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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Tue Jul 16, 2013 5:54 pm GMT Post subject: |
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nymph would be in the dua as well from foul water even if she rolled a save result. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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XaX dragonsteed
Joined: 04 Jan 2013 Posts: 58 Location: Indiana

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Posted: Tue Jul 16, 2013 6:18 pm GMT Post subject: |
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Sorry about that. Had it in my mind that you cast it 2x instead of 4x
Turn Sequence: Maccabeus, XaX
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Maccabeus
BUA
| | Maccabeus
DUA
| | Maccabeus
Reserve Army
| Maccabeus
Summoning Pool
| | * | | Maccabeus
| | Maccabeus
| | Maccabeus
Home Army
| | XaX's Home
| | Frontier
Mire
| | Maccabeus's Home
Call Water
| | XaX
Home Army
| | XaX
| | XaX
| | * | | XaX
Reserve Army
| | XaX
Summoning Pool
| | XaX
DUA
| XaX
BUA
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Tue Jul 16, 2013 6:28 pm GMT Post subject: |
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No worries. Also a willowing should be in the DuA.
Mutation - Elder Dryad _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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XaX dragonsteed
Joined: 04 Jan 2013 Posts: 58 Location: Indiana

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Posted: Tue Jul 16, 2013 7:14 pm GMT Post subject: |
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Updated
Turn Sequence: Maccabeus, XaX
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Maccabeus
BUA
| | Maccabeus
DUA
| | Maccabeus
Reserve Army
| Maccabeus
Summoning Pool
| | * | | Maccabeus
| | Maccabeus
| | Maccabeus
Home Army
| | XaX's Home
| | Frontier
Mire
| | Maccabeus's Home
Call Water
| | XaX
Home Army
| | XaX
| | XaX
| | * | | XaX
Reserve Army
| | XaX
Summoning Pool
| | XaX
DUA
| XaX
BUA
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Eldar Dryad: 3 Save |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Tue Jul 16, 2013 7:50 pm GMT Post subject: |
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1st March - Home - Magic
Eldar Dryad: 3 Save
Eldar Dryad: 4 Magic
Eldar Dryad: 4 Magic
Swamp Wizard: 3 Magic
Swamp Wizard: 3 ID
Swamp Wizard: 3 Magic
8 Tree
12 Swamp
Dust to Dust on 1 point mage and nymph for 6 Tree
Flash Flood on Frontier for 2 Tree and 3 Swamp
Ashes to Ashes on Willowing for 2 Swamp
Mire for 6 Swamp
1 Swamp goes unused
2nd March Horde - Minor
Swampland Village: Double Maneuvers
unopposed to 6
No action available
EoT. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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XaX dragonsteed
Joined: 04 Jan 2013 Posts: 58 Location: Indiana

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Posted: Wed Jul 17, 2013 6:13 am GMT Post subject: |
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Flash Flood roll:
Lady Nereid: 4 Save
Naiad: 3 Maneuver
Noble Willow: 4 Wild Growth
Nymph: 1 Maneuver
Oak: 2 Melee
Oak: 2 ID
Oak Lord: 3 Melee
Oakling: 1 Melee
6 Results, failed
Turn Sequence: Maccabeus, XaX
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Maccabeus
BUA
| | Maccabeus
DUA
| | Maccabeus
Reserve Army
| Maccabeus
Summoning Pool
| | * | | Maccabeus
| | Maccabeus
| | Maccabeus
Home Army
| | XaX's Home
| | Frontier
Mire
| | Maccabeus's Home
Call Water
| | XaX
Home Army
| | XaX
| | XaX
| | * | | XaX
Reserve Army
| | XaX
Summoning Pool
| | XaX
DUA
| XaX
BUA
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Roll for Magic in Reserve:
Dryad: 2 Magic
Dryad: 3 Save
Dryad: 3 Save
Eldar Dryad: 4 Magic
Eldar Dryad: 4 Magic
Eldar Dryad: 4 Cantrip
Hamadryad: 2 Magic
16 Results
Path 4x (Lady Nereid, Naiad, Noble Willow, Oak Lord) to Your Home
March at Your Home:
Lady Nereid: 4 Save
Naiad: 3 Maneuver
Noble Willow: 4 Save
Oak Lord: 3 ID
6 Results |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Wed Jul 17, 2013 8:19 am GMT Post subject: |
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Eldar Dryad: 3 Magic
Eldar Dryad: 3 Save
Eldar Dryad: 3 ID
Green Dragonfoal: 1 ID
Green Dragonfoal: 1 ID
Swamp Wizard: 5 Magic
Swamp Wizard: 2 Melee
Swamp Wizard: 3 ID
ID palooza apparently
11 _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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XaX dragonsteed
Joined: 04 Jan 2013 Posts: 58 Location: Indiana

