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Dutch Order Starter Sealed 3-Way
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Fri Sep 16, 2011 11:49 am GMT    Post subject: Dutch Order Starter Sealed 3-Way Reply with quote

A little game to take our new dice out for a spin: a 3-way battle with the starters we received, no modifications. Good luck and enjoy!


************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
Wietmarschen
DialFforFunky
DutchJohn's Home
*
*
DutchJohn
Wietmarschen
DutchJohn
Wietmarschen
Home Army
Wietmarschen
Reserve Army
Wietmarschen
BUA
DialFforFunky
Frontier
DialFforFunky
Wietmarschen's Home
Wietmarschen
Summoning Pool
Wietmarschen
DUA
*
*
DutchJohn
Wietmarschen
DialFforFunky
Home Army
DialFforFunky's Home
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA



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Wietmarschen
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Joined: 20 Jun 2011
Posts: 104
Location: Driebergen

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PostPosted: Sun Sep 18, 2011 12:15 pm GMT    Post subject: Reply with quote

Here is my army from the dwarf/goblin starter:

1 sergeant
1 sentry
1 crossbowman
1 pony rider
2 theurgist
1 thaumaturgist
1 wizard
1 roc

1 cutthroat
3 thug
1 slingman
1 mugger
1 wolfrider
1 wardog rider
1 deathmage
1 harpy

blue drake
ivory wyrm
coastland city
highland tower
swampland tower
flatland city
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Sep 18, 2011 1:09 pm GMT    Post subject: Reply with quote

It seems a little dwarf has gotten lost as I count only 9 of them...

By the way, some of your dice scare me. A lot.


************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
Wietmarschen
DialFforFunky
DutchJohn's Home
*
*
DutchJohn
Wietmarschen
DutchJohn
Wietmarschen
Home Army
Wietmarschen
Reserve Army
Wietmarschen
BUA
DialFforFunky
Frontier
DialFforFunky
Wietmarschen's Home
Wietmarschen
Summoning Pool
Wietmarschen
DUA
*
*
DutchJohn
Wietmarschen
DialFforFunky
Home Army
DialFforFunky's Home
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA



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Wietmarschen
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Joined: 20 Jun 2011
Posts: 104
Location: Driebergen

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PostPosted: Sun Sep 18, 2011 11:31 pm GMT    Post subject: Reply with quote

A yes, my patroller got distracted Wink

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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Mon Sep 19, 2011 2:22 am GMT    Post subject: Reply with quote

hi guys my starter brought me this

terrains
coastland city highland tower flat-swamp standing stones

CE
fighter
guard, courier
horseman,knight
2 bowman, sharpshooter
conjurer
coral giant

LE
bladesman, 2 duellist
scout, spy
spider rider
2 fusilier
necromancer
hell hound

home terrain is a coastland city my proposed frontier terrain is highland tower

my home army:
fighter
courier
2 bowman
sharpshooter
conjurer
duelist
2 fusilier
necromancer

my horde:
coral giant
guard
horseman, knight
duelist
scout
spy
spider rider

campaign
bladesman

my horde roll
trample , 3 maneuver, 2point ID
total 9
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Sep 19, 2011 4:15 am GMT    Post subject: Reply with quote

Edit: added DutchJohn's dragons


************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
Wietmarschen

DutchJohn's Campaign
DialFforFunky

DutchJohn's Horde
(Hellhound on Horde, I suppose?)
DutchJohn's Home
*
*
DutchJohn
Wietmarschen
DutchJohn
Wietmarschen
Home Army
Wietmarschen
Reserve Army
Wietmarschen
BUA
DialFforFunky
Frontier
DialFforFunky
Wietmarschen's Home
Wietmarschen
Summoning Pool
Wietmarschen
DUA
*
*
DutchJohn

DialFforFunky's Horde
Wietmarschen

DialFforFunky's Campaign
DialFforFunky
Home Army
DialFforFunky's Home
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
BUA
DialFforFunky
DUA


My horde roll:




result: 13 maneuvers.


