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dburkley rare Director
Joined: 29 Jun 2008 Posts: 1200 Location: Hillsborough, NJ

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Posted: Sat Jan 26, 2013 12:25 am GMT Post subject: |
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| DialFforFunky wrote: | | dburkley wrote: | | DialFforFunky wrote: |
Dragon attack: To speed up the game I'll roll the dragon for you. I hope you don't mind. F |
We started this game rolling our own dragons. I wish to retain that priviledge, so lets not do that again, please. |
No problem at all. I thought you agreed with me on this in the global single-race topic, but I see that I jumped to conclusions. |
I did (and still do) appreciate the motive (especially with a tardy player), but there was no formal agreement by all players, and the game started off with players rolling their dragons, which is standard play. I feel that changes, corrections of oversights, or short-cuts should be done by mutual agreement of the players involved, which has happened for the most part. No harm, no foul. _________________ Daniel Burkley
US National Champion (DEXCON 2007, 2009, 2010)
World Champion (GENCON 2008, 2009, 2010, 2013, 2014)
Battlefest Champion: DEXCON 2008, 2011, GENCON 2009, 2010 (co-champion), 2011, 2017)
"No Magicians": GENCON 2008
"Single Race": DEXCON 2008, GENCON 2010, 2011, 2014 (co-champion), 2017 |
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frdm02 uncommon
Joined: 10 Sep 2005 Posts: 761 Location: Hortonville Wisconsin

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Posted: Sun Jan 27, 2013 2:54 pm GMT Post subject: |
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Rolling for saves I get a perfect attack roll. Taking 16 points of damage I beleive leaves only the willow alive. no counter attaack _________________ 5,117 dice and counting (not all races are counted yet) |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Jan 27, 2013 3:15 pm GMT Post subject: |
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| frdm02 wrote: | | Rolling for saves I get a perfect attack roll. Taking 16 points of damage I beleive leaves only the willow alive. no counter attaack |
Oof, that's painful! Wow...
My turn ends with no further meaningful events.
Turn Sequence: DialFforFunky, dburkley, frdm02
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DialFforFunky
BUA
| DialFforFunky
DUA
| | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | * | | DialFforFunky
Home Army
| dburkley
| | frdm02
| DialFforFunky's Home
Captured by frdm02
City | *
* | | DialFforFunky
*TRtM*
*Wind Walk* | dburkley
| | DialFforFunky
| dburkley
Home Army
| | dburkley
Reserve Army
| dburkley
BUA
| | frdm02
(Ha! Nobody can slay the mighty Willow!) | Frontier
Standing Stones | | frdm02
| dburkley's Home
Standing Stones
*Deadlands* | | dburkley
Summoning Pool
| dburkley
DUA
| *
* | | DialFforFunky
| dburkley
| | frdm02
Home Army
| frdm02's Home
Tower | | * | | frdm02
Reserve Army
| frdm02
Summoning Pool
| | frdm02
BUA
| frdm02
DUA
|
F _________________ 717
Last edited by DialFforFunky on Sat Feb 09, 2013 5:03 pm GMT; edited 1 time in total |
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dburkley rare Director
Joined: 29 Jun 2008 Posts: 1200 Location: Hillsborough, NJ

