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jmonnett dragonsteed
Joined: 20 Apr 2005 Posts: 92 Location: La Crosse, WI

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Posted: Thu May 24, 2007 9:31 am GMT Post subject: 5th monster substitutes? |
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Howdy,
I have an idea for a game format or tournament but I'd like some help to make it work.
I call it "One of Each." As you can no doubt surmise, each army consists of one of each die for a given race. The problem is the first 5 races are therefore 4 health short. What to use for a substitute?
I figured the best way (in approximating a monster) is to use promotional dice to fill the gap. In keeping with the sense of "one of each" I'd also like to use each promo die only once.
An easy choice was giving a gold medallion to the dwarves. It's a useful item, and if they loose it they can bring it back with Reforge Item.
Initially I thought I'd give the Amazons a DragonLord. It's a good unit and would give them access to black magic. Then I realized a bronze medallion could do the same thing, and they could then have a use for Airy Acquisition.
Since there won't be any other items in this format, there isn't much call for a silver medallion.
That leaves a DragonSlayer, 'Lord and a King for the elves and goblins.
This is where I need the help, gentle board-folk: Who should get what? Even if you thing the dwarves & Amazons should get something else, I'd like to know what and your reasons why.
Thanks for looking.
-John |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Thu May 24, 2007 9:42 am GMT Post subject: |
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Or use Dragonhunters/Dragonmasters.
An idea:
Coral Elf: Green (or Blue) Dragonmaster (or Dragonhunter)
Dwarf: Gold
Lava Elf: Red
Goblin: Black
Amazons: Dragonlord or Dragonslayer _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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jmonnett dragonsteed
Joined: 20 Apr 2005 Posts: 92 Location: La Crosse, WI

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Posted: Thu May 24, 2007 10:35 am GMT Post subject: |
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Thanks for the idea, Chuck.
I did think about 'Masters and 'Hunters, but wanted to avoid opening that can of worms. How to chose which color they get? If one race gets one, all 5 should, since they're so strong. Also, 'Hunter or 'Master?
While I realize I'm double-dipping with medallions, I wanted a bit of variety in the gap filling dice.
All that said, I found a use for the colored Eldarim: a 13th army, with one of each Eldarim and medallion. Comes to 60 health if my math holds.
Let every race bring 3 of each common (as was my intention from the git-go) and voila!
I was going to do this to warm up for GENCON, what with the new rules and on account of I haven't played since GENCON of '05. Would anyone be interested in participating in such a tournament and/or hearing the results? I'm thinking single elimination, 3 brackets of 4 paring down to a 3 player alpha-format final. The Eldarim could face the winner, or be a 4th army in the final.
-John |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 11:19 am GMT Post subject: |
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jmonnett
wrote: | An easy choice was giving a gold medallion to the dwarves. It's a useful item, and if they loose it they can bring it back with Reforge Item.
| Unfortunately, only 1 health commons magic items can be brought back with reforge.
Thus enter the silver medallion.
The Silver medallion is the only way to bring back any size health magic items.(so far anyways) 
Last edited by DEEPBLUEB2 on Thu May 24, 2007 11:31 am GMT; edited 1 time in total |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 11:30 am GMT Post subject: |
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I don't think the unbalanced heath ratio will be a problem with "one of each"
The best way to see is to playtest the concept. |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Thu May 24, 2007 11:30 am GMT Post subject: |
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Not true, Jim. Reforge Item can bring back any size magic item, including artifacts and medallions (Both are mentioned in the spell). You are thinking of Explode Stone, it only affects common items. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 11:32 am GMT Post subject: |
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oh yeah ooops  |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 11:34 am GMT Post subject: |
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One of each should include Eldarims and Magic items and one of each race,
perhaps a king die could be used in-place of an Eldarim.
(I'm just trying to add to your idea since you asked for help)
So each of the 12 races at least 1 health...
an Eldarim and a magic item
(Optional King Die)
(looks like there is plenty of health left to add more units.)
maybe one of each....
a common, uncommon, rare, and artifact
Unless you are talking about single race armies competeing against each other....
in that case,
let the Eldarims use magic items only,
since they have no racial spells. |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 12:16 pm GMT Post subject: |
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Ok I re-read the intro
Looks like you are proposing a Single race concept...
I did a tournament once where everyone drew from a bag of dice.
In the bag was a common from the first 12 races...
whichever race you drew, you created an army with that race,
but I added a twist,
a Universal Kings die was in play,
meaning, when your turn was over, you would pass the King to the next player,
so your starting health was still 36. |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 12:38 pm GMT Post subject: |
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Keeping to your original request...
who should get what?
I really think you should not substitue for the 5th monsters,
as you would be only be futherly changing an already structured balance.
Instead, create a random determiner of who would get which race.
Perhaps a final showdown with the eldarim and magical items....  |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Thu May 24, 2007 2:37 pm GMT Post subject: |
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Or go the other way altogether. Take away one monster from all the races that have 5. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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jmonnett dragonsteed
Joined: 20 Apr 2005 Posts: 92 Location: La Crosse, WI

