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Dispel Magic/Magic Negation

 
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Magic Dave
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Joined: 19 Jan 2014
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PostPosted: Thu Apr 24, 2014 8:42 am GMT    Post subject: Dispel Magic/Magic Negation Reply with quote

Really can't get my head around this one, so please take it that i know nothing about this with your explanations.

So if i declare that I'm going to cast a spell on a army that has a SAI cantrip, how does it work and when is magic neg rolls done? it says that cantrip is counted for magic neg rolls but when are these done?

sorry its abit short of a question but I keep finding ref to magic neg but struggle to find when it's applied and how.

Cheers
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chuckpint
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PostPosted: Thu Apr 24, 2014 8:52 am GMT    Post subject: Reply with quote

Dispel Magic is a SAI found on a few monsters. See that SAI description for more about it.

But despite your subject title, it seems your question is really about magic negation. That is a special racial ability that Frostwings have. Look at their racial description and it should be clearer. So the only Cantrip that can really do any magic negation is the Cantrip on the Frostwing Magi. I agree that text is confusing if you don't know anything about Frostwings' racial ability.
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Magic Dave
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PostPosted: Thu Apr 24, 2014 9:43 am GMT    Post subject: Reply with quote

Quote:
Dispel Magic is a SAI found on a few monsters. See that SAI description for more about it.


So for this does the spell get declared on the unit/army and then the monster rolls to see if it could dispel the spell.
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cliffwiggs
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PostPosted: Thu Apr 24, 2014 9:47 am GMT    Post subject: Reply with quote

Magic Dave wrote:
Quote:
Dispel Magic is a SAI found on a few monsters. See that SAI description for more about it.


So for this does the spell get declared on the unit/army and then the monster rolls to see if it could dispel the spell.
Yes, all spells are declared and one dispel roll works for all of them.
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Magic Dave
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PostPosted: Thu Apr 24, 2014 2:44 pm GMT    Post subject: Reply with quote

So one dispel for all declared spells, and is that even if it's not a target for a spell? And is that just the one dispel roll even if you have two monsters that have a dispel option?
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cliffwiggs
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PostPosted: Thu Apr 24, 2014 2:54 pm GMT    Post subject: Reply with quote

Magic Dave wrote:
So one dispel for all declared spells, and is that even if it's not a target for a spell? And is that just the one dispel roll even if you have two monsters that have a dispel option?


Sorry, I tried to be generic and confused the issue.

If the spell is targeting a terrain, then all monsters at that terrain may roll for dispel and if one of them get's it the spell is canceled.

If the spell is targeting an army, then all monsters in that army may roll for dispel and if one of them get's it the spell is canceled.

if the spell is targeting a unit that has dispel, then it may roll to cancel the spell.

The trick is that you only roll once for each magic action.

So if you cast ashstorm on a terrain and palsy on an army at that terrain and finger of death*4 on a dispel monster in that army, then you roll that monster once for all three spells.

Expanding that example, if it was a three player game and another player was at that terrain with a dispel monster in his army, then he rolls his monster for dispel, but he can only cancel the terrain targeting spell.

does that help?

you can only dispel something that is within the scope of that monster. either itself, it's army or it's terrain.
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chuckpint
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PostPosted: Thu Apr 24, 2014 2:57 pm GMT    Post subject: Reply with quote

The monster with a Dispel Magic icon gets to roll if it, its army, or its terrain is the target of one or more spells. If two or more monsters fit that, then all of them get to roll. If a Dispel Magic icon comes up on any monster when trying to dispel magic, then all spells that target the monster, its army, and its terrain are gone, never happened....

So here's an example that should help. An army with two Will 'o Wisps has enemy magic cast at it: two Lightning Strikes (one on each Will 'o Wisp), a Transmute Rock to Mud on that army, and a Summon Dragon at that terrain. Both Will 'o Wisps are rolled to see if they can get a Dispel Magic. One gets one, the other does not. So the Transmute Rock to Mud and Summon Dragon spells are gone. Only one of the Lightning Strikes is gone (from the Will 'o Wisp that actually got a Dispel Magic). Why? The other Lightning Strike that targeted the Will 'o Wisp that did not get a Dispel Magic, did not target the Will 'o Wisp that did roll a Dispel Magic. The point here, the dispelling monster cannot stop a spell that targets another unit whether or not it's in the same army, or at the same terrain. It can only dispel spell that target it, its army, or its terrain.
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Magic Dave
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PostPosted: Thu Apr 24, 2014 3:01 pm GMT    Post subject: Reply with quote

Cheers that helps and clears it all up.
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Cat
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PostPosted: Thu Apr 24, 2014 4:47 pm GMT    Post subject: Reply with quote

Yes, that example helps a lot!
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BBrauser
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PostPosted: Thu Jul 10, 2014 4:37 pm GMT    Post subject: Reply with quote

I remember what seems like a life time ago when the summon dragon's spell use to read target any dragon at the table and send it to any terrain in play. That dynamic made them immune to the dispel magic SAI because the dragon was the target of the spell, and a dragon is never part of anyone's army, and finally a dragon is not actually ON the terrain but above it, which is why they are immune to territory modifying spells, such as ash storm, when they attack.

Making the summon spell a terrain targeting spell made it less scary Smile
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