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Posted: Mon Jan 28, 2013 6:15 pm GMT Post subject: |
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dburkley's turn.
Initial effects phase: none.
No Dragon Attack Phase.
Activate Home Army - roll for magic:
Advocate: 1 melee
Bearmaster: 3 melee
Magi 1: ID icon = 3 doubled to 6 magic
Magi 2: 2 magic
Magi 3: ID icon = 3 doubled to 6 magic
Magi 4: Cantrip SAI = 4 magic
Magi 5: 4 magic
Magi 6: Fly SAI
Vindicator 1: 2 melee
Vindicator 2: ID icon = 3 doubled to 6 magic
Wolfpack: 4 maneuvers
Gold Medallion: Wayfare SAI
Total: 28 magic
Use 16 magic to cast a 4-point FoD at a DragonLord.
Use 7 magic to move my Wyrm at the Wasteland Standing Stones to the Coastland City.
Use 5 magic to cast Fields of Ice at the Wasteland Standing Stones.
No 2nd March.
Reserve Move: Withdraw everyone except the 6 Magi to Reserve.
End turn. _________________ Daniel Burkley
US National Champion (DEXCON 2007, 2009, 2010)
World Champion (GENCON 2008, 2009, 2010, 2013, 2014)
Battlefest Champion: DEXCON 2008, 2011, GENCON 2009, 2010 (co-champion), 2011, 2017)
"No Magicians": GENCON 2008
"Single Race": DEXCON 2008, GENCON 2010, 2011, 2014 (co-champion), 2017 |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Mon Jan 28, 2013 6:45 pm GMT Post subject: |
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I believe we are experiencing some technical difficulties... The Wasteland 7th face is missing in the code for some reason, as are the Flatland and Swampland 1st. I'll leave it unedited for a second so piMaster can have a look at it.
Turn Sequence: DialFforFunky, dburkley, frdm02
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DialFforFunky
BUA
| DialFforFunky
DUA
| | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | * | | DialFforFunky
Home Army
| dburkley
| | frdm02
| DialFforFunky's Home
Captured by frdm02
City | *
* | | DialFforFunky
*TRtM* (about to expire)
*Wind Walk* | dburkley
| | DialFforFunky
| dburkley
Home Army
| | dburkley
Reserve Army
| dburkley
BUA
| | frdm02
(I'm not running away. I'm Leaving!) | Frontier
Standing Stones
*Fields of Ice* | | frdm02
| dburkley's Home
Standing Stones
*Deadlands* | | dburkley
Summoning Pool
| dburkley
DUA
| *
* | | DialFforFunky
| dburkley
| | frdm02
Home Army
| frdm02's Home
Tower | | * | | frdm02
Reserve Army
| frdm02
Summoning Pool
| | frdm02
BUA
| frdm02
DUA
|
F
edit: the Dragonchamp error is quite simple, as the code should read Dragonchamp instead of DragonChamp. _________________ 717
Last edited by DialFforFunky on Sat Feb 09, 2013 5:04 pm GMT; edited 3 times in total |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Fri Feb 01, 2013 4:37 am GMT Post subject: |
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Frdm02?
F _________________ 717 |
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frdm02 uncommon
Joined: 10 Sep 2005 Posts: 761 Location: Hortonville Wisconsin

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Posted: Fri Feb 01, 2013 6:04 pm GMT Post subject: |
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Sorry, busy week. Dragon combat claw _________________ 5,117 dice and counting (not all races are counted yet) |
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dburkley rare Director
Joined: 29 Jun 2008 Posts: 1200 Location: Hillsborough, NJ

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Posted: Sat Feb 02, 2013 6:29 pm GMT Post subject: |
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My dragon rolled Claw as well. _________________ Daniel Burkley
US National Champion (DEXCON 2007, 2009, 2010)
World Champion (GENCON 2008, 2009, 2010, 2013, 2014)
Battlefest Champion: DEXCON 2008, 2011, GENCON 2009, 2010 (co-champion), 2011, 2017)
"No Magicians": GENCON 2008
"Single Race": DEXCON 2008, GENCON 2010, 2011, 2014 (co-champion), 2017 |
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frdm02 uncommon
Joined: 10 Sep 2005 Posts: 761 Location: Hortonville Wisconsin

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Posted: Sun Feb 03, 2013 7:15 am GMT Post subject: |
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rolling for magic; save, save magic (3)
Wow my dice hate me watery watery double on my mages no second march willow to reserve _________________ 5,117 dice and counting (not all races are counted yet) |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Feb 03, 2013 8:14 am GMT Post subject: |
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Ahaa! the 8th face is MINE! Whee!
- Spell and effect expiration: wind walk expires
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ frontier
Maneuver: yes, unopposed to 8
Action: Magic

