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Funky's First Deamonspawn Duel
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DialFforFunky
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PostPosted: Fri Apr 12, 2013 3:11 pm GMT    Post subject: Funky's First Deamonspawn Duel Reply with quote

At first I was a bit hesitant about the new Daemon Dice, but I'm starting to warm up to it. As I want to know a bit more about the game before I give it my final evaluation, I thought it might be a good idea to actually try it out (the rulebook tells me that the best way to learn is by simply trying it out, and who am I to argue with the rulebook? Wink). So, who's willing to take me through my first game?

Judging from the other game and rulebook, I think I've got a decent idea of how the game generally is supposed to go. The practical implementation will probably help to streamline the knowledge though.


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Dolus
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PostPosted: Fri Apr 12, 2013 10:59 pm GMT    Post subject: Reply with quote

That sums up how I feel. I don't know what to think, so I'm trying the game out and we'll see what I think. Very Happy
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cliffwiggs
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PostPosted: Mon Apr 15, 2013 7:52 am GMT    Post subject: Reply with quote

I'll take you through a game. i can't promise to be timely, but I can definately help you with the rules.

Do you have a 'roller' or other system available to you? (I've got a prototype website or real dice I can use)
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DialFforFunky
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PostPosted: Mon Apr 15, 2013 8:26 am GMT    Post subject: Reply with quote

Yay, thanks! Don't worry about timeliness, I don't mind a slower game.

As for a die-roller: I simply proxy the dice by assigning numbers to the icon table posted on these boards and rolling ordinary dice instead.

My demon:




It's a Beholder! Very Happy I'm not sure whether he'd be any good, but it seems sufficient for getting to know the rules. (also, I know Beholders don't have wings, but I wanted to represent the flight-part).


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Dolus
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PostPosted: Mon Apr 15, 2013 8:33 am GMT    Post subject: Reply with quote

And I can also provide an excel "roller" if you'd like.

Cliff, do you want a backup or somebody to take your turn if you're absent for an extended period of time? To help with the timeliness?
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Dolus
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PostPosted: Mon Apr 15, 2013 8:35 am GMT    Post subject: Reply with quote

I think your beholder is missing a body part. I count 12. Smile


Hmm.. 10 eyes, 1 wings, 1 mouth, 1 brain. I wonder how that would fare. He wouldn't be able to breathe, but no matter. Laughing


Last edited by Dolus on Mon Apr 15, 2013 8:47 am GMT; edited 1 time in total
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chuckpint
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PostPosted: Mon Apr 15, 2013 8:36 am GMT    Post subject: Reply with quote

Dolus wrote:
And I can also provide an excel "roller" if you'd like.

Cliff, do you want a backup or somebody to take your turn if you're absent for an extended period of time? To help with the timeliness?
I can and will take Cliff's place as needed.
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DialFforFunky
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PostPosted: Mon Apr 15, 2013 9:02 am GMT    Post subject: Reply with quote

Reading, it's so hard... 13 parts it is. I'll add another eye. Beholders can never have enough of those.


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cliffwiggs
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PostPosted: Mon Apr 15, 2013 11:11 am GMT    Post subject: Reply with quote

Thanks Chuck,

4 * Rot Arms
4 * Rot Mouths
4 * Rot Tentacles
1 * Rot Shell

My Initiative Roll:
Rot Arm - Arm
Rot Arm - Arm
Rot Arm - Arm
Rot Arm - Block
Rot Mouth - Mouth
Rot Mouth - Mouth
Rot Mouth - Mouth
Rot Mouth - Mouth
Rot Shell - Shell
Rot Tentacle - Tentacle
Rot Tentacle - Tentacle
Rot Tentacle - Plus
Rot Tentacle - Minus

1 , which is a minus. wow. you'll probably be going first.

BTW - I double checked my roller (cp.php) and other rolls didn't lean towards the same result so much.
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PostPosted: Mon Apr 15, 2013 11:21 am GMT    Post subject: Reply with quote

cliffwiggs wrote:
4 * Rot Arms
4 * Rot Mouths
4 * Rot Tentacles
1 * Rot Shell


So I'm imagining a rotting thing with a small turtle shell on its back that moves and engulfs things with it's many arms and tentacles into it's many mouths.

