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More Fixing
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Sep 28, 2011 1:42 pm GMT    Post subject: More Fixing Reply with quote

I welcome Matthias Maccabeus to pick up his dice once again and step onto the battlefield!

Again a pick from my list, thought as soon as I spotted it my mind began to run in overdrive on making all sorts of alterations, making the end result look nowhere near the starting product. So much for lists...


Turn Sequence: Matthias Macabeus, DialFforFunky

************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home
Frontier
Matthias Macabeus's Home
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


A small note: If you don't mind, I plan to make this game a bit slower than the previous one. I'll still post a few times a day, but I hope not to stick behind the PC for half a day anymore Wink.


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Last edited by DialFforFunky on Sun Oct 02, 2011 2:24 pm GMT; edited 3 times in total
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Sep 28, 2011 2:01 pm GMT    Post subject: Reply with quote

No worries about how fast you play. Hmm, I was going to play the undead as well so give me a minute to see what else I want to give a try.
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Sep 28, 2011 2:26 pm GMT    Post subject: Reply with quote

OK Let's try this one -

Home - Swampland Standing Stones
Green Dragonmaster
Black Dragonmaster
Marsh Mage x 4
Bog Adept

Campaign - Swampland City
Bog Adept

Horde
Swamp Giant x 2
Annihilator x 2
Marsh Swimmer
Bog Runner x 2

Summoning Pool
Black Wyrm x 2
Black Dkin champion
Black steed
Black mount
black foal
black troop x 2
Highland Woods
Highland Bridge
Swampland Woods
Swampland Bridge

Horde Roll -
Annihilator: 4 Smite
Annihilator: 3 ID
Bog Runner: 1 ID
Bog Runner: 1 Melee
Marsh Swimmer: 4 Maneuver
Swamp Giant: 4 Melee
Swamp Giant: 4 Smite

8 total
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Sep 28, 2011 3:06 pm GMT    Post subject: would anyone notice a subliminal message posted here? Reply with quote

.
Good luck and have fun!


************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home
Frontier
Matthias Macabeus's Home
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



My horde roll:




result: 12 maneuvers.

I'll choose to go first as my terrain isn't all that funky against 2 lords.

Home terrain roll: reroll


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Last edited by DialFforFunky on Wed Sep 28, 2011 3:16 pm GMT; edited 1 time in total
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Sep 28, 2011 3:11 pm GMT    Post subject: Reply with quote

Same to you!

Frontier (Swampland City) - 8 reroll, 1
Home - 5
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Sep 28, 2011 3:36 pm GMT    Post subject: Reply with quote

Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 1
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


My first turn.

Spell and effect expiration: none
Initial Effects Phase: none
Dragon Attack Phase: none


First March: @ my home
Maneuver: no
Action: magic



Result: 9 black magic

6 - 3x evil eye on your home army
3 - 1x palsy on your home army


Second March: @ your home
Maneuver: yes



Result: 8 maneuvers

Regardless of the outcome, I'll attack you in melee.

Action: Melee attack



Result: 6 melee


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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Sep 28, 2011 3:43 pm GMT    Post subject: Reply with quote

Counter Maneuver -
Black Dragonmaster: 4 Fly
Bog Adept: 2 Magic
Green Dragonmaster: 4 ID
Marsh Mage: 2 ID
Marsh Mage: 2 Magic
Marsh Mage: 2 Magic
Marsh Mage: 2 Magic

10 - 1 = 9

save against 6 melee

Black Dragonmaster: 4 ID
Bog Adept: 1 Magic
Green Dragonmaster: 4 Cantrip
Marsh Mage: 2 Melee
Marsh Mage: 4 Magic
Marsh Mage: 2 Magic
Marsh Mage: 2 Magic

4 - 4 = 0 + Green Cantrip = Wall of Ice = 3 saves. 6 - 3 = 3, Marsh Swimmer and Bog Adept to DuA.

