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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 10:07 am GMT    Post subject: Reply with quote

I'll pass on the counter.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 10:17 am GMT    Post subject: Reply with quote

  • Reserve Phase:
    Retreat: the two Elder Dryads move to reserves.
  • Spell and effect expiration: 6 Watery Doubles expire

End my turn


Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 16
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home


City
Frontier

City
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 10:26 am GMT    Post subject: Reply with quote

Feyland Woods: ID - Magic

Maneuver attempt -
Adept: 1 Save
Charkin: 5 Melee
Dragonne Knight: 3 ID
Dragonne Knight: 6 Maneuver
Dragonne Knight: 4 Fly
Dragonne Rider: 1 Melee
Necromancer: 5 Magic
Necromancer: 2 Save

13
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 10:33 am GMT    Post subject: Reply with quote

I oppose:


Result: 5 maneuver


F

edit: yuck, magic, again Sad
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 10:48 am GMT    Post subject: Reply with quote

Yeah, I almost went with double saves / maneuvers but I think I like how the magic worked out last time. Wink

up to 6 - magic action
Adept: 1 Save
Charkin: 5 Melee
Dragonne Knight: 2 Maneuver
Dragonne Knight: 3 ID
Dragonne Knight: 4 Fly
Dragonne Rider: 2 Melee
Necromancer: 4 Cantrip
Necromancer: 5 Magic

6 Scalder / 9 LE
Spark or Life - Charkin for 9. Palsy x 2 on your Reserve army.
EoT.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 11:25 am GMT    Post subject: Reply with quote

I've edited my reserve movement, as I decided a bit late that I wanted to abandon the terrain. If you want me to stick to my original post then that's ok as well.

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 16
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home


City
Frontier

City
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army

(Palsy) x 2
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage

  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none


  • First March: @ reserves
    Action:



    Result: 2 magic

    2 green - watery double on my army at the frontier


  • Second March: nothing

  • Reserve Phase: Everything moves to reserves. The dragonkin go to my summoning pool.
  • Spell and effect expiration: none

End my turn


Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 17
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home


City
Frontier

City
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army

(Palsy) x 2
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 7:37 pm GMT    Post subject: Reply with quote

I must have missed the first post because I don't know what you're taking about Wink

Feyland Woods: Double Saves
unopposed to 7.

EoT.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 8:06 pm GMT    Post subject: Reply with quote

  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none

  • First March: @ reserves
    Action: Magic



    Result: 9 magic

    I won't do anything with it though.


  • Reserve Phase:
    Reinforce: All dice in my reserves move to my home.
  • Spell and effect expiration:

End my turn

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 18
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home


City
Frontier

City
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 8:40 pm GMT    Post subject: Reply with quote

Feyland Woods: Melee
unopposed to 8. Feyland woods to BuA

Magic action -
Adept: 1 ID
Charkin: 3 Maneuver
Dragonne Knight: 2 Melee
Dragonne Knight: 3 ID
Dragonne Knight: 2 Maneuver
Dragonne Rider: 2 ID
Necromancer: 2 Magic
Necromancer: 5 Magic

10 Scalder / 9 LE

Spark of Life on adept for 3.
Well I think I have to go all out here and hope the unicorns like dragons and ash storms.
Summon other Red Dragon for 7. Ash Storm x 4 for 8. (to your home)
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 8:44 pm GMT    Post subject: Reply with quote

Dispel Rolls:


phew...


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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 8:49 pm GMT    Post subject: Reply with quote

Have I ever told you how much I hate unicorns... Wink (though it's probably more because I don't own one!!)

EoT

Dragon attack -
Red Wyrm: Belly

Yep... (why do I rely on dragons!!!)
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Apr 01, 2012 9:02 pm GMT    Post subject: Reply with quote

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 18
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home


City
Frontier

MM's 8th
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase:





    Result: The dragon is smooshed. I don't get any promotions, however.


  • First March: @ my home
    Maneuver: no
    Action: magic



    Result: 12 magic (yay!)

    12 green/blue - Water/Breath of Life to return one Will-o-wisps.


  • Reserve Phase: nothing
  • Spell and effect expiration: none

End my turn


Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 19
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
Frontier

MM's 8th
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Apr 01, 2012 9:40 pm GMT    Post subject: Reply with quote

City - Necro to Rakshasa

Magic -
Adept: 1 Magic
Adept: 2 Magic
Charkin: 5 Melee
Charkin: 3 ID
Dragonne Knight: 2 Melee
Dragonne Knight: 3 ID
Dragonne Knight: 2 Save
Dragonne Rider: 2 ID
Necromancer: 3 Melee
Rakshasa: 4 Melee

LE - 3 / 16 Scalder (How did my non mages roll 5 times more than my mages?)

