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stormywaters
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PostPosted: Tue Sep 20, 2011 5:37 pm GMT    Post subject: Reply with quote

piMaster wrote:
cliffwiggs wrote:
I ear mark this concept to be reviewed for 3.0

If you can't cast the same spell more than once then it is for a reason. We shouldn't allow a player to get around that by combining the same effect from different spells.

The reason that rule is in there is to allow you to combine reanimate dead/spark of life/breath of life/water of life to resurrect multi-health units. Otherwise, you would have to resolve them seperately, which would mean that 1 spark + 1 breath could only reanimate two common units.

The easiest fix would be to change one of the spells so that they don't have identical effects.


We're discussing this over here:

http://sfr-inc.com/bb/viewtopic.php?t=3242
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cliffwiggs
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PostPosted: Wed Sep 21, 2011 7:17 am GMT    Post subject: Reply with quote

piMaster wrote:
cliffwiggs wrote:
I ear mark this concept to be reviewed for 3.0

If you can't cast the same spell more than once then it is for a reason. We shouldn't allow a player to get around that by combining the same effect from different spells.

The reason that rule is in there is to allow you to combine reanimate dead/spark of life/breath of life/water of life to resurrect multi-health units. Otherwise, you would have to resolve them seperately, which would mean that 1 spark + 1 breath could only reanimate two common units.

The easiest fix would be to change one of the spells so that they don't have identical effects.


I don't disagree with you. all those resurrection spells need to be stackable. and are castable multiple times in a single action.

My point was that if I can't cast tidal wave twice in one action to double its effect. I shouldn't be able to stack similar effects. I want to simplify 3.0, not complicate it with another rule. So revisiting the spells themselves is the right solution.
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cliffwiggs
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PostPosted: Wed Sep 21, 2011 7:58 am GMT    Post subject: Reply with quote

Lich-3 Magic
Lich-3 Melee
Lich-3 Melee
Lich-3 ID
Lich-3 Magic
Lich-3 Magic
Heucuva-3 Melee
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo
Bronze Medallion-4 Sortie
Bronze Medallion-4 Logo
Bronze Medallion-4 Wayfare

so many freaking logo's all wasted...

I'm too busy to do the math, so since I can't stop it, count the ID's as saves and step my health back in.
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Matthias Maccabeus
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PostPosted: Wed Sep 21, 2011 8:07 am GMT    Post subject: Reply with quote

cliffwiggs wrote:
Lich-3 Magic
Lich-3 Melee
Lich-3 Melee
Lich-3 ID
Lich-3 Magic
Lich-3 Magic
Heucuva-3 Melee
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo
Bronze Medallion-4 Sortie
Bronze Medallion-4 Logo
Bronze Medallion-4 Wayfare

so many freaking logo's all wasted...

I'm too busy to do the math, so since I can't stop it, count the ID's as saves and step my health back in.


So that looks like 7 saves (Sortie + ID) - 1 (Ash Storm) = 6 Total

16 - 6 = 10 Total, so 3 Lich's go to DuA. 1 Medallion goes to BuA. 1 Apparition comes back. Is that correct??

And Terrain drops to 6.
Reserves - Everything at Pi's home (except 1 Knight) goes to Reserves.

Somebody double check all that with Cliff's army. I'll update the board this afternoon.
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piMaster
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PostPosted: Wed Sep 21, 2011 9:57 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
cliffwiggs wrote:
Lich-3 Magic
Lich-3 Melee
Lich-3 Melee
Lich-3 ID
Lich-3 Magic
Lich-3 Magic
Heucuva-3 Melee
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo
Bronze Medallion-4 Sortie
Bronze Medallion-4 Logo
Bronze Medallion-4 Wayfare

so many freaking logo's all wasted...

I'm too busy to do the math, so since I can't stop it, count the ID's as saves and step my health back in.


So that looks like 7 saves (Sortie + ID) - 1 (Ash Storm) = 6 Total

16 - 6 = 10 Total, so 3 Lich's go to DuA. 1 Medallion goes to BuA. 1 Apparition comes back. Is that correct??

No, Cliff doesn't loose a medallion. The stepped damage ability means that one of the liches killed is immediately exchanged with the apparition, so Cliff always had at least five units in the army. (see Exchanging Units from the DUA in the rules)
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Matthias Maccabeus
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PostPosted: Wed Sep 21, 2011 1:32 pm GMT    Post subject: Reply with quote

If anything looks wrong let me know.