Counter Attack -
Black Dragonmaster: SFR Logo
Green Dragonmaster: 4 Sneak Attack
Marsh Mage: 4 Magic
Marsh Mage: 4 Magic
Marsh Mage: 2 ID

8 total
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Sep 28, 2011 4:00 pm GMT    Post subject: Reply with quote

The terrain stays at 5. I suppose its the marsh mage (not swimmer) that dies?

The SFR logo on the master is 2 points, not 4. The melee roll is at -1 as well, so I'll save against 5 damage.




Result: 4 saves. A wraith goes to the DUA (I was going to say that it died but that doesn't make much sense).

Reserve Phase: nothing
Spell and effect expiration: nothing
End my turn


Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 1
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army

3x Evil Eye
1x Palsy
1x Wall of Ice
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


I'll post again tomorrow!


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Last edited by DialFforFunky on Thu Sep 29, 2011 11:07 am GMT; edited 1 time in total
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Wed Sep 28, 2011 4:13 pm GMT    Post subject: Reply with quote

DialFforFunky wrote:
The terrain stays at 6. I suppose its the marsh mage (not swimmer) that dies?

The SFR logo on the master is 2 points, not 4. The melee roll is at -1 as well, so I'll save against 5 damage.

F


Oops, yes a mage.

I forgot about palsy, d'oh!
Sneak attack + Logo + 2 ID = 8 - 1 (palsy) = 7

So that's 3 damage total.

Wall of Ice is gone as well I believe.

1st March - Maneuver attempt with horde -
Annihilator: 4 Smite
Annihilator: 5 Melee
Bog Runner: 2 Maneuver
Bog Runner: 1 Save
Marsh Swimmer: 2 Melee
Swamp Giant: 4 Smite
Swamp Giant: 4 Smite

Bleh, only 2. (man look at those smites!)

If I win up it goes, either way it's magic -
Annihilator: 3 Save
Annihilator: 2 Save
Bog Runner: 1 ID
Bog Runner: 1 ID
Marsh Swimmer: 2 Save
Swamp Giant: 4 Save
Swamp Giant: 4 Melee

4 Black or Green - I'll bring back the Adept with Reanimate Dead

2nd March Maneuver attempt with Home
Black Dragonmaster: 4 Fly
Green Dragonmaster: SFR Logo
Marsh Mage: 2 Magic
Marsh Mage: 2 Magic
Marsh Mage: 2 ID

8 - 1 = 7
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DialFforFunky
rare



Joined: 11 May 2010
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PostPosted: Thu Sep 29, 2011 2:25 am GMT    Post subject: Reply with quote

O hey, I guess I overlooked the ID. 2 other wraiths also go to the DUA.

counter maneuver on my home:



result: 3 maneuver, so the die gets turned to 2.

counter maneuver at your home:



result: 8 maneuvers, terrain stays at 5.


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Last edited by DialFforFunky on Thu Sep 29, 2011 11:08 am GMT; edited 1 time in total
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Thu Sep 29, 2011 7:56 am GMT    Post subject: Reply with quote

I only got 2 maneuvers at your home, so if you got 3 with the Lich than it's still at 1.

Decisions, Decisions.... Smite it just so hard to pass up... Let's go for it, melee attack at my home

Black Dragonmaster: 4 ID
Green Dragonmaster: SFR Logo
Marsh Mage: 2 Save
Marsh Mage: 2 ID
Marsh Mage: 2 Melee

Well no smite, but 8 - 1 = 7 total.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Thu Sep 29, 2011 10:31 am GMT    Post subject: Reply with quote

Erm, yes, another mix-up. It stays at 1.

Save against 8 damage:




result: 12 saves.


Counterattack:




stun 2nd roll


Result: 4points of stun and 7 melee. Tough choice for the stun though, as choosing a master has some bad aspects to it as well... Still, I'll take a bit of a gamble and choose to stun the green dragonmaster.