Maybe like a octopus or starfish type creature with a small shell on its backside. Hmm...
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cliffwiggs
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PostPosted: Mon Apr 15, 2013 11:24 am GMT    Post subject: Reply with quote

I was viewing the shell as a little bit larger, i.e. like a sea creature or a hermit crab who is just inhabiting someone elses shell.

but same difference. Be luck I didn't pick 13 of the same body part Wink
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DialFforFunky
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PostPosted: Mon Apr 15, 2013 11:52 am GMT    Post subject: Reply with quote

Monster
Rolled


Result: 12. That's pretty decisive.

I'll start.



  • 1 - Roll
    • Activate: Activate all dice
    • Minuses: Apply the minus to a Wing
    • Roll:

      Monster
      Rolled

      Minus = , Stunned = , Wounded =

  • 2 - Recover
    • Recover Stuns: no stuns


  • 3 - Defend:
    • Defences
    • Suffer Wounds & Stuns: no wounds and stuns


  • 4 - Attack
    • Grabs: none
    • Minuses: 1 wing (targeting the Shell), 2 lungs and 2 normal, so 7 in total
    • Attack:
      Three attacks:
      - normal stun
      - eye with two pluses and a brain (targeting a mouth whatever turns out to be scary)
      - eye with a plus


Does this look ok?


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Last edited by DialFforFunky on Mon Apr 15, 2013 12:37 pm GMT; edited 1 time in total
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Dolus
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PostPosted: Mon Apr 15, 2013 11:58 am GMT    Post subject: Reply with quote

That looks good to me, devastating, and I really like your formatting.
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Dolus
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PostPosted: Mon Apr 15, 2013 12:20 pm GMT    Post subject: Reply with quote

Actually, I'm rereading the icons to make a summary chart in my excel. Reading brain, it looks like you don't need to select the die you're targeting until after defense dice of the opponent are applied and you know whether the attack hits or missed. You still apply it to which attack you're using, you just don't choose the target immediately.

At first, I was thinking this makes little difference and can help speed the game along. But thinking more about it, this can actually give you an advantage if your attack is unblocked to choose the most devastating die to take the wound/stun so it won't be hurting you on your next turn.

That's at least how I'm reading the rules.
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chuckpint
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PostPosted: Mon Apr 15, 2013 12:27 pm GMT    Post subject: Reply with quote

That is correct. In a two-player game, the Brain is at least as defensive as offensive. Taking out that Tail when you know you don't have a chance of getting a Dodge is pretty much defensive.
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First Place at the first ever Daemon Dice sealed starter tournament.
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Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count).
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DialFforFunky
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PostPosted: Mon Apr 15, 2013 12:35 pm GMT    Post subject: Reply with quote

Thanks for the warning. I've re-read the rule, and it seems that you are right.
As for the formatting: thanks! I think I might want to switch up the coloured and the black&white images, as it makes it easier to enter mongrel deamons.

Also: I didn't realize it was possible to be immune to rays! Wow! I guess I wouldn't be playing a beholder in any competitive environment... Those immunities are harsh!


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Dolus
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PostPosted: Mon Apr 15, 2013 12:44 pm GMT    Post subject: Reply with quote

You could be a mongrel beholder. Very Happy

Or with the two current races, a half-breed. 3 frost eyes and 3 rot eyes. You won't get the racial bonus, but you'll at least have half of your eyes functional. Razz
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cliffwiggs
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PostPosted: Mon Apr 15, 2013 1:34 pm GMT    Post subject: Reply with quote

DialFforFunky wrote:
Wounded =
fyi thats the icon for block. There are no body parts with the wound icon on them (but the Pincer is a wound)
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cliffwiggs
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PostPosted: Mon Apr 15, 2013 1:43 pm GMT    Post subject: Reply with quote

I like your format, I may steal it if I ever get around to making a tool to do this Wink

but I will use my own ugly format to make yours look better...

*ROLL
So, you target the Shell and then there were 7 normal,

so I will take... the 4 mouths and 3 tentacles.

Leaving me with...

Rot Arm - Arm
Rot Arm - Stun
Rot Arm - Stun
Rot Arm - Block
Rot Tentacle - Minus

*RECOVER
nothing to do

*DEFEND
I'll use my Block to do your normal stun.
The other two are undefended (because a simple arm isn't boosted enough)

Suffer - here we have to stop. You pick the die you want the brain to hit. I won't assume or give you any ideas.
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DialFforFunky
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PostPosted: Mon Apr 15, 2013 1:52 pm GMT    Post subject: Reply with quote

My brain will target a stunning arm (I'm assuming the result is lost? if not, I'll target the shell).

As for the icon: block was slightly inappropriate, but I thought it was the best available visual representation for what I needed, as it looks like the next step from the stun icon.


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