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Single Race: Coral Elves, Scalders and Eldarim at Sea!
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Fri Mar 01, 2013 6:11 pm GMT    Post subject: Single Race: Coral Elves, Scalders and Eldarim at Sea! Reply with quote

Bah! Too excited/impatient! Mr. Green Does this look right for everyone?


Turn Sequence: Cliff, Dolus, DialFforFunky

Board pre-set-up
************************************************************************************************************
Cliff
BUA
Cliff
DUA
Cliff
Reserve Army
Cliff
Summoning Pool
*
Cliff
Home Army
Dolus
DialFforFunky
Cliff's Home
*
*
Cliff
Dolus
Cliff
Dolus
Home Army
Dolus
Reserve Army
Dolus
BUA
DialFforFunky
Frontier
DialFforFunky
Dolus's Home
Dolus
Summoning Pool
Dolus
DUA
*
*
Cliff
Dolus
DialFforFunky
Home Army
DialFforFunky's Home
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA



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cliffwiggs
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Joined: 25 Jan 2005
Posts: 10794
Location: Cumming, GA - USA

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PostPosted: Sat Mar 02, 2013 8:47 am GMT    Post subject: Reply with quote

looks right to me. we've all seen eachother's armies, so try not to let this post affect your setup... Wink


I'll put the swamp at the frontier.

split my units as...

horde
4 dragoons
2 inferno

home
2 charkin
3 inferno
1 smolder

frontier
1 sparker

I don't typically load up my home in a multiplayer game, but there is way too much water out there and fire doesn't like water...

Horde roll , just because I don't know when I'll get ot post again...
Dragonne Knight - 3 ID
Dragonne Knight - 2 Save
Dragonne Knight - 6 Maneuver
Dragonne Knight - 6 Maneuver
Inferno - 4 Cantrip
Inferno - 6 Magic

15 maneuvers. not bad.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sat Mar 02, 2013 9:03 am GMT    Post subject: Reply with quote

Good thing you gave a warning, I stopped reading afterwards.

My set-up:

Home: coastland City
Black Warder

Campaign:
Gold Medaillon
Dragonlord
Dragon Crusader
Black Dragonzealot
Black Warder

Horde:
Dragonlord
Dragon Crusader
Black Dragonzealot
2x Black Sorcerer


F

edit:

Horde Roll:



Result: 8 maneuver
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Last edited by DialFforFunky on Mon Mar 11, 2013 3:50 pm GMT; edited 1 time in total
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Dolus
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Joined: 07 Sep 2011
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PostPosted: Sun Mar 03, 2013 2:07 am GMT    Post subject: Reply with quote

Actually, it looks like I'm missing an Eagle Knight on the board.

Coral Elves

Proposed Frontier: Coastland Temple

Home - Coastland Temple
4 enchanter
2 conjurer
1 air mithril shield

Campaign
1 evoker

Horde
3 eagle knight
2 knight
3 horseman
1 evoker

Summoning Pool
2 blue Wyrm
1 coastland woods
1 coastland village
1 coastland knoll
1 coastland bridge
1 air dragonkin champion
1 water dragonsteed
1 water dragonmount
2 water dragontroop
1 air dragontroop

======

Horde Roll
eagle knight - 3 Missile
eagle knight - 3 Fly
eagle knight - 3 Missile
knight - 2 Maneuver
knight - 2 Save
horseman - 1 Melee
horseman - 2 Maneuver
horseman - 1 ID
evoker - 1 Melee

8 Maneuver results.

Looks like Cliff is first. Tiebreaker for second:
eagle knight - 3 ID
eagle knight - 3 Missile
eagle knight - 3 Fly
knight - 2 Melee
knight - 3 Melee
horseman - 1 Missile
horseman - 2 Melee
horseman - 1 Maneuver
evoker - 1 Maneuver

8 Maneuver again.
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DialFforFunky
rare



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PostPosted: Sun Mar 03, 2013 3:24 am GMT    Post subject: Reply with quote

Good catch, I'll add the Eagle Knight.

