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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 4:31 pm GMT Post subject: |
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| Raven Bloodeyes wrote: | | yeesh! I didn't mean to be patronizing, |
Ignore me. I'm two timesones away from where I should be and my sleep schedule is all messed up and I hate sleeping in hotels with their hard water and bad air. :-p
I know better than to post when I'm like this.
If we end up killing eachother then Chuck wins by default by playing passively. In fact you could say he set a trap by moving a terrain up and leaving it there.
Does that make it my turn now? I'll pull out the dice and roll as soon as we take a break. _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 4:59 pm GMT Post subject: |
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And it's not like you're a world champ or anything.... [no worries, I was offended; I was just concerned I might have offended you; lack of sleep does that to ya....I have 3 kids <5 yrs old, 'nuff said]
Yup, you're up. Let me get a new board up. |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 5:04 pm GMT Post subject: |
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| Raven Bloodeyes wrote: | And it's not like you're a world champ or anything.... (no worries, I was offended; I was just concerned I might have offended you; lack of sleep does that to ya....I have 3 kids <5 yrs old, 'nuff said)
Yup, you're up. Let me get a new board up. |
you play in a tournament long enough you get lucky. I'm bipolar when I play. I switch from being really brillant to being really stupid, sometimes its the same thing. like attacking a hidden army or using a magic army to throw missiles for 20 minutes or summoning a dragon against yourself.
I'm so smart I'm stupid, but so stupid I'm smart.
I have 4 kids between 11 and 2, so I know how it is. right now MissTiffany has the harder job there cause they are all with her.
I will be attempting to maneuver. I assume you will counter? (I will be able to roll within the hour) _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 5:08 pm GMT Post subject: |
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Beginning of Cliffwigg's turn
| cliffwiggs
| BUA******
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| piMaster
| BUA*****
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| Summoning Pool
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Reserves
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cliffwigg's home
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cliffwigg's army
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Raven's army
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Cliff's 8th
Wall of Fog,
3 x Ashstorm
{Raven}
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piMaster's army
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Raven's army
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piMaster's home
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chuckpint's army
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cliffwigg's army
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chuckpint's army
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Raven's army
| Frontier
Raven's 8th
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piMaster's army
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cliffwigg's army
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chuckpint's army
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cliffwigg's army
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Raven's home
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piMaster's army
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Raven's army
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piMaster's army
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 5:14 pm GMT Post subject: |
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Yes, I'll counter-manuever...
19 Maneuver - 3 Ash = 16 Maneuver
4 of 'em are Flys, so 12/2 = 6
6+4 = 10 Maneuvers!!!
ShadowChaser: 1 Move; Nightsbane: 2 ID; Daybringer: 3 ID; FireMaster: 2 Move; FireStormer: 3 ID; Genie: 4 ID; Phoenix: 4 Fly |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 5:43 pm GMT Post subject: |
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3cantrip - no work on maneuver crap....
4save,4save,1save
3missile,4missile,2missile
2melee,1melee
3id,1id
2maneuver,1maneuver,3maneuver
4rend
so 6 + 4 = 10 and then 4 rend.
so 10-3 = 7 /2 = 3 + 4 =7 so you out maneuvered me. so the terrain stays.
So melee attack.(just totals)
4magic
5maneuvers
8saves
2missile
8melee
12IDs (wow)
so 20 melee - 3 ashstorms = 17 damage
I'll wait for you to attack and resolve it after dinner (if I still have internet access from the hotel or I'll wait til tomorrow morning) _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 7:08 pm GMT Post subject: |
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Save roll: 15 Save, 1 x F-Walk
Expeditioner: 4 Counter; Daybringer: 2 Save; Guardian: 1 Save; Fireshadow: 4 F-Minions; Genie: F-Walk; Phoenix: 4 Rise Ash
4 Counters back at ya.
Firewalk the Genie by himself back to the Frontier.
17-(15-3) = 5 dmg; forgot the Ash Storms for a sec...
Firemaster and Firestormer to DUA
Counter-attack!!!
....W..O...W
10 Melee, 12 Smite --> Ashes --> 12 Smite, then 7 Melee
Expeditioner: 3 ID; ShadowChaser: 2 Melee; Guardian: 1 Save; Sentinel: 4 Smite; Fireshadow: 4 Counter; Salamander: 4 Smite; Phoenix: 4 Smite |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 7:19 pm GMT Post subject: |
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Ouch...
uhm, did you apply the ashstorms to your save roll or melee roll? I don't see it...
To resolve the SAI's
Counter. Medusa
Smite - rare and common missile units
save against 15(or 12)... good job you monsters. first time all day I've been able to shake the dice good.
totals
4 melee
1maneuver
2missile
6id
16 saves
22 total saves. So I saved all the damage even if I count the ashstorms and you did.
However if you didn't take the -3 off your save roll, you need to lose more health. (I'll accept the melee roll you had as long as you don't kill the smiter )
I can't abandon my terrain or I give up the game. so I stay even though you will windwalk me to death _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 7:22 pm GMT Post subject: |
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I need a ruling.
After I rolled my save roll but before posting it, raven noticed his error updated his post. killed another unit and then rolled again (the fact that it was a stronger roll doesn't matter).
what do we do? I have to redo my save roll after already doing it? _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 7:33 pm GMT Post subject: |
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Sorry about that glitch.....I thought I caught it fast enough to not be a problem.....
I'd say, if you like it keep it, if you don't reroll it, but then the smite totals were different (first time 4, second time 12), even though the melee was less....(first time 15, second time 10).
