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Rematch between Cliff and Mitch
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 11:16 am GMT    Post subject: Rematch between Cliff and Mitch Reply with quote

Newbie game - 36 health, no promo/magestorm, 2 player.

Two players, no promo dice, original 10 races, no dragonkin, no magic items, no minor terrains.
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 12:07 pm GMT    Post subject: Reply with quote

I agree we can't use the new special frontiers, but can we use the new red/blue and red/green terrains?
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 1:01 pm GMT    Post subject: Reply with quote

Fine.

You can post your army first this time.
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 1:58 pm GMT    Post subject: Reply with quote

Then you can build the initial board :-p

Horde -
FireShadow
FireShadow
FireShadow
FireShadow

Frontier - WasteLand StandingStones
Phoenix

Home - WasteLand City
Troll
Troll
Troll
Phoenix

Summing Pool -
2 Ivory Wyrms
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 2:29 pm GMT    Post subject: Reply with quote

2x Swampland Standing Stones
2x Gold Wyrms

Home
4x Death Mages
2x Wardog Riders

Campaign
1x Wardog Rider

Horde
4x Leopard Riders
3x Dead Eyes

Building board ...
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 2:32 pm GMT    Post subject: Reply with quote

alright! gonna be a brutal battle
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 2:59 pm GMT    Post subject: Reply with quote

Please verify if this is correct.

Buried/Summoning


Reserves

Dead

Horde



Campaign


Home





(City)


Frontier

(Standing Stones)



(Standing Stones)

Home



Campaign


Horde


Dead

Reserves

Buried/Summoning


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Mitch
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Last edited by Terrainosaur on Fri Jan 28, 2011 3:38 pm GMT; edited 2 times in total
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 3:16 pm GMT    Post subject: Reply with quote

Look right to me...

Horde roll.
Fireshadow-4 Create Fireminions
Fireshadow-4 Smite
Fireshadow-4 Cantrip
Fireshadow-4 Fly

ugh, 8
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 3:20 pm GMT    Post subject: Reply with quote

Sorry, I don't have mine with me. Be a few hours before I get home.

P.S. I switched to an olive drab for the background color.
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Mitch
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 4:35 pm GMT    Post subject: Reply with quote

Deadeye - Missile
Deadeye - Save
Deadeye - Melee
Leopard Rider - Missile
Leopard Rider - 3 Rend *
Leopard Rider - 3 Rend *
Leopard Rider - 3 ID *

I get 9 maneuvers. I choose first turn.

Rolling my home terrain ... 7 Melee.
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 4:52 pm GMT    Post subject: Reply with quote

I'll pick my terrain.

WasteLand City-4 Melee
WasteLand Standing Stone-5 Melee

BTW - there's a rule that 7's are turned down to six.

so its pure melee, gonna be a fast game.
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 5:31 pm GMT    Post subject: Reply with quote

First March
My home army maneuvers. Do you oppose?
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 5:53 pm GMT    Post subject: Reply with quote

its going to be in melee no matter what, but yes, I will out of habit.

Fireshadow-4 Create Fireminions
Fireshadow-4 Melee
Fireshadow-4 Fly
Fireshadow-4 Counter

8 maneuvers.
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 6:07 pm GMT    Post subject: Reply with quote

Death Mage - Save
Death Mage - Save
Death Mage - 3 Maneuver *
Death Mage - 3 Maneuver *
Wardog Rider - 1 Maneuver *
Wardog Rider - 1 Maneuver *

Tie! I think the acting army wins and if so, I turn down the Swampland to 5 Melee.

Second March
My horde attacks your home army in melee.

Deadeye - Missile
Deadeye - Missile
Deadeye - Missile
Leopard Rider - Missile
Leopard Rider - 4 Melee *
Leopard Rider - 3 Rend * + Missile
Leopard Rider - 3 Rend * + Missile

10 melee hits.
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Last edited by Terrainosaur on Fri Jan 28, 2011 6:13 pm GMT; edited 1 time in total
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 6:09 pm GMT    Post subject: Reply with quote

you missed my comment before. on the initial rolls a terrain that comes up 7 is turned to a 6.

so it started at a 6, so do you want to turn it down to 5?
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 6:13 pm GMT    Post subject: Reply with quote

Yes, I was correcting it as you typed.
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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 6:14 pm GMT    Post subject: Reply with quote

saving against 10...

Troll-4 Regenerate
Troll-4 ID
Troll-4 Regenerate
Phoenix-4 Seize


so that's 12 saves.

You can't hurt me in a counter attack with rends and bullseyes so I will counter attack:

Troll-4 Maneuver
Troll-4 ID
Troll-4 Melee
Phoenix-4 Save

8 damage back to you.
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 6:16 pm GMT    Post subject: Reply with quote

Deadeye - Melee
Deadeye - Missile
Deadeye - 3 Saves *
Leopard Rider - Missile
Leopard Rider - Melee
Leopard Rider - Melee
Leopard Rider - 3 ID *

Whew ... 8 damage - 6 saves = 2 damage, no units lost.
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Terrainosaur
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PostPosted: Fri Jan 28, 2011 6:17 pm GMT    Post subject: Reply with quote

Reserves: My home and campaign armies move into reserves.

Buried/Summoning


Reserves



Dead

Horde



Campaign

Home



(City)


Frontier

(Standing Stones)



(Standing Stones)

Home



Campaign


Horde


Dead

Reserves

Buried/Summoning


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Mitch
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cliffwiggs
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PostPosted: Fri Jan 28, 2011 6:31 pm GMT    Post subject: Reply with quote

First March - at the frontier turn down to 4.

Second March - at my home.
no Maneuvers
just an attack.

Troll-4 Save
Troll-4 Melee
Troll-4 Melee
Phoenix-4 Smite

So take the smite (just one die), then save against 8 damage
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