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Last edited by DialFforFunky on Mon Sep 19, 2011 5:15 am GMT; edited 1 time in total
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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Mon Sep 19, 2011 5:07 am GMT    Post subject: Reply with quote

ivory drake red wyrm
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Wietmarschen
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Joined: 20 Jun 2011
Posts: 104
Location: Driebergen

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PostPosted: Mon Sep 19, 2011 12:21 pm GMT    Post subject: Reply with quote

My home:
terrain: highlands tower
Wizard
Thaumaturgist
2 Theurgist
Death mage
Slingman
Crossbowman
Roc

My horde:
Patroller
Sergeant
Pony rider
Cutthroat
3 Thugs
Mugger
Wolf rider
Wardog rider
Harpy

Campain
terrain: Swampland tower
Sentry

Horde roll:



Results: 7 maneuvers
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Sep 19, 2011 1:21 pm GMT    Post subject: Reply with quote

I opt to go second and decide the frontier terrain instead, which will be my beloved flatland temple. The temple, the Mar'tini tower, is a dominant landmark in the landscape of Gron Ningen, and the lush grassy fields surrounding it will be where the battle is decided. Wink

This makes the turn sequence: DutchJohn, DialFforFunky, Wietmarschen

My set up is:
- horde to Wietmarschen's home
- campaign to frontier.

(I'm slightly confused over whether I should set up first or second, but as it makes little difference, I set up anyways. If I'm wrong you are free to use this to your advantage Smile )

First I'll need DutchJohn's set-up, then Wietmarschen's.


The current board (take note that the position of the terrains has been changed due to the turn sequence):

************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
DialFforFunky

DutchJohn's Horde
(Hellhound on Horde, I suppose?)
Wietmarschen

DutchJohn's Campaign
DutchJohn's Home
*
*
DutchJohn
DialFforFunky
DutchJohn
DialFforFunky
Home Army
DialFforFunky
Reserve Army
DialFforFunky
BUA
Wietmarschen
Frontier
Wietmarschen
DialFforFunky's Home
DialFforFunky
Summoning Pool
DialFforFunky
DUA
*
*
DutchJohn

Wietmarschen's Campaign
DialFforFunky
Wietmarschen
Home Army
Wietmarschen's Home
*
Wietmarschen
Reserve Army

Wietmarschen's horde
Wietmarschen
Summoning Pool
Wietmarschen
BUA
Wietmarschen
DUA



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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Mon Sep 19, 2011 3:32 pm GMT    Post subject: Reply with quote

my horde to F's home

my campaign to the frontier
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Sep 19, 2011 4:08 pm GMT    Post subject: Reply with quote

Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen

************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
DialFforFunky
Wietmarschen
DutchJohn's Home
*
*
DutchJohn
DialFforFunky
DutchJohn
DialFforFunky
Home Army
DialFforFunky
Reserve Army
DialFforFunky
BUA
Wietmarschen
Frontier
Wietmarschen
DialFforFunky's Home
DialFforFunky
Summoning Pool
DialFforFunky
DUA
*
*
DutchJohn

Wietmarschen's Campaign
DialFforFunky
Wietmarschen
Home Army
Wietmarschen's Home
*
Wietmarschen
Reserve Army

Wietmarschen's horde
Wietmarschen
Summoning Pool
Wietmarschen
BUA
Wietmarschen
DUA



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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Tue Sep 20, 2011 11:18 am GMT    Post subject: Reply with quote

rolling my home terrain 2 (right now I am unopposed I role a low number like that.

My first march is at my home to turn it up to 3 and let's roll for missile to the frontier terrain to your army there F.

fighter ID
bowman missile
fusilier ID
fusilier missile

the rest is melee (11 melee) and 5 magic of the necro

so that makes 4 missile (well no fun there)

I will wait what to do for the other terrain rolls.
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Wietmarschen
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Joined: 20 Jun 2011
Posts: 104
Location: Driebergen

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PostPosted: Tue Sep 20, 2011 11:41 am GMT    Post subject: Reply with quote

Maybe you are too fast. I should place my armies before rolling the terrains.

