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loligarchy common Stockholder
Joined: 01 Oct 2012 Posts: 251 Location: Chapel Hill, NC

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Posted: Sun Jan 19, 2014 4:55 pm GMT Post subject: Standing Stone & Call Water/Deadlands |
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Do the spells Call Water and Deadlands combine with the effects of a standing stone at the eighth face to allow casters at the terrain to cast green and/or black magic where they would normally not be able to do so?
I believe they should given the language of the spells and the description of the standing stone as well as the way white dragon's breath is treated but I am not entirely positive. _________________ Current Dice Collection: 5989 Dragon Dice |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Sun Jan 19, 2014 5:23 pm GMT Post subject: |
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If you take a Flatland, add Deadlands, Call Water, and Create Mountain to it, you can have all 5 colors on the terrain. Of course, you can't cast Create Mountain on an eighth face, but you could have 4 colors on one. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Jan 21, 2014 8:50 am GMT Post subject: |
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Yes, the colors are treated as part of the terrain. _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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stormywaters rare
Joined: 22 May 2011 Posts: 1403

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Posted: Tue Jan 21, 2014 3:05 pm GMT Post subject: |
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| chuckpint wrote: | | If you take a Flatland, add Deadlands, Call Water, and Create Mountain to it, you can have all 5 colors on the terrain. Of course, you can't cast Create Mountain on an eighth face, but you could have 4 colors on one. |
If you make a three-race army with Dwarves, Treefolk, and Amazons carrying black magic items at a Highlands, you could theoretically have Amazon mages casting all five colors, right? |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Jan 21, 2014 3:17 pm GMT Post subject: |
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| stormywaters wrote: | | chuckpint wrote: | | If you take a Flatland, add Deadlands, Call Water, and Create Mountain to it, you can have all 5 colors on the terrain. Of course, you can't cast Create Mountain on an eighth face, but you could have 4 colors on one. |
If you make a three-race army with Dwarves, Treefolk, and Amazons carrying black magic items at a Highlands, you could theoretically have Amazon mages casting all five colors, right? | Not on the 8th face, but yes. you could. _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Jan 21, 2014 3:33 pm GMT Post subject: |
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Not at a Highlands. You would have no way to get blue. So you could only have all five colors of magic at a Flatland at 1, with Deadlands (add black), Call Water (add green), and Create Mountain (add red, must have gold to start with in order to cast) all cast on it. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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stormywaters rare
Joined: 22 May 2011 Posts: 1403

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Posted: Tue Jan 21, 2014 3:58 pm GMT Post subject: |
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| chuckpint wrote: | | Not at a Highlands. You would have no way to get blue. So you could only have all five colors of magic at a Flatland at 1, with Deadlands (add black), Call Water (add green), and Create Mountain (add red, must have gold to start with in order to cast) all cast on it. |
D'oh! I meant Flatlands, not Highlands! |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Wed Jan 22, 2014 7:26 am GMT Post subject: |
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| stormywaters wrote: |
D'oh! I meant Flatlands, not Highlands! | Me too!  _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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