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Curse Spells

 
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DEEPBLUEB2
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Mon Jan 12, 2009 9:01 am GMT    Post subject: Curse Spells Reply with quote

I like spells that last...and travel with your army or units.

Spells like this castable in the reseves....

so here's a little twist...
a curse Spell.

So like a Witch Doctor..
make a spell that could be cast in the reserves...
and then pass onto another army via when at the same terrain.

So the curse spells could be...
Vodoo:
-1 to your health... like a vodoo doll with pins it.
This stays with the unit.

Now the way it works in the reserves...
simply cast vodoo doll...
so now you just carry the doll...friendly enough.
So to cast it on another unit...you must be at the same terrain...
and then simply give it to another unit at the begining of your turn.
The catch would be you can't kill the unit...only torture it.
So 3 pins..or minus 3 could only be given to a monster.

Then once given to a unit...it would last until the end of your next turn...
we can't have vodoo spell last forever, however the vodoo doll could.

Or maybe this would make a great SAI for the Cannibal.... Twisted Evil


Curse 2:
Racial Stun

So here...you curse a race...
all memebers of this race can't promote...for example.
The spell could cost a bit... since it's global.

So I really don't have a list of spells...
but another that comes to mind,
this reminds me of willpell's animate lands idea...

Curse storms:
So curse a coastland card.
This would work like a deadlands...
instead of adding black to the terrain...
you could say Cyclone...
this would eliminate all flying and subtract 8 maneuvers...
from all armies...
nasty curse...
this card would stay in play until the terrain was changed.

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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Tue Jan 20, 2009 1:00 pm GMT    Post subject: Reply with quote

Dragon Virus:

Once a dragon has been summoned...
it is now endangered of catching the Dragon Virus.
If the terrain has the Dragon Virus Card in Play:

If a dragon rolls a belly...not only does it lose its autosaves...
it becomes susceptible to the virus...

this also can affect dragonkin as well...

So what is this virus?

It is the loss of autosaves.
A Virus marker travels (stays) with the Dragon or kin.

Once Killed...it goes away.
So dragons that Fly away keep the virus...if they are not killed.


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