   
Result: 8 magic, doubles to 16
14 black: Summon Dragon x 2 (my 2 Wyrms to dburkley's home)
2 red: Ash Storm on dburkley's home
- Reserve Phase: none
- Spell and effect expiration: none
End my turn
Turn Sequence: DialFforFunky, dburkley, frdm02
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DialFforFunky
BUA
| DialFforFunky
DUA
| | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | * | | DialFforFunky
Home Army
| dburkley
| | frdm02
*Watery Double* | DialFforFunky's Home
Captured by frdm02
City | *
* | | DialFforFunky
| dburkley
| | DialFforFunky
| dburkley
Home Army
| | dburkley
Reserve Army
| dburkley
BUA
| | frdm02
| Frontier
Funky's Standing Stones
*Fields of Ice* | | frdm02
| dburkley's Home
Standing Stones
*Deadlands*
*Ash Storm* | | dburkley
Summoning Pool
| dburkley
DUA
| *
* | | DialFforFunky
| dburkley
| | frdm02
Home Army
| frdm02's Home
Tower | | * | | frdm02
Reserve Army
(I'm sneaky like a tree in the dark!) | frdm02
Summoning Pool
| | frdm02
BUA
| frdm02
DUA
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Dragon Attack:


result: Belly, 18 melee
F _________________ 717
Last edited by DialFforFunky on Sat Feb 09, 2013 4:46 pm GMT; edited 1 time in total |
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piMaster rare Stockholder
Joined: 16 Jan 2005 Posts: 3235 Location: Rockford, IL

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Posted: Sun Feb 03, 2013 9:46 am GMT Post subject: |
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| Pardon my intrusion, but frdm02's turn is out of order - the dragon attack was never finished. The dragons were rolled, but frdm02 never finished the dragon attack phase - he simply took a march and reserve phase. |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Feb 03, 2013 10:16 am GMT Post subject: |
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Huh? What was there to finish? Both dragons rolled Claw while attacking eachother, so neither of them died. Doesn't that conclude the dragon attack phase?
F _________________ 717 |
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piMaster rare Stockholder
Joined: 16 Jan 2005 Posts: 3235 Location: Rockford, IL

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Posted: Sun Feb 03, 2013 10:43 am GMT Post subject: |
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That's right - I so rarely see dragon vs dragon.
Nevermind
Pardon my intrusion (though I am interested to see how this game turns out)
BTW - have you found any other bugs in DD Inventory? The code is big and complex enough that little things can easily slip through (I've already found something else I missed ). |
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dburkley rare Director
Joined: 29 Jun 2008 Posts: 1200 Location: Hillsborough, NJ

