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Anybody up for a game?
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Matthias Maccabeus
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Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Tue Jun 14, 2011 8:59 am GMT    Post subject: Anybody up for a game? Reply with quote

I just got in a big order from SFR and want to try something besides my Regen army. Is anybody up for a 36 point game?
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piMaster
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Joined: 16 Jan 2005
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PostPosted: Tue Jun 14, 2011 9:40 am GMT    Post subject: Reply with quote

Standard army construction I'm guessing?
I could throw an army together (and depending upon how it does I might throw it against the wall Laughing).
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cliffwiggs
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PostPosted: Tue Jun 14, 2011 10:11 am GMT    Post subject: Reply with quote

piMaster wrote:
Standard army construction I'm guessing?
I could throw an army together (and depending upon how it does I might throw it against the wall Laughing).
what out for this guy, he's got the luck going...
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Matthias Maccabeus
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Joined: 18 Mar 2011
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Location: Nebraska

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PostPosted: Tue Jun 14, 2011 10:48 am GMT    Post subject: Reply with quote

piMaster wrote:
Standard army construction I'm guessing?
I could throw an army together (and depending upon how it does I might throw it against the wall Laughing).


Does standard mean no expansions?

@cliff
Luck has to run out sometime... Wink
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cliffwiggs
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PostPosted: Tue Jun 14, 2011 10:50 am GMT    Post subject: Reply with quote

standard to PI usually means anything goes.
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Matthias Maccabeus
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PostPosted: Tue Jun 14, 2011 11:13 am GMT    Post subject: Reply with quote

That's fine. I just want some practice for World's at Gen Con.
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piMaster
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PostPosted: Tue Jun 14, 2011 9:44 pm GMT    Post subject: Reply with quote

Standard army construction is world championship format (36 health, no more than half mages, all dice available).

cliffwiggs wrote:
what out for this guy, he's got the luck going...

ha, ha, I'm not usually that lucky (though I did win one game last weekend with a tied maneuver roll).

Anyway, I've got an army ready to go.
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Matthias Maccabeus
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PostPosted: Tue Jun 14, 2011 11:34 pm GMT    Post subject: Reply with quote

OK sounds good. I'll go ahead and post my army and my horde roll.

(of course this army is 0-3 in my play-testing, but I'm determined to get it to work! Smile )

Horde Army

War Driver x 5 (15)
Blue Escort (2)
total = 17

Home Army
Medusa x 2 (8.)
Magi x 2 (6)
Magus x 2 (4)
total = 18

Campaign Army
Apprentice (1)
total = 1

Home terrain = flatland tower
Proposed Frontier terrain = flatland city

Summoning Pool
Blue Wyrm x 2
Blue Dkin champion
Blue Dkin Champ
Blue Dragon Scout
Blue Dragonmount
Blue Dragonhero
Highland Knoll
Swampland Knoll
Wasteland Knoll
Flatland Knoll

Horde Roll -
War Driver - Trample / 4 Melee / 3 Missle / Trample / Trample
Escort = ID

Total = 11
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piMaster
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PostPosted: Wed Jun 15, 2011 6:55 am GMT    Post subject: Reply with quote

Horde roll:
4 Fly (Vindicator)
4 Rend (Bear Master)
2 ID (Advocate, Sparker)
3 maneuver (Advocate, Smolderer)
13 maneuver total

I'll choose the frontier terrain (which will be the Feyland Vortex), so you go first.

My home: 3 (Magic)
Frontier: 5 (Missile)

Turn Sequence: Matthias, piMaster

************************************************************************
Matthias
BUA
Matthias
DUA
Matthias
Reserve Army
Matthias
Summoning Pool
*
Matthias
Matthias
Matthias
Home Army
piMaster's Home
Frontier
Matthias's Home
piMaster
Home Army
piMaster
piMaster
*
piMaster
Reserve Army
piMaster
Summoning Pool
piMaster
DUA
piMaster
BUA
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Matthias Maccabeus
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Joined: 18 Mar 2011
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Location: Nebraska

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PostPosted: Wed Jun 15, 2011 9:39 am GMT    Post subject: Reply with quote

Hey Pi Master could you by chance list your army for me? The Scalders and Frostwings are the two toughest for me to tell apart by IDs. I'm just not familiar enough with the game yet.


Home Terrain Roll - 2 Magic

First March Manuever with my horde -
War Drivers - 3 Trample / 3 Saves / 4 Melee / 3 Missle / 3 Missle
Escort - 2 Saves

Only 3 but that's enough to move it up to 4.
Missle attack on your lone forstwing at your home (whatever he is)

War Drivers - 3 Trample / 3 Trample / 3 Saves / 3 Saves / 3 Missles
Escort - 2 Saves

3 Missle total.

2nd March - Manuever attempt at my home -
Medusa - ID / Stone
Magi - ID / 2 Magic
Magus - Magic / 3 Fly

Total = 10

I'll wait for your counter maneuver roll before I finish the turn.