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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Thu Sep 29, 2011 10:53 am GMT    Post subject: Reply with quote

Stun roll - Green Dragonmaster: 4 Sneak Attack

So he's stunned (*sigh*, I should have never attacked, darn temptations of smites!)

Save against 7 (with -4 modifiers)

Black Dragonmaster: 4 Fly
Marsh Mage: 4 Magic
Marsh Mage: 2 ID
Marsh Mage: 4 Magic

Fly is not affected by spells, the 2 ID is, so that makes 4 total. Another Mage goes to DuA and I absorb the last point.

Reserves - Everything is going to Reserves!! (I must regroup to fight another day!!)
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Thu Sep 29, 2011 11:17 am GMT    Post subject: Reply with quote

Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 2
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
stunned
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


Spell and effect expiration: my spells expired with you leaving the terrain.
Initial Effects Phase: none
Dragon Attack Phase: none


First March: @ my home
Maneuver: no
Action: magic.



Result: an unfortunate 0.


Second March: @ your home
Maneuver: ye, I'll move the terrain unopposed to 6
Action: nothing

Reserve Phase:
Retreat: My armies at the frontier and my home move to reserves.
Spell and effect expiration: stun expires.
End my turn



Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 2
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
stunned
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Thu Sep 29, 2011 12:05 pm GMT    Post subject: Reply with quote

Roll for Magic in Reserves -

Annihilator: 5 Melee
Annihilator: 3 ID
Black Dragonmaster: SFR Logo
Bog Adept: 2 Magic
Bog Adept: 1 ID
Bog Runner: 1 Save
Bog Runner: 1 Save
Green Dragonmaster: 4 Fly
Marsh Mage: 2 Magic
Marsh Mage: 4 Magic
Marsh Swimmer: 2 Save
Swamp Giant: 4 Smite
Swamp Giant: 4 Save

14 Magic - Reanimate dead for 12 to bring back my 2 mages. The other 2 fizzles.

Reserves - Mages and Adepts to Frontier. Everything Else back to my home.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Thu Sep 29, 2011 12:27 pm GMT    Post subject: scratch your nose Reply with quote

.
Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 3
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


Spell and effect expiration: none
Initial Effects Phase: nothing
Dragon Attack Phase: none


First March: @ reserves
Action: Magic




result: 8 magic

6 - 2x raise dead on two wraiths.


Second March: nothing

Reserve Phase:
Reinforce: Everything moves to your home

Spell and effect expiration: nothing
End my turn


Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 3
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



F
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Last edited by DialFforFunky on Thu Sep 29, 2011 2:02 pm GMT; edited 1 time in total
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Matthias Maccabeus
rare



Joined: 18 Mar 2011
Posts: 1551
Location: Nebraska

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PostPosted: Thu Sep 29, 2011 1:00 pm GMT    Post subject: Reply with quote

Let the Rumble begin!!

1st March - Magic at the frontier -

Bog Adept: 1 ID
Bog Adept: 1 Save
Marsh Mage: 2 Save
Marsh Mage: 2 Magic
Marsh Mage: 2 Magic
Marsh Mage: 4 Magic

10 total either color. Ok everybody from Gen Con watch this... - OPEN GRAVE (see I remembered!!) on my home army for 6.

Decay x 2 on Funky's Horde.

2nd March - no maneuver - MELEE!!

Annihilator: 3 ID
Annihilator: 5 Melee
Black Dragonmaster: 4 Smite
Bog Runner: 1 Save
Bog Runner: 2 Maneuver
Green Dragonmaster: 4 Sneak Attack
Marsh Swimmer: 2 Melee
Swamp Giant: 4 Smite
Swamp Giant: 4 Melee

8 smite + 18!!
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
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PostPosted: Thu Sep 29, 2011 2:00 pm GMT    Post subject: Reply with quote

Impressive Shocked

Lich and all my 1 health units die.

Save




result: 11 saves, 8 die

dracolich dies, stepped damage to lich. Ghast and specter die, stepped damage to ghoul and wraith.


Counterattack




result