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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sat Jul 16, 2011 8:48 pm GMT    Post subject: Reply with quote

Up to 6 melee it goes. Though this is against my better judgment.... Let's Roll!!

Melee attack against the undead -
9 total (Eagle Knight ID, Herald Counter, Knight 2) Better than I imagined!

Awaiting save roll and counter attack.
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caranmegil
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Joined: 24 Jan 2005
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Location: Lawrence, Kansas

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PostPosted: Sat Jul 16, 2011 8:50 pm GMT    Post subject: Reply with quote

Nut bunnies! 1 ID from the Skeleton. You sank my Undead army!
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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sat Jul 16, 2011 8:56 pm GMT    Post subject: Reply with quote

Holy Moly!

I thought I was walking into the frying pan!

Well that changes my plans a bit.

I'll pull my campaign army back to reserves.
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caranmegil
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Joined: 24 Jan 2005
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Location: Lawrence, Kansas

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PostPosted: Sat Jul 16, 2011 8:58 pm GMT    Post subject: Reply with quote

Here is the board as it stands:

Turn Sequence: William Moore, Matthias Maccabeus

************************************************************************
William Moore
BUA
William Moore
DUA
William Moore
Reserve Army
William Moore
Summoning Pool
*
William Moore
William Moore
William Moore
Home Army
Matthias Maccabeus's Home
Frontier
William Moore's Home
Matthias Maccabeus
Home Army
Matthias Maccabeus
Matthias Maccabeus
*
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
Matthias Maccabeus
DUA
Matthias Maccabeus
BUA

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Will Moore

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Last edited by caranmegil on Sat Jul 16, 2011 9:06 pm GMT; edited 1 time in total
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sat Jul 16, 2011 9:00 pm GMT    Post subject: Reply with quote

I'm going to move my home up to 5 - Melee.

With ending my turn, I think, I will be done for the night and continue in the morning.

Nice rolls there against my Undead!
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sat Jul 16, 2011 9:07 pm GMT    Post subject: Reply with quote

This forum playing is a bit awkward to me, still. I edited the frontier die properly. Also, it included my move because I'm feeling lazy.
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
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Location: Nebraska

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PostPosted: Sat Jul 16, 2011 9:14 pm GMT    Post subject: Reply with quote

Sounds Good. I'll play my turn as well so it'll be yours in the morning.

Magic from reserves -
7 total - Herald 3 ID, Conjurer 2 ID, Enchanter 1 ID, Enchanter 1 Magic -

Nothing really worth casting but I guess I'll throw a wind walk and wall of ice on my home army.

Home army up to 7 melee with the terrain.

Reserves - Mages to my home (Herald stay in reserves). Everybody else to reserves.

And yeah the undead always scare me when in melee. I got lucky on your low defense roll.
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sun Jul 17, 2011 9:42 am GMT    Post subject: Reply with quote

First (and only march):
Move Home up to 6 - Melee

End Turn.

The board so far:

Turn Sequence: Matthias Maccabeus, William Moore

************************************************************************
William Moore
BUA
William Moore
DUA
William Moore
Reserve Army
William Moore
Summoning Pool
*
William Moore
William Moore
William Moore
Home Army
Matthias Maccabeus's Home
Frontier
William Moore's Home
Matthias Maccabeus
Home Army
Matthias Maccabeus
Matthias Maccabeus
*
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
Matthias Maccabeus
DUA
Matthias Maccabeus
BUA

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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Jul 17, 2011 11:58 am GMT    Post subject: Reply with quote

1st March - my Home up to 8th Face - Magic

11 Total (Enchanter 3, Conjurer 2, Conjurer ID (doubled), Evoker ID (doubled)

Blizzard at your home for 4.
Flash Flood for 5 at your home.
Water Double on my home for 2.