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Posted: Thu May 24, 2007 3:35 pm GMT Post subject: |
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Yo,
| Jim Rayborn wrote: | I really think you should not substitue for the 5th monsters,
as you would be only be futherly changing an already structured balance. |
Wait. What?
I'm not sure I understand your point.
Are you suggesting that the first 5 races were designed and balanced with 4 monsters in mind?
Even so, how is forcing someone to start 4 health in the hole balanced? (Or fair, at any rate)
| Jim Rayborn wrote: | Instead, create a random determiner of who would get which race.
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Of course. If I were to run this as an actual tournament*, the armies would be pre-built and randomly assigned. Alternately, players would be put in some order and choose which race they'd play in turn.
| chuckpint wrote: | | Or go the other way altogether. Take away one monster from all the races that have 5. |
That has also occured to me. Since most of the later rare monsters suck, I doubt they'd be missed. Which monsters would you cut?
-John
*I don't know how likely it'd be, though. When's the last time there were 12 DD players at one event?  |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 3:45 pm GMT Post subject: |
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| I did not know you were going to use every dice from a single race, that makes a difference. |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 3:52 pm GMT Post subject: |
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The only thing I'm saying is that the new rules were thought about for years....
and the 5th monsters are still being developed to match the powers correctly.
No matter how the original design was structured,
the new rules were deveoped to help balance the powers...
but let an expert address this, this is only what I have heard over the years. |
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DEEPBLUEB2 monster Stockholder
Joined: 20 Nov 2005 Posts: 7894 Location: Des Plaines, IL

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Posted: Thu May 24, 2007 4:30 pm GMT Post subject: |
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The perfect answer is to not cut any monsters,
but allow the King's Die to be used with
Coral Elves,Lava Elves,Dwarves, Goblins,Amazons
Which are the Kings used on the King's Die anyways.  |
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jmonnett dragonsteed
Joined: 20 Apr 2005 Posts: 92 Location: La Crosse, WI

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Posted: Fri May 25, 2007 10:30 am GMT Post subject: |
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| Jim Rayborn wrote: | The perfect answer is to not cut any monsters,
but allow the King's Die to be used with
Coral Elves,Lava Elves,Dwarves, Goblins,Amazons
Which are the Kings used on the King's Die anyways.  |
That's why I don't feel that bad about the first races getting "stuck" with a King's Die. If they roll it, they have one chance in three to bring back four health. That says it'd pay off in the long run to roll it every time, assuming you had the casualties.
If I had to cut monsters, though, here's what I'd cut: Salamander, Fenhound, Bear-folk, Ormyrr, Frost Ogre, Uttercrap and Saytr.
I'm loathe to do that, though, because that takes a couple of nifty SAIs and supplemental magic units out of the mix.
More is better, right?
-John |
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