Pi's turn
***********************************************************************************************************************
Stormy
Summoning Pool
Stormy
DUA
Stormy
BUA
Matthias
BUA
Matthias
DUA
Matthias
Summoning Pool
Stormy
Reserve Army
Matthias
Reserve Army
*
Stormy
Home Army
Matthias
Stormy
Matthias
Home Army
Woods
Cliff
Stormy's Home
City
Pi
Cliff
Matthias's Home
Temple
Pi
*
*
Stormy
Matthias
Cliff
Frontier
Dragon's Lair
Pi
*
*
Stormy
Matthias
Stormy
Matthias
Bridge
Cliff
Home Army

Restless Dead / Necro Wave
Cliff's Home
Standing Stone
Ash Storm (Matthias)
Pi
Cliff
Pi's Home
City
Pi
Home Army
*
Cliff
Reserve Army
Pi
Reserve Army
Cliff
Summoning Pool
Cliff
DUA
Cliff
BUA
Pi
BUA
Pi
DUA
Pi
Summoning Pool

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cliffwiggs
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PostPosted: Wed Sep 21, 2011 2:25 pm GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
If anything looks wrong let me know.

well, all my liches are dead, but that's not your fault.
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Matthias Maccabeus
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PostPosted: Wed Sep 21, 2011 2:26 pm GMT    Post subject: Reply with quote

cliffwiggs wrote:
Matthias Maccabeus wrote:
If anything looks wrong let me know.

well, all my liches are dead, but that's not your fault.


Actually I think it is... Wink
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piMaster
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PostPosted: Wed Sep 21, 2011 5:42 pm GMT    Post subject: Reply with quote

1st march w/reserve army:
magic:
7 magic icons
2 points of ID

Cast 4 Watery Doubles on my frontier army.

2nd march @ frontier:
turn terrain up.

Reserve phase:
Everyone from reserve goes to frontier.

I end my turn.
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Matthias Maccabeus
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PostPosted: Wed Sep 21, 2011 7:53 pm GMT    Post subject: Reply with quote

Cliff's turn -


***********************************************************************************************************************
Stormy
Summoning Pool
Stormy
DUA
Stormy
BUA
Matthias
BUA
Matthias
DUA
Matthias
Summoning Pool
Stormy
Reserve Army
Matthias
Reserve Army
*
Stormy
Home Army
Matthias
Stormy
Matthias
Home Army
Woods
Cliff
Stormy's Home
City
Pi
Cliff
Matthias's Home
Temple
Pi
*
*
Stormy
Matthias
Cliff
Frontier
Dragon's Lair
Pi

Watery Double x 4
*
*
Stormy
Matthias
Stormy
Matthias
Bridge
Cliff
Home Army
Cliff's Home
Standing Stone
Ash Storm (Matthias)
Pi
Cliff
Pi's Home
City
Pi
Home Army
*
Cliff
Reserve Army
Pi
Reserve Army
Cliff
Summoning Pool
Cliff
DUA
Cliff
BUA
Pi
BUA
Pi
DUA
Pi
Summoning Pool

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cliffwiggs
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PostPosted: Fri Sep 23, 2011 10:44 am GMT    Post subject: Reply with quote

guess its my turn huh?

first march in reserves - magic
Lich-3 Melee
Lich-3 Magic
Lich-3 Magic
Heucuva-3 Magic
Apparition-2 Magic
Bronze Medallion-NA

11 black magic = 3*3reanimate (a lich) + 2* wasted

second march at my home
manuever attempt?
I'm not trying to be sneaky with wayfares so I'll just post my manuever.

Lich-4 Cantrip
Lich-3 Melee
Lich-4 Cantrip
Heucuva-2 ID
Apparition-1 Save
Bronze Medallion-4 Wayfare
Bronze Medallion-4 Flurry
Bronze Medallion-4 Sortie
Bronze Medallion-4 Sortie
Bronze Medallion-4 Sortie

4 + 2 - 1 = 5? I'll assume you'll beat me, but if you don't turn it up to 7 (going for it!)

melee either way.

