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36 h Standard Rules, let's roll!
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Raven Bloodeyes
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Joined: 19 Feb 2007
Posts: 576
Location: Rochester, NY

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PostPosted: Fri May 18, 2007 7:56 am GMT    Post subject: Reply with quote

Magic Negation: Just 3 Magic from a Magus
--that was disappointing, ah well its something...
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Fri May 18, 2007 8:50 am GMT    Post subject: Reply with quote

Soiled ground my home terrain
awaiting unicorn dispell attempt
bury an advocate
all to reserves
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frdm02
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Joined: 10 Sep 2005
Posts: 761
Location: Hortonville Wisconsin

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PostPosted: Sat May 19, 2007 7:12 am GMT    Post subject: Reply with quote

no dispel
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frdm02
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Joined: 10 Sep 2005
Posts: 761
Location: Hortonville Wisconsin

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PostPosted: Sat May 19, 2007 7:26 am GMT    Post subject: Reply with quote

25 gold results

wizard cantrip
eldar dryad 2
dryad 3, face
naiad face
noble willow face

I will give 4 transmutate rock to mud's to raves home giving him a minus 24 to his maneuver results. Then I will path a naiad to his home terrain

march 2 attempt to maneuver at ravens home 2
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
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Location: Des Plaines, IL

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PostPosted: Sat May 19, 2007 7:46 am GMT    Post subject: Reply with quote

nice one Dave, I think you won. Very Happy
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chuckpint
White Dragon
SFR President
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Joined: 10 Jan 2005
Posts: 9187
Location: Evanston, IL

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PostPosted: Sat May 19, 2007 8:09 am GMT    Post subject: Reply with quote

Not necessarily. If Raven's War Driver gets a Trample, then it's stopped....
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You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count).
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
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Location: Des Plaines, IL

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PostPosted: Sat May 19, 2007 8:54 am GMT    Post subject: Reply with quote

So true.....
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Raven Bloodeyes
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Joined: 19 Feb 2007
Posts: 576
Location: Rochester, NY

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PostPosted: Sun May 20, 2007 8:43 pm GMT    Post subject: Reply with quote

Wow! I held my breath on this one (and wishing I'd left some Frostwings there with Flys)....

11 Maneuver - 20 --> 3 Maneuver [yes I got the Trample, 1/3 chance, phew]
Runner: 2 Move; Darter: 1 ID; War Driver: 3 Trample; Medusa: 4 Move; Darter: 1 Move

So, it ain't over yet......(barely).....nice move Dave!!
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
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Location: Des Plaines, IL

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PostPosted: Sun May 20, 2007 8:53 pm GMT    Post subject: Reply with quote

nice one Raven
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Sun May 20, 2007 9:08 pm GMT    Post subject: Reply with quote

Second march:after maneuver: frdm02




Arctic Plains Army

Raven Bloodeyes

BUA******


**
***********
**
frdm02


BUA*****





Reserves



DUA


Summoning Pool











Reserves



DUA




Summoning Pool
















Home





transmutate rock to mud x4(Dave)























frdm02













































Frontier













Soiled Ground (Jim)


Campaign
frdm02












































Summoning Pool







DUA



Reserves






















Jim Rayborn


BUA






***********
****************




The Midnight Marauder Army
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frdm02
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Joined: 10 Sep 2005
Posts: 761
Location: Hortonville Wisconsin

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PostPosted: Wed May 23, 2007 6:50 pm GMT    Post subject: Reply with quote

sorry for the game delay.....

move my unit from ravens home to reserve
end turn
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Raven Bloodeyes
uncommon



Joined: 19 Feb 2007
Posts: 576
Location: Rochester, NY

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PostPosted: Thu May 24, 2007 5:20 am GMT    Post subject: Reply with quote

Magic Action with my Frostwings: 7 Magic, 3 ID --(frdm02's DUA)--> 13 Black Magic
Magus: 2 Magic; Magus: 1 Magic; Magi: 3 ID; Magi: 4 Magic
4 x Palsy on frdm02's army.
1 fizzles...

No opposition, maneuver up to 8th! (I was figuring you'd leave him there to get double counter-maneuver and sacrafice him to the melee damage)

Missile Action!!!!: 5 Missile, 12 Move --> 29 Missile [at frdm02's Home army]
Runner: 2 x 1 ID, 2 x 2 Move, 2 x 1 Move; Darter: 1 Missile; Javelineer: 2 Move; Medusa: 4 Move; Darter: 2 Missile

Reserves:
In: All Frostwings to the Reserves.

END!

Grumble, grumble....I just realized the Transmutes are still in effect.....thus that's only 5 Missile coming at ya Dave, drat! (nice move)
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Wed May 30, 2007 8:51 am GMT    Post subject: Reply with quote

The Unicorn will have a chance to dispell the palsy's
I think Dave will save, but a few cantrips might occur.
I will move all my units and magic item to the frontier...

End

So Dave's Turn after he resolves your missiles...
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DEEPBLUEB2
monster
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Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Wed May 30, 2007 9:15 am GMT    Post subject: Reply with quote

Resolve Raven's Missile Attack: frdm02
I took my turn...Reserves to Frontier
so it's Dave's turn after Raven's Missile attack is resolved
(Dispell attempt for paly's)
(Temple Burial at begining of turn)




Arctic Plains Army

Raven Bloodeyes

BUA******


**
***********
**
frdm02


BUA*****





Reserves






DUA


Summoning Pool











Reserves




DUA




Summoning Pool
















Home








































































Frontier
















Campaign
frdm02














Jim






































Summoning Pool







DUA



Reserves















Jim Rayborn


BUA






***********
****************




The Midnight Marauder Army
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DEEPBLUEB2
monster
Stockholder



Joined: 20 Nov 2005
Posts: 7894
Location: Des Plaines, IL

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PostPosted: Thu May 31, 2007 10:09 am GMT    Post subject: Reply with quote

Game Over

I did not start this game,
but I think it is over.
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