2nd March Magic from reserves -
Um, 0

Reserves - Everything to your home.
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sun Jul 17, 2011 12:12 pm GMT    Post subject: Reply with quote

Maneuver Avoidance roll for Flash Flood:
4 Fly and 2 ID. Moving terrain down to 5 - Melee.

First March:
Move home up to 6 - Melee.

Nothing else and here is the board as I have it.


************************************************************************
William Moore
BUA
William Moore
DUA
William Moore
Reserve Army
William Moore
Summoning Pool
*
William Moore
William Moore
William Moore
Home Army
Matthias Maccabeus's Home
Frontier
William Moore's Home
Matthias Maccabeus
Home Army
Matthias Maccabeus
Matthias Maccabeus
*
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
Matthias Maccabeus
DUA
Matthias Maccabeus
BUA

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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Jul 17, 2011 12:13 pm GMT    Post subject: Reply with quote

My reserves should have went to your home. So if you want to maneuver, I'll contest it.
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sun Jul 17, 2011 12:17 pm GMT    Post subject: Reply with quote

My mistake. I missed that line. I got Fly x 8 and ID x 2.
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Will Moore

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Matthias Maccabeus
rare



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Location: Nebraska

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PostPosted: Sun Jul 17, 2011 12:20 pm GMT    Post subject: Reply with quote

6 total (Eagle Knight, Herald)
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caranmegil
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Joined: 24 Jan 2005
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Location: Lawrence, Kansas

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PostPosted: Sun Jul 17, 2011 12:23 pm GMT    Post subject: Reply with quote

Okay. You're turn. Here is the board with the correct placements.

Turn Sequence: William Moore, Matthias Maccabeus

************************************************************************
William Moore
BUA
William Moore
DUA
William Moore
Reserve Army
William Moore
Summoning Pool
*
William Moore
William Moore
William Moore
Home Army
Matthias Maccabeus's Home
Frontier
William Moore's Home
Matthias Maccabeus
Home Army
Matthias Maccabeus
Matthias Maccabeus
*
Matthias Maccabeus
Reserve Army
Matthias Maccabeus
Summoning Pool
Matthias Maccabeus
DUA
Matthias Maccabeus
BUA

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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Jul 17, 2011 12:38 pm GMT    Post subject: Reply with quote

1st Maneuver - Magic at home -

8 Magic (Enchanter 3, Conjurer 3, Evoker 2)

Wall of Ice for 3
Watery double x 2 all on my horde.

2nd March - Melee action with my horde -

9 total (Eagle Knight 4, Fighter 1, Herald ID, Horseman ID)
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sun Jul 17, 2011 12:43 pm GMT    Post subject: Reply with quote

Resolving melee:
3 Shield and 1 ID.

Defender, Apprentice, Magus killed. Counter-attack yields 1 melee.
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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Jul 17, 2011 12:45 pm GMT    Post subject: Reply with quote

Eagle Knight: 3 Fly
Fighter: 1 Melee
Herald: 3 Maneuver
Herald: 3 Melee
Horseman: 1 ID
Knight: 2 Save

6 saves (Eagle Knight Fly, Knight 2, Horseman ID) + 5 from spells = 11

End my turn.
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HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner
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caranmegil
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Joined: 24 Jan 2005
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PostPosted: Sun Jul 17, 2011 1:15 pm GMT    Post subject: Reply with quote

Maneuver attempt at my home...1 ID. Things aren't looking good for our hero (or is depending on the perspective)!
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Will Moore

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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Sun Jul 17, 2011 1:41 pm GMT    Post subject: Reply with quote

Eagle Knight: 3 Fly
Fighter: 1 Melee
Herald: 3 Maneuver
Herald: 3 Melee
Horseman: 1 ID
Knight: 2 Save

7 total.
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caranmegil
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Joined: 24 Jan 2005
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Location: Lawrence, Kansas

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PostPosted: Sun Jul 17, 2011 1:46 pm GMT    Post subject: Reply with quote

Done. You're turn.
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