Lich-4 Cantrip
Lich-3 Save
Lich-4 Cantrip
Heucuva-2 Magic
Apparition-1 ID
Bronze Medallion-4 Wayfare
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo
Bronze Medallion-4 Wayfare
Bronze Medallion-4 Wayfare

a perfect roll. 1 melee - 1 ashstorm = 0 - so you don't get to roll for saves.

but first the cantrips... 8 undead + 8 medallion

(8+1) to bring back a lich.
6 to cast a mire on frontier
1 wasted

Any counter attack?

either way - pull reserves to my home.
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piMaster
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PostPosted: Fri Sep 23, 2011 11:08 am GMT    Post subject: Reply with quote

cliffwiggs wrote:
but first the cantrips... 8 undead + 8 medallion

(8+1) to bring back a lich.
6 to cast a mire on frontier

One of my Unicorns says "no thanks" to the Mire.
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cliffwiggs
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PostPosted: Fri Sep 23, 2011 11:30 am GMT    Post subject: Reply with quote

piMaster wrote:
cliffwiggs wrote:
but first the cantrips... 8 undead + 8 medallion

(8+1) to bring back a lich.
6 to cast a mire on frontier

One of my Unicorns says "no thanks" to the Mire.
sigh. I had to try.
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piMaster
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PostPosted: Fri Sep 23, 2011 2:26 pm GMT    Post subject: Reply with quote

Yeah, I know. If I owned more than two unicorns, I'd probably have three in this army. They are quite versatile.
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stormywaters
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PostPosted: Fri Sep 23, 2011 5:21 pm GMT    Post subject: Reply with quote

I'm not opposing the maneuver, nor am I counter-attacking.
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Matthias Maccabeus
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PostPosted: Sun Sep 25, 2011 8:11 am GMT    Post subject: Reply with quote

Turn Sequence: Stormy, Matthias, Pi, Cliff

***********************************************************************************************************************
Stormy
Summoning Pool
Stormy
DUA
Stormy
BUA
Matthias
BUA
Matthias
DUA
Matthias
Summoning Pool
Stormy
Reserve Army
Matthias
Reserve Army
*
Stormy
Home Army
Matthias
Stormy
Matthias
Home Army
Woods
Cliff
Stormy's Home
City
Pi
Cliff
Matthias's Home
Temple
Pi
*
*
Stormy
Matthias
Cliff
Frontier
Dragon's Lair
Pi

Watery Double x 4
*
*
Stormy
Matthias
Stormy
Matthias
Bridge
Cliff
Home Army
Cliff's Home
Standing Stone
Ash Storm (Matthias)
Pi
Cliff
Pi's Home
City
Pi
Home Army
*
Cliff
Reserve Army
Pi
Reserve Army
Cliff
Summoning Pool
Cliff
DUA
Cliff
BUA
Pi
BUA
Pi
DUA
Pi
Summoning Pool

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stormywaters
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PostPosted: Mon Sep 26, 2011 11:58 pm GMT    Post subject: Reply with quote

Okay, my home to 7.

Attempt Cliff's home to 8:

Unicorn: Dispel Magic
Noble Willow: 2 Melee, 4 Saves
Nymph: 2 Maneuver, 2 Maneuver, 1 Melee
Gold Medallion: Flurry, Wayfare

Wayfare will take Unicorn to my Home. 4 Maneuvers.
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cliffwiggs
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PostPosted: Tue Sep 27, 2011 7:07 am GMT    Post subject: Reply with quote

countering

is that ash still on this terrain? either way...

Lich-4 Cantrip
Lich-3 ID
Lich-3 Magic
Lich-4 Cantrip
Lich-3 Melee
Lich-3 Magic
Lich-3 Magic
Lich-3 Save
Heucuva-2 Save
Heucuva-3 Melee
Apparition-1 ID
Apparition-1 Magic
Bronze Medallion-4 Flurry
Bronze Medallion-4 Logo
Bronze Medallion-4 Sortie
Bronze Medallion-4 Flurry
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo


Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked




Sad
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Matthias Maccabeus
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PostPosted: Tue Sep 27, 2011 7:31 am GMT    Post subject: Reply with quote

cliffwiggs wrote:
countering

is that ash still on this terrain? either way...

Lich-4 Cantrip
Lich-3 ID
Lich-3 Magic
Lich-4 Cantrip
Lich-3 Melee
Lich-3 Magic
Lich-3 Magic
Lich-3 Save
Heucuva-2 Save
Heucuva-3 Melee
Apparition-1 ID
Apparition-1 Magic
Bronze Medallion-4 Flurry
Bronze Medallion-4 Logo
Bronze Medallion-4 Sortie
Bronze Medallion-4 Flurry
Bronze Medallion-4 Logo
Bronze Medallion-4 Logo


Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked Shocked




Sad


Cliff you were supposed to defend that so that I could go over and try and stop Pi, but now I have to go over to try and stop stormy form getting a second... *SIGH*
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cliffwiggs
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PostPosted: Tue Sep 27, 2011 7:42 am GMT    Post subject: Reply with quote

I tried. I'm really surprised that all those medallions couldn't stop 3 stinking maneuvers.
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