Spark of Life - Necro (9)
Summon troop (3)
Ash Storm x 3 (6) on your home.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Apr 02, 2012 5:54 am GMT    Post subject: Reply with quote

Dispel Roll:


Result: no dispel


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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Mon Apr 02, 2012 7:06 am GMT    Post subject: Reply with quote

Rider to reserves.
EoT
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Apr 02, 2012 7:36 am GMT    Post subject: Reply with quote

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 19
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
(FA)
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
(Ash Storm) x 3
Frontier

MM's 8th
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage

  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none


  • First March:
    Maneuver: yes, down to 2
    Action: Magic



    Result: Logo! Wooh! And 2 magic. Logo brings back the last Will-o-wisps.

    2 green - Watery Double on my army at my home


  • Reserve Phase: none
  • Spell and effect expiration: none

End my turn

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 20
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
(FA)
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
(Ash Storm) x 3
Frontier

MM's 8th
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Mon Apr 02, 2012 8:34 am GMT    Post subject: Reply with quote

City - troop to hero

1st March - Frontier
Magic -
Adept: 1 Magic
Adept: 2 Magic
Charkin: 2 Maneuver
Charkin: 4 Counter
Dragonne Knight: 4 Fly
Dragonne Knight: 2 Melee
Dragonne Knight: 2 Save
Necromancer: 2 Magic
Necromancer: 3 Melee
Rakshasa: 4 ID

9 Black or 13 Red all LE.

Deadlands for 4 on the frontier.
Summon champ for 9.

2nd March - Reserves - Magic
Dragonne Rider: 3 Maneuver

Reserves - Rider to Home
EoT
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Apr 02, 2012 9:07 am GMT    Post subject: Reply with quote

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 20
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
(FA)
DialFforFunky's Home

City
Frontier

MM's 8th
(Deadlands)
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none


  • First March: @ my home
    Maneuver: no
    Action: magic


    Group Id reroll:

    Result: 15 magic

    6 red - Volcanic Eruption at your home, killing the Dragonne Rider and turning the terrain down to 3
    5 green - Flash Flood on your home, turning the terrain down to 2
    4 gold - Path my Unicorn to your home, it takes the medallion along with him.

  • Second March: @ your home
    Maneuver: yes, turn the terrain down to 1
    Action: magic


    Result: Logo, the Elder Dryad and Hamadryad are sent back to the DUA


  • Reserve Phase:
    Retreat: The Unicorn and Medallion at your home move to Reserves, as does a Vindicator
  • Spell and effect expiration: (I believe I had a watery double up, not sure though. If so, it expires now.)

End my turn

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 21
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
Frontier

MM's 8th
(Deadlands)
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


F
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rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Mon Apr 02, 2012 9:15 am GMT    Post subject: Reply with quote

City - Champ to Champion

Magic -
Adept: 1 Magic
Adept: 1 Maneuver
Charkin: 3 ID
Charkin: 4 Counter
Dragonne Knight: 2 Save
Dragonne Knight: 4 Fly
Dragonne Knight: 2 Save
Necromancer: 2 Save
Necromancer: 5 Magic
Rakshasa: 4 Save

6 LE / 6 Scalder

Spark of Life for 6 on Rider
Ashes to Ashes on Elder Dryad

EoT
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Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Apr 02, 2012 9:35 am GMT    Post subject: Reply with quote

Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 21
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
Frontier

MM's 8th
(Deadlands)
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none


  • First March: @ reserves
    Action: Magic


    Result: 3 magic

    3 blue - Breath of Life to return the Hamadryad back to life.


  • Second March: @ my home
    Maneuver: yes, down to 1
    Action: Magic


    Group monster reroll:

    Result: 21 magic

    Ok, this plan could potentially be a terrible waste of time...

    3 black - Palsy targeting your army at the frontier
    2 red - Ash storm targeting your army at the frontier
    5 gold - TRtM targeting your army at the frontier
    5 green - Flash Flood targeting your army at the frontier
    6 green - Tidal Wave targeting your army at the frontier


  • Reserve Phase:
    Reinforce: All units in reserve move to my home
  • Spell and effect expiration: none

End my turn


Turn Sequence: Matthias Maccabeus, DialFforFunky

Turn 22
************************************************************************
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
*
Matthias Maccabeus
Matthias Maccabeus
(BH) (FA) (FA)
Matthias Maccabeus
Home Army
DialFforFunky's Home

City
Frontier

MM's 8th
(Deadlands)

(Palsy, Ash storm, TRtM, Flash Flood, Tidal Wave)
Matthias Maccabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA

(FA) = Flaming Armor
(BH) = Burning Hands
(TRtM) = Transmute Rock to Mud
(Camo) = Camouflage


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