.
EoT _________________ Collection |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 8:33 am GMT Post subject: |
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End of Dolus's turn 3.
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Dolus
BUA
| | Dolus
DUA
| | Dolus
Reserve Army
| Dolus
Summoning Pool
| | * | | Dolus
| | Dolus
| | Dolus
Home Army
| | danilo's Home
Swampland Tower | | Frontier
Coastland Temple | | Dolus's Home
Coastland Tower (danilo's) | | danilo
Home Army
| | danilo
| | danilo
| | * | | danilo
Reserve Army
| | danilo
Summoning Pool
| | danilo
DUA
| danilo
BUA
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_________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 8:38 am GMT Post subject: |
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ok my turn:
first march @ horde:
action, magic:
weasel: magic
weasel: magic
bera: maneuver
antelope:save
antelope:save
buffalo: 3x maneuver
wolverine: 2x save
total 2 magic
hide on one badger @ frontier
eot |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 9:17 am GMT Post subject: |
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Hide is 2 magic points per health. Your badgers are 2 health, so you need 4 magic to hide one. _________________ Collection |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 9:21 am GMT Post subject: |
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| Dolus wrote: | | Hide is 2 magic points per health. Your badgers are 2 health, so you need 4 magic to hide one. |
doh' I feel stupid.. |
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danilo common
Joined: 26 Jan 2010 Posts: 490

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Posted: Wed Nov 07, 2012 9:24 am GMT Post subject: |
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well,
winding up again, trash those magic results, and move my units @ frontier to reserve, plus one antelope to my reserve too (is it possible?)
plan changing, yeah
danilo |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 10:19 am GMT Post subject: |
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| danilo wrote: | well,
winding up again, trash those magic results, and move my units @ frontier to reserve, plus one antelope to my reserve too (is it possible?)
plan changing, yeah
danilo |
You can do that.
Two badgers and one antelope to reserves. I'll update the board shortly. _________________ Collection |
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Dolus rare
Joined: 07 Sep 2011 Posts: 1307 Location: San Diego, CA

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Posted: Wed Nov 07, 2012 10:23 am GMT Post subject: |
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I'll cast magic from the reserves:
36244 6356
Enchanter - 4 magic
Conjurer - 2 magic
Conjurer - 2 melee
Evoker - 1 maneuver
Evoker - 1 maneuver
And the rest don't matter either. 6 magic
I'll cast, well, frontier's empty now, except for my soldier, so I'll cast 3 watery doubles on my frontier army.
2nd march, maneuver the frontier up to 7, unopposed.
Reserves, everything to frontier. _________________ Collection |
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