My reroll:



Result: 4 maneuver


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cliffwiggs
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PostPosted: Mon Mar 04, 2013 9:36 am GMT    Post subject: Reply with quote

I gotta have a non-coast terrain, so i will pick my frontier and then take second turn.

since your army placement won't affect mine...

I'll put my campaign at the frontier and my horde at the coast land city.

I'll wait to roll my terrains until all placement is done Mr. Green
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DialFforFunky
rare



Joined: 11 May 2010
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Location: Groningen

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PostPosted: Mon Mar 04, 2013 9:56 am GMT    Post subject: Reply with quote

Turn Sequence: Dolus, Cliff, DialFforFunky

Board pre-set-up
************************************************************************************************************
Dolus
BUA
Dolus
DUA
Dolus
Reserve Army
Dolus
Summoning Pool
*
Dolus
Home Army
Cliff
DialFforFunky
Dolus's Home
*
*
Dolus
Cliff
Dolus
Cliff
Home Army
Cliff
Reserve Army
Cliff
BUA
DialFforFunky
Frontier
DialFforFunky
Cliff's Home
Cliff
Summoning Pool
Cliff
DUA
*
*
Dolus
Cliff
DialFforFunky
Home Army
DialFforFunky's Home
*
DialFforFunky
Reserve Army
DialFforFunky's Campaign
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky's Horde
DialFforFunky
DUA



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Dolus
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PostPosted: Mon Mar 04, 2013 11:30 am GMT    Post subject: Reply with quote

Oh c'mon, I probably would've picked your terrain anyways. Wink

Horde at Funky's home, campaign at the frontier.
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DialFforFunky
rare



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PostPosted: Mon Mar 04, 2013 2:17 pm GMT    Post subject: Reply with quote

Both my deployment and terrain roll are included in the update.


Turn Sequence: Dolus, Cliff, DialFforFunky

Board pre-set-up
************************************************************************************************************
Dolus
BUA
Dolus
DUA
Dolus
Reserve Army
Dolus
Summoning Pool
*
Dolus
Home Army
Cliff
DialFforFunky
Dolus's Home

Temple
*
*
Dolus
Cliff
Dolus
Cliff
Home Army
Cliff
Reserve Army
Cliff
BUA
DialFforFunky
Frontier

Standing Stones
DialFforFunky
Cliff's Home

Staning Stones
Cliff
Summoning Pool
Cliff
DUA
*
*
Dolus
Cliff
DialFforFunky
Home Army
DialFforFunky's Home

City
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA



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Dolus
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PostPosted: Mon Mar 04, 2013 2:31 pm GMT    Post subject: Reply with quote

My home - 6 - melee. Great...
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Dolus
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PostPosted: Mon Mar 04, 2013 2:34 pm GMT    Post subject: Reply with quote

Also, let's decide for this game, before we get into it, a few protocols, so we don't debate it mid-game.

Dragon rolls. Should we roll our own dragons when the time comes for it? Roll all dragons attacking you at the start of your turn? Roll all dragons attacking your opponent at the end of your turn (assuming initial effects won't affect anything)? Other?

Anything else?

I don't care much on what protocol we go with as long as we stick with what we agree to.
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cliffwiggs
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PostPosted: Mon Mar 04, 2013 2:41 pm GMT    Post subject: Reply with quote

Highland Standing Stones - 1 Magic


Swampland Standing Stones - 8 Standing Stones
Reroll
Swampland Standing Stones - 1 Magic
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DialFforFunky
rare



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PostPosted: Mon Mar 04, 2013 3:22 pm GMT    Post subject: Reply with quote

Seems like everything is set then! Good luck and have fun everyone!