My horde army goes to DialF's Home.
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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Tue Sep 20, 2011 1:59 pm GMT    Post subject: Reply with quote

I am too fast. Sorry.

where does your campaign army go?
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Tue Sep 20, 2011 3:05 pm GMT    Post subject: Reply with quote

I'll await Wietmarschen's placement and the terrain rolls, and then I'll save against your damage.

My terrains:

I feel your pain John, I feel your pain...

(I didn't wait for the placement of the last die as it makes little difference. Again, feel free to use it to your advantage Wink )


This makes the board:

Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen

************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
DialFforFunky
Wietmarschen
DutchJohn's Home

City
*
*
DutchJohn
DialFforFunky
DutchJohn
DialFforFunky
Home Army
DialFforFunky
Reserve Army
DialFforFunky
BUA
Wietmarschen
Frontier

Temple
Wietmarschen
DialFforFunky's Home

City
DialFforFunky
Summoning Pool
DialFforFunky
DUA
*
*
DutchJohn

Wietmarschen's Campaign
DialFforFunky
Wietmarschen
Home Army
Wietmarschen's Home

Tower
*
Wietmarschen
Reserve Army
Wietmarschen
Summoning Pool
Wietmarschen
BUA
Wietmarschen
DUA



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Wietmarschen
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Joined: 20 Jun 2011
Posts: 104
Location: Driebergen

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PostPosted: Wed Sep 21, 2011 1:07 am GMT    Post subject: Reply with quote

I thought campaign armies always go to the frontier, but maybe I am wrong. I didn't play with more than two players often. Anyway, my campaign army goes to the frontier.

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DialFforFunky
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Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Sep 21, 2011 3:39 am GMT    Post subject: Reply with quote

You can place your campaign army on any terrain where you don't already have an army present. In multiplayer this leaves you with a little more options than in a 2 player game.

We still need your (Wietmarschen's) terrain roll and then the board is done.


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Wietmarschen
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Joined: 20 Jun 2011
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Location: Driebergen

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PostPosted: Thu Sep 22, 2011 12:06 pm GMT    Post subject: Reply with quote

I am sorry it took so long. My life is very busy with two small kids.

Finally there is my home terrain roll:
Highlands 2 (magic).
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DialFforFunky
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Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Thu Sep 22, 2011 1:08 pm GMT    Post subject: Reply with quote

No problem, we've got plenty of time Smile.

Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen

Turn 1
************************************************************************************************************
DutchJohn
BUA
DutchJohn
DUA
DutchJohn
Reserve Army
DutchJohn
Summoning Pool
*
DutchJohn
Home Army
DialFforFunky
Wietmarschen
DutchJohn's Home

City
*
*
DutchJohn
DialFforFunky
DutchJohn
DialFforFunky
Home Army
DialFforFunky
Reserve Army
DialFforFunky
BUA
Wietmarschen
Frontier

Temple
Wietmarschen
DialFforFunky's Home

City
DialFforFunky
Summoning Pool
DialFforFunky
DUA
*
*
DutchJohn
DialFforFunky
Wietmarschen
Home Army
Wietmarschen's Home

Tower
*
Wietmarschen
Reserve Army
Wietmarschen
Summoning Pool
Wietmarschen
BUA
Wietmarschen
DUA


Save against missile:




Result: 8 saves.


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Last edited by DialFforFunky on Thu Sep 22, 2011 1:28 pm GMT; edited 1 time in total
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dutchjohn
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Joined: 22 Oct 2008
Posts: 328
Location: Tilburg, NL

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PostPosted: Thu Sep 22, 2011 1:27 pm GMT    Post subject: Reply with quote

dont forget the maneuver on my terrain from 2 to 3.

I will try to maneuver F's home terrain
a maneuver roll will follow if opposed
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