I'd rather let someone more impartial decide, aka Brad or Jim or Chuck even
AH...wait I just noticed you'd already posted you saves.....I think the most fair would be to let me suffer from the mistake.....i.e. take my first roll with only a smiter (for 4 smites)....and you saved all the melee either way..... if someone doesn't like that, speak now.... |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 7:38 pm GMT Post subject: |
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| Raven Bloodeyes wrote: | | I'd rather let someone more impartial decide, aka Brad or Jim or Chuck even | I agree. I think I know what they will decide so I've already rerolled it. I can lose with or without that 8 health.
Even thought it was innocent, it still rankles to see something re-rolled for anyreason, specially when it turns out strong the 2nd time.
Counter- Medusa
Smite - rare and common missile units, hydra,and.... I hate to do it but chimera
save against 7...
I only got 6 - 3 = 3
7 - 3 = 4
so rare and common heavy melee.
I have 17 health left in this army and its staying here.
chucks turn right? _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Sep 25, 2007 7:42 pm GMT Post subject: |
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I have no problem with Raven noticing his error, removing the extra unit, and rerolling. I don't have a problem with Cliff taking his save roll as it is as well without rerolling. Just take it as was corrected. It would be much easier to avoid those kind of problems in person, with the forum, it can be difficult.
In other words, I'm cool with it.
So it's my turn now right? I'd prefer to wait until the board got updated, a lot just went on. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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cliffwiggs SFR Treasurer Chief Wheedler SDA - Rules NitPicker
Joined: 25 Jan 2005 Posts: 10794 Location: Cumming, GA - USA

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Posted: Tue Sep 25, 2007 7:51 pm GMT Post subject: |
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| chuckpint wrote: | | I don't have a problem with Cliff taking his save roll as it is as well without rerolling. |
well, I had to redo my roll cause I had to kill an extra 8 health.
I can easily summarize that turn. Cliff got his butt kicked.
Raven is holding one 8th face with a few units. He has a single unit at your home (6th face I believe) and bunch of units at my 7th face.
so your only real decision is how much magic do you think he can generate with those units and how many trees does it take to prevent him from getting my terrain as his 2nd.
ie prevent him from winning on his next turn and he'll probably fly away and let you have the flatland while he focuses on the swamp. _________________ Multiplayer Champion Gencon11/Battlefest Champion(tied) GenCon10/World Champion GenCon07/National Champion Origins05/Intermediate Champion GenCon02/Novice Champion Origins99 |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 8:16 pm GMT Post subject: |
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Beginning of Chuckpint's turn
I'm going with the last thing Cliff said, let me know if anything needs to be different.
| cliffwiggs
| BUA******
| ****************
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| ***********
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| piMaster
| BUA*****
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| Reserves
| DUA
| Summoning Pool
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Reserves
| DUA
| Summoning Pool
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cliffwigg's home
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cliffwigg's army
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Raven's army
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Cliff's 8th
Wall of Fog,
3 x Ashstorm
{Raven}
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piMaster's army
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Raven's army
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piMaster's home
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chuckpint's army
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cliffwigg's army
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chuckpint's army
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Raven's army
| Frontier
Raven's 8th
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piMaster's army
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cliffwigg's army
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chuckpint's army
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cliffwigg's army
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Raven's home
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piMaster's army
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Raven's army
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piMaster's army
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chuckpint's army
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chuckpint's home
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| BUA
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Sep 25, 2007 8:55 pm GMT Post subject: |
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Roll for magic in reserves:
Pine Prince ID, Willow Lord ID, Oak ID, 2 magic from Hamadryad. Hmm... Eldar Dryad didn't get any magic. Sigh. But wait, I got a bunch of SAIs from the monsters, Choke, Sleep, ugly maneuver from the Satyr, and Teleport.
Teleport lets me move the Unicorn and 3 health to any terrain if rolled in any action. Doesn't say I have to start at a terrain.
I move the Unicorn, Nymph, and Naiad to the Frontier.
10 magic, I guess I'll bring back my 3 health of dead, and let the one point go.
Second march:
Attempt to maneuver at the Frontier.
Trample, 3 Feet, Save. Total of 7.
I await your roll..... _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 9:06 pm GMT Post subject: |
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Wow! I didn't see that one coming...
Counter-manuever: 4 Maneuver
Sunburst: 1 ID; Sunflare: 3 Move; and the Genie SAVES!!!! oh wait, this isn't World Cup....
Down to 7 it goeth....
Dare I ask if you're attacking too?? |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Sep 25, 2007 9:12 pm GMT Post subject: |
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Hell yes, I'm attacking.
Counter, 2 melee, foot.
6 melee at you... _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 9:15 pm GMT Post subject: |
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Sunburst: 2 Move, Sunflare: 2 Magic, Ashbringer: 3 Magic, Genie: 4 F-Walk
No saves in there.... hrm
The Genie Firewalks away with the Sunburst and the Sunflare to....Cliff's home. The Ashbringer bites it....
Very nice move, Chuck! <grumble> |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Sep 25, 2007 9:19 pm GMT Post subject: |
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OK, here's the predicable part:
I move everything from reserves to the frontier.
Done. _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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Raven Bloodeyes uncommon
Joined: 19 Feb 2007 Posts: 576 Location: Rochester, NY

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Posted: Tue Sep 25, 2007 9:49 pm GMT Post subject: |
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(what I won't give for a Night Moves right about now...)
My turn then.....
At Cliff's home (I assume you counter-maneuver) for the 8th:
14 Maneuver
Explorer: 2 Move; ShadowChaser: 1 Move; Sentinel: 3 ID; Fireshadow: 4 Fly; Phoenix: 4 Fly
Awaiting counter-manuever... |
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