Edit -
Also, there's only 1 Escort in my Horde army. And what is your home terrain?
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DialFforFunky
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PostPosted: Wed Jun 15, 2011 1:51 pm GMT    Post subject: Reply with quote

(If you right-click on the image on the boards, and view the image properties, the name of the die should show up. That might help to clear things up)


F
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Matthias Maccabeus
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Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Jun 15, 2011 1:55 pm GMT    Post subject: Reply with quote

DialFforFunky wrote:
(If you right-click on the image on the boards, and view the image properties, the name of the die should show up. That might help to clear things up)


F


Thanks!!
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piMaster
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Joined: 16 Jan 2005
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PostPosted: Wed Jun 15, 2011 2:27 pm GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
Hey Pi Master could you by chance list your army for me?

Home Army
1 Advocate

Campaign Army
2 Defender
1 Unseelie Faerie
1 Inferno
6 Sparker

Horde Army
1 Vindicator
4 Advocate
2 Bear Master
2 Smolderer
1 Sparker

Home terrain: Feyland City
Frontier terrain: Feyland Vortex

Summoning Pool
1 Green Dragonkin Champion
1 Green Dragontroop
1 Green Dragonscout
1 Green Dragonsteed
1 Green Dragonmount
1 Green Dragonfoal
2 Blue/Red Hybrid Wyrm
1 Coastland Village
1 Feyland Village
1 Highland Village
1 Swampland Woods



Quote:
2nd March - Manuever attempt at my home

Total = 10

Counter-maneuver:
Bear Master ID and a maneuver icon on an Advocate
A whopping four maneuvers Crying or Very sad
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Matthias Maccabeus
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PostPosted: Wed Jun 15, 2011 2:44 pm GMT    Post subject: Reply with quote

Terrain down to 1 Magic at my Home -
Magic Roll (and if I'm correct you don't have any magic Frostwings, so there is no negation roll)

Medusa - 4 Melee / 4 Maneuvers
Magi - ID / 2 Magic
Magus - 3 Missle / 2 Magic

7 total (no ID doubling) - One of your Blue / Red Hybrids to the Frontier.
Reserves - War Drivers, Escort, Medusas, and Apprentice to Reserves.
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piMaster
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PostPosted: Wed Jun 15, 2011 3:11 pm GMT    Post subject: Reply with quote

Turn Sequence: Matthias, piMaster

Start of piMaster's Turn
************************************************************************
Matthias
BUA
Matthias
DUA
Matthias
Reserve Army
Matthias
Summoning Pool
*
Matthias
Matthias
Matthias
Home Army
piMaster's Home

(City)
Frontier


(Vortex)
Matthias's Home

(Tower)
piMaster
Home Army
piMaster
piMaster
*
piMaster
Reserve Army
piMaster
Summoning Pool
piMaster
DUA
piMaster
BUA
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piMaster
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PostPosted: Wed Jun 15, 2011 3:19 pm GMT    Post subject: Reply with quote

Dragon Attack:
(Dragon) Tail, Treasure
(Army) Inferno ID
1 melee on Defender

ID as saves, nothing killed.

1st March:
Roll for magic at matthias home:
5 magic icons from the Scalders, nothing from Frostwings.
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Matthias Maccabeus
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PostPosted: Wed Jun 15, 2011 3:33 pm GMT    Post subject: Reply with quote

My Medusas are also in reserve.

Magic Negation roll -
Magi - ID / 2 Magic
Magus - ID / 3 Fly

Negates 2 magic.

Edit - 3 out of 4 of our minor terrains have been buried and I don't even remember using them... Smile
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Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner
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piMaster
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Joined: 16 Jan 2005
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PostPosted: Wed Jun 15, 2011 3:50 pm GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
My Medusas are also in reserve.

Oops, got it.

Quote:
Edit - 3 out of 4 of our minor terrains have been buried and I don't even remember using them... Smile

It's a kind of magic.

With three magic, I'll cast Spark of Life to get back my Advocate.

2nd March:
Maneuver frontier down to face 4
Missile attack against Matthias home army:
3 Sparker IDs, so 3 missile results at you.
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Matthias Maccabeus
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Joined: 18 Mar 2011
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Location: Nebraska

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PostPosted: Wed Jun 15, 2011 3:56 pm GMT    Post subject: Reply with quote

Save against 3 missle -
Magi - Cantrip / 2 Missle
Magus - ID / Magic

Cantrip - Finger of Death on a Sparker in the Frontier

2 saves = 1 Damage, no 1 point guys available so no damage taken.
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piMaster
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PostPosted: Wed Jun 15, 2011 4:02 pm GMT    Post subject: Reply with quote

Reserve Phase:
All units goto reserve.

I end my turn.

Turn Sequence: Matthias, piMaster

Start of Matthias' Turn
************************************************************************
Matthias
BUA
Matthias
DUA
Matthias
Reserve Army
Matthias
Summoning Pool
*
Matthias
Matthias
Matthias
Home Army
piMaster's Home

(City)
Frontier


(Vortex)
Matthias's Home

(Tower)
piMaster
Home Army
piMaster
piMaster
*
piMaster
Reserve Army
piMaster
Summoning Pool
piMaster
DUA
piMaster
BUA
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