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Posted: Sun Feb 03, 2013 1:03 pm GMT Post subject: |
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I was afraid if this.
Combination Roll in response to the Dragon Attack.
Magi 1: Cantrip SAI
Magi 2: 2 missile
Magi 3: 4 magic
Magi 4: Cantrip SAI
Magi 5: ID icon - use as 3 saves
Magi 6: Fly SAI
Totals: 2 missile, 7 saves
Use the Cantrips to cast Open Grave on the Home Army.
3 Magi are killed to satisfy the remaining 11 damage from the Dragon Attack, but are sent to Reserve instead of the DUA.
First March: Activate Home Army, roll for magic.
Magi 1: Fly SAI
Magi 2: 4 magic
Magi 3: 2 magic
Total: 6 magic. Cast two Magic Drain spells on the Wasteland Standing Stones.
Second March: Activate Reserve Army - roll for magic.
Advocate: 2 melee
Bearmaster: 3 maneuvers
Magi 4: 2 magic
Magi 5: 2 magic
Magi 6: ID icon = 3 magic
Vindicator 1: Smite SAI
Vindicator 2: Fly SAI
Wolfpack: 4 melee
Gold Medallion not rolled
Total: 7 magic. Cast Open Grave on Reserve Army.
Reserve Move: Move all reserves, except 1 Magi, to the Wasteland Standing Stones. Move all units from the Flatlands Standing Stones to Reserve.
End turn. _________________ Daniel Burkley
US National Champion (DEXCON 2007, 2009, 2010)
World Champion (GENCON 2008, 2009, 2010, 2013, 2014)
Battlefest Champion: DEXCON 2008, 2011, GENCON 2009, 2010 (co-champion), 2011, 2017)
"No Magicians": GENCON 2008
"Single Race": DEXCON 2008, GENCON 2010, 2011, 2014 (co-champion), 2017 |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Feb 03, 2013 1:14 pm GMT Post subject: |
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Double cantrip! Nice.
@ piMaster: you'll be the first to know if I find anything.
Turn Sequence: DialFforFunky, dburkley, frdm02
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DialFforFunky
BUA
| DialFforFunky
DUA
| | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | * | | DialFforFunky
Home Army
| dburkley
| | frdm02
*Watery Double* | DialFforFunky's Home
Captured by frdm02
City | *
* | | DialFforFunky
| dburkley
| | DialFforFunky
| dburkley
Home Army
| | dburkley
Reserve Army
*Open Graves* | dburkley
BUA
| | frdm02
| Frontier
Funky's Standing Stones
*Drain Magic* x 2 | | frdm02
| dburkley's Home
Standing Stones
*Deadlands*
*Ash Storm* | | dburkley
Summoning Pool
| dburkley
DUA
| *
* | | DialFforFunky
| dburkley
| | frdm02
Home Army
| frdm02's Home
Tower | | * | | frdm02
Reserve Army
(If a Willow falls in the reserves, and there is no one around to hear it, does it make a sound?) | frdm02
Summoning Pool
| | frdm02
BUA
| frdm02
DUA
|
F _________________ 717
Last edited by DialFforFunky on Sat Feb 09, 2013 4:49 pm GMT; edited 1 time in total |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Thu Feb 07, 2013 6:41 am GMT Post subject: |
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@ dburkley: if you roll your dragon in advance then frdm02 can post his entire turn at once.
@ frdm02: still busy I presume?
F _________________ 717 |
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frdm02 uncommon
Joined: 10 Sep 2005 Posts: 761 Location: Hortonville Wisconsin

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Posted: Thu Feb 07, 2013 3:16 pm GMT Post subject: |
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Things are slowing a bit. My dragon jaws _________________ 5,117 dice and counting (not all races are counted yet) |
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dburkley rare Director
Joined: 29 Jun 2008 Posts: 1200 Location: Hillsborough, NJ

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Posted: Thu Feb 07, 2013 6:33 pm GMT Post subject: |
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Claws for mine. _________________ Daniel Burkley
US National Champion (DEXCON 2007, 2009, 2010)
World Champion (GENCON 2008, 2009, 2010, 2013, 2014)
Battlefest Champion: DEXCON 2008, 2011, GENCON 2009, 2010 (co-champion), 2011, 2017)
"No Magicians": GENCON 2008
"Single Race": DEXCON 2008, GENCON 2010, 2011, 2014 (co-champion), 2017 |
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frdm02 uncommon
Joined: 10 Sep 2005 Posts: 761 Location: Hortonville Wisconsin

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Posted: Fri Feb 08, 2013 3:04 pm GMT Post subject: |
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So that should kill off dburkleys dragon.
Rolling my mages at the 8th for magic
11 (4, 4, 3)
cast 3 water of life to bring back the noble willow. And I will renew the watery double that expires at the end of my turn. No reserve movement end of turn _________________ 5,117 dice and counting (not all races are counted yet) |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Fri Feb 08, 2013 5:23 pm GMT Post subject: |
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I've got an inkling that this turn might end up being very crucial one...
- Spell and effect expiration: Ash Storm expires
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ the Frontier
Maneuver: no, I'm quite happy with my 8th.
Action: This is a tough one. Play it safe, or go all-in? Ah, blast it, I want to see what this army can do! I'll go all-in. Melee attack targeting dburkley's army at the frontier

   
Returned with Logo:
Result: Well, poop. Ah well, at least I got a logo. And 8 melee.
F _________________ 717 |
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