SFR, Inc. Forum Index SFR, Inc.
Forums that relate to SFR products
 
 Watched TopicsWatched Topics   FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Magic Point Value of DL/DM

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    SFR, Inc. Forum Index -> Rules Discussion - Dragon Dice™ locked at 3.0 and eariler
View previous topic :: View next topic  
Author Message
einstein_pi
dragonmount



Joined: 16 Dec 2005
Posts: 29

usa.gif
PostPosted: Fri Feb 01, 2008 4:14 am GMT    Post subject: Magic Point Value of DL/DM Reply with quote

I looked through about 3 pages of posts (search is blocked at my work) and didn't see an answer to it.

The rules state "Components with at least one magic icon have a magic point value equal to their health." Well, the DL/DM doesn't have a regular magic icon, it's a cantrip, which is a SAI. I take it to team the point value is 0 then?

Alternatively, if you count the cantrip as a magic icon, it has either 4 points (by the rule quoted) or 1 point (counting it as a monster or artifact - it's neither though).

I'm also curious on the point value of a Bronze Medallion, I'm guessing it's 2 because it's an SAI? Although it specifies Monster or Artifact in the rules assigning a value of 2, and it's technically neither...bleh...which would default it to regular rules...which is 4 (although once again, it's a SAI which isn't covered at all, it only states magic icon or cantrip, so it could be 0).


Thanks.
Back to top
 View user's profile Send private message
chuckpint
White Dragon
SFR President
Site Admin



Joined: 10 Jan 2005
Posts: 9187
Location: Evanston, IL

usa.gif
PostPosted: Fri Feb 01, 2008 6:38 am GMT    Post subject: Reply with quote

Apparently you didn't keep reading that paragraph all the way to the end. Also, you need to look at the glossary entry for "Component". Under "Get to know your dice", look at the entry for 10-sided.

First of all, every die which is not a monster or artifact with any magic-generating icons has a magic value equal to it's health. The only exception is clearly stated, which is the Vampire. Monsters and artifacts are 10-sided (also stated in the Glossary and under "Get to know your dice"). So DL/DM fall under the equal to health rule. Cantrips are most definitely magic-generating icons. Down further in the text about monsters and artifacts, it notes that SAI magic-generating icons are worth 2 points. It specifically lists Cantrips.

In order to keep the size of the rules manageable, we don't point out the same things in multiple places in the text. So you need to read the entire rules to make sense of it all. Many people make the mistake of never reading the Glossary. It is critical to read that section if you want to have a deep understanding of the rules.
_________________
You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count).
Back to top
 View user's profile Send private message Send e-mail Visit poster's website
einstein_pi
dragonmount



Joined: 16 Dec 2005
Posts: 29

usa.gif
PostPosted: Fri Feb 01, 2008 10:29 am GMT    Post subject: Reply with quote

Thanks!
Back to top
 View user's profile Send private message
piMaster
rare
Stockholder



Joined: 16 Jan 2005
Posts: 3235
Location: Rockford, IL

usa.gif
PostPosted: Fri Feb 01, 2008 10:36 am GMT    Post subject: Reply with quote

Yes, you should read over the entire rules booklet to get a feeling of what rules are discussed where and how everything interacts with everything else.

On page 115, the Bronze Medallion is specifically pointed out has having a magic point value of four.

chuckpint wrote:
Many people make the mistake of never reading the Glossary. It is critical to read that section if you want to have a deep understanding of the rules.

Do I hear a rant coming on Cliff? Mr. Green
Back to top
 View user's profile Send private message Send e-mail AIM Address
einstein_pi
dragonmount



Joined: 16 Dec 2005
Posts: 29

usa.gif
PostPosted: Fri Feb 01, 2008 10:50 am GMT    Post subject: Reply with quote

piMaster wrote:
Yes, you should read over the entire rules booklet to get a feeling of what rules are discussed where and how everything interacts with everything else.

On page 115, the Bronze Medallion is specifically pointed out has having a magic point value of four.

chuckpint wrote:
Many people make the mistake of never reading the Glossary. It is critical to read that section if you want to have a deep understanding of the rules.

Do I hear a rant coming on Cliff? Mr. Green


You have no idea how many times I've read the rules of late, everything is starting to blur together...but the magic point value isn't one I'd given much thought to until I realized my uber army of doom might be a wee bit too heavy on magic! I suppose I may get bored one day and come up with a cheat sheet on magic values anyways.

As far as the rant...I'll run out of things to ask about soon! The rules are much clearer than the stuff I found in my old pamphlets and DCM, so there isn't tons of things to even ask.

My rules printout doesn't have a page 115...did someone Fade the last half? Mr. Green
Back to top
 View user's profile Send private message
piMaster
rare
Stockholder



Joined: 16 Jan 2005
Posts: 3235
Location: Rockford, IL

usa.gif
PostPosted: Fri Feb 01, 2008 11:19 am GMT    Post subject: Reply with quote

einstein_pi wrote:
You have no idea how many times I've read the rules of late, everything is starting to blur together...

I've probably read them at least twice as many times, since I was the one who edited the current rulebook. And yes, they do tend to blur together after a while.

Quote:
but the magic point value isn't one I'd given much thought to until I realized my uber army of doom might be a wee bit too heavy on magic!

Use it in a Battlefest game (there are no magic point value restrictions there).

Quote:
I suppose I may get bored one day and come up with a cheat sheet on magic values anyways.

That's not really necessary, as most dice have a MPV equal to their health. The only dice you need to specifically remember is the Vampire (2 MPV), the Flying Carpets (1 MPV), and the various monsters. Using the formula for monsters is easy enough (each magic icon counts as 1 MPV and each magic generating SAI counts as 2 MPV, with a maximum MPV of 4).

Quote:
As far as the rant...I'll run out of things to ask about soon!

My comment about the rant was directed at Cliff, as he is always pointing out how he dislikes having rules in the glossary. You've still got rant credits left einstein_pi Wink

Quote:
The rules are much clearer than the stuff I found in my old pamphlets and DCM, so there isn't tons of things to even ask.

Yes, we (i.e. SFR) worked hard on the rules for several years to get them balanced and clear.

Quote:
My rules printout doesn't have a page 115...did someone Fade the last half? Mr. Green

That page number is from the rules booklet included in the new Starters. That would be page 53 of the pdf document.
Back to top
 View user's profile Send private message Send e-mail AIM Address
cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10794
Location: Cumming, GA - USA

usa.gif
PostPosted: Sat Feb 02, 2008 7:58 am GMT    Post subject: Reply with quote

piMaster wrote:
Quote:
As far as the rant...I'll run out of things to ask about soon!

My comment about the rant was directed at Cliff, as he is always pointing out how he dislikes having rules in the glossary. You've still got rant credits left einstein_pi Wink


I'm all out of rant credits right now, but wait until I get my new allowance next month...
_________________
Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99
Back to top
 View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    SFR, Inc. Forum Index -> Rules Discussion - Dragon Dice™ locked at 3.0 and eariler All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group