Turn Sequence: Dolus, Cliff, DialFforFunky

Turn 1
************************************************************************************************************
Dolus
BUA
Dolus
DUA
Dolus
Reserve Army
Dolus
Summoning Pool
*
Dolus
Home Army
Cliff
DialFforFunky
Dolus's Home

Temple
*
*
Dolus
Cliff
Dolus
Cliff
Home Army
Cliff
Reserve Army
Cliff
BUA
DialFforFunky
Frontier

Standing Stones
DialFforFunky
Cliff's Home

Staning Stones
Cliff
Summoning Pool
Cliff
DUA
*
*
Dolus
Cliff
DialFforFunky
Home Army
DialFforFunky's Home

City
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA


edit:

Dolus wrote:
Also, let's decide for this game, before we get into it, a few protocols, so we don't debate it mid-game.


Dragons - I'm all in favour of rolling opposing dragon attacking you if they have not been rolled already (this allows 'end of turn rolling' or simply being quick about it, while avoiding any delays).

I'm also in favour of a 3 day waiting period - after that, your turn gets skipped. That is, unless you post (in advance) that you will not be able to post in time. I've been pretty bad at enforcing this though, as it always ends up feeling cruel. Perhaps if we all explicitly accept this it might not be as bad.


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Dolus
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PostPosted: Mon Mar 04, 2013 4:21 pm GMT    Post subject: Reply with quote

I'm fine with the 3-day rule if we allow for weekend and holidays. I'm rarely on during Saturday and Sunday. Smile

So I'm first. No initial effects or anything.

First March
I'll attempt to maneuver at my home. Will you oppose me, Funky?
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DialFforFunky
rare



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PostPosted: Tue Mar 05, 2013 1:25 am GMT    Post subject: Reply with quote

Good to know about the weekends and holidays, I'll try to keep it in mind.


I will oppose:



Result: 11 maneuver


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cliffwiggs
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PostPosted: Tue Mar 05, 2013 8:28 am GMT    Post subject: Reply with quote

naturally, I end up on all the low terrains but I didn't want beach front property anyway...
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Dolus
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PostPosted: Tue Mar 05, 2013 11:01 am GMT    Post subject: Reply with quote

Enchanter: 4 Cantrip
Enchanter: 3 ID
Enchanter: 4 Magic
Enchanter: 3 Melee
Conjurer: 2 Magic
Conjurer: 2 Magic
Evoker: 1 Magic
Air Mithril Shield: 3 Bash

3 results. No success. I'll pass on the melee attack...

I'll attempt to maneuver at Funky's home. Any opposition there?
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cliffwiggs
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PostPosted: Tue Mar 05, 2013 12:13 pm GMT    Post subject: Reply with quote

Sure, I'll counter.

Dragonne Knight - 3 ID
Dragonne Knight - 3 ID
Dragonne Knight - 4 Fly
Dragonne Knight - 2 Maneuver
Inferno - 2 Save
Inferno - 6 Magic

12
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Dolus
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PostPosted: Tue Mar 05, 2013 2:09 pm GMT    Post subject: Reply with quote

Eagle Knight: 3 Missile
Eagle Knight: 3 Missile
Eagle Knight: 4 Melee
Knight: 2 Save
Knight: 3 Maneuver
Horseman: 1 Maneuver
Horseman: 1 Missile
Horseman: 1 Melee

4 Maneuvers. It's just not my day. Razz Great missile roll though. Hmm... I'm gonna make an enemy here...

Missile attack on Funky's home army
Eagle Knight: 3 Fly
Eagle Knight: 3 Melee
Eagle Knight: 3 ID
Knight: 3 Maneuver
Knight: 2 Save
Horseman: 2 Maneuver
Horseman: 1 Melee
Horseman: 2 Maneuver

3 results. All from ID. I think that'll kill it.

Reserves
Everything retreats to my reserves.

End turn
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DialFforFunky
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PostPosted: Wed Mar 06, 2013 4:06 am GMT    Post subject: Reply with quote

My current lack of DDassist from not being at home at the moment means that I'll probably have to skip one board-update. I think we can manage without it though.


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Last edited by DialFforFunky on Fri Mar 08, 2013 12:03 pm GMT; edited 1 time in total
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