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Tinytode common
Joined: 03 Nov 2005 Posts: 238 Location: Morris County, New Jersey

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Posted: Fri Jan 13, 2006 5:49 pm GMT Post subject: Regenerate / Wild Growth |
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Had this situation come up the other day in the game and didn't know how to resolve this. My dead unit area consisted of 4 dead Pelters and 4 dead Hedge Wizards. My army rolled for magic, and the Troll rolled Regenerate and the Noble Willow rolled Wild Growth. I was wondering, since these SAI's are separate, do they get resolved separately. For example, could I Regenerate the 4 Pelters, and the use Wild Growth to immediately promote then to the Hedge Wizards? Didn't know what was allowed so I only regenerated during the game, but realized this could be a very useful combination if both are allowed. _________________ "If toast lands butter side down and cats always land on their feet, what would happen if you strapped butter toast to the back of a cat and dropped it off a building?" |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Fri Jan 13, 2006 5:56 pm GMT Post subject: |
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Yes, you could have Regenerated, and then used Wild Growth. Anything to keep those Pelters dead...
We are doing a slight rewrite on the topic of combining SAIs, but basically SAIs of the same resolution type can be resolved in any order as the player wishes. The rewrite is to make it so that any SAIs that are the same (for example if you get two Cantrips), must be resolved together. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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