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Posted: Wed Jul 17, 2013 11:04 am GMT Post subject: |
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haha, worth a try I guess.
I move my reserve army to your home and end my turn.
Turn Sequence: Maccabeus, XaX
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Maccabeus
BUA
| | Maccabeus
DUA
| | Maccabeus
Reserve Army
| Maccabeus
Summoning Pool
| | * | | Maccabeus
| | Maccabeus
| | Maccabeus
Home Army
| | XaX's Home
| | Frontier
Mire
| | Maccabeus's Home
Call Water
| | XaX
Home Army
| | XaX
| | XaX
| | * | | XaX
Reserve Army
| | XaX
Summoning Pool
| | XaX
DUA
| XaX
BUA
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Wed Jul 17, 2013 11:19 am GMT Post subject: |
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I was wondering when you would join the party...
Mutation - no available targets.
First March - Home - no maneuver - magic
Eldar Dryad: 3 Save
Eldar Dryad: 4 Magic
Eldar Dryad: 4 Magic
Swamp Wizard: 3 ID
Swamp Wizard: 4 Cantrip
Swamp Wizard: 4 Cantrip
8 Tree
14 Swamp
Let's see - I wasn't expecting that much so that changes things. Lets go Summon Green Dragon x 2 for 8 tree and 6 swamp. And Black Rain on my home for 7 Swamp, leaving 1 swamp unused.
2nd March - Horde - Minor
Swampland Village: Magic
(you would think with 2 melee faces it would have rolled one by now)
unopposed to 7 - magic
Dragonne Knight: 3 ID
Dragonne Knight: 2 Save
Dragonne Knight: 6 Maneuver
Dragonne Knight: 4 Fly
Unicorn: 4 Teleport
Warmonger: 2 Melee
3 Scalder ID - and Teleport. Well I've really got nowhere worth teleporting too. I could Tidal Wave my home, but then if it succeeds would I lose Black Rain because it no longer has the Water element?? OR would it still be there because it just says it has to be there when it was cast?
I'll post in the rules section for clarification. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Wed Jul 17, 2013 12:57 pm GMT Post subject: |
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So it looks like it would work. However given that I would have to roll for it as well and since it would be a simultaneous roll which means our cantrips would do zilch and it's 1/2 saves, I'll pass. I would rather keep my mages, so instead I will cast spark of like for 3 red on my warmonger.
Reserves - Mages to reserves, foals return to the pool.
Oh Mire now expires.
Begging of your turn, no racial or 8th face abilities to kick in so I will roll the dragons.
Green Drake: Tail, Belly
Green Drake: Jaws _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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XaX dragonsteed
Joined: 04 Jan 2013 Posts: 58 Location: Indiana

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Posted: Wed Jul 17, 2013 7:44 pm GMT Post subject: |
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haha, time to die...
Dragon Rolls
Dryad: 2 Magic
Dryad: 3 Save
Dryad: 2 Melee
Eldar Dryad: 4 Cantrip
Eldar Dryad: 3 Save
Eldar Dryad: 4 Cantrip
Hamadryad: 1 Magic
Lady Nereid: 4 Save
Naiad: 2 Melee
Noble Willow: 3 ID
Oak Lord: 3 Smite
8 cantrip (4x Watery Double)
17 Results / 2 = 8
(2x Dryad, 1x Elder Dryad, Hamadryad to DUA)
Swing back at Dragons:
Dryad: 2 Magic
Eldar Dryad: 4 Cantrip
Eldar Dryad: 3 ID
Lady Nereid: 3 ID
Naiad: 2 Melee
Noble Willow: 4 Save
Oak Lord: 3 Smite
9 results, kill belly dragon, promote drayad to Elder dryad
First action:
Manuever Frontier up to 7
Second Action:
Roll magic at your home:
Eldar Dryad: 3 ID
Eldar Dryad: 3 ID
Eldar Dryad: 4 Cantrip
Lady Nereid: 4 Counter
Naiad: 3 Maneuver
Noble Willow: 4 Wild Growth
Oak Lord: 3 Melee
no one to promote....
10 x 2 = 20 Results
Summon 2x Dragons to my home (14)
water of life 2x (6) 1x dryad to Your Home
EoT
Turn Sequence: Maccabeus, XaX
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Maccabeus
BUA
| | Maccabeus
DUA
| | Maccabeus
Reserve Army
| Maccabeus
Summoning Pool
| | * | | Maccabeus
| | Maccabeus
| | Maccabeus
Home Army
| | XaX's Home
| | Frontier
| | Maccabeus's Home
Call Water
Black Rain
| | XaX
Home Army
| | XaX
| | XaX
| | * | | XaX
Reserve Army
| | XaX
Summoning Pool
| | XaX
DUA
| XaX
BUA
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(Double check me on that, I definitely botched something)
Gold Drake: Breath
Gold Wyrm: Claws |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Wed Jul 17, 2013 8:45 pm GMT Post subject: |
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When you fight a dragon its a combination roll. You defend and attack it at the same time.
This was your results:
Dragon Rolls
Dryad: 2 Magic
Dryad: 3 Save
Dryad: 2 Melee
Eldar Dryad: 4 Cantrip
Eldar Dryad: 3 Save
Eldar Dryad: 4 Cantrip
Hamadryad: 1 Magic
Lady Nereid: 4 Save
Naiad: 2 Melee
Noble Willow: 3 ID
Oak Lord: 3 Smite
You have 15 damage incoming with 1/2 saves. You rolled
10 saves
7 Melee
3 ID
8 Cantrip
The 7 melee will kill the belly dragon.
the 3 ID can be put towards saves. That makes 13 Total / 2 = 6. Watery doubles x 4 for the cantrip makes it 10 saves total. So you lose 5 but kill a dragon so you could promote and only end up with 3 points lost.
I hate to say this but I think you have to pick up from here and redo your magic turn.
1. Because you have more units to roll and could get better results.
2. In your previous roll You rolled an Elder Dryad that you had killed off with the dragon attack.
Also my 2 Warmongers are in my horde. The Dragonne brought the 2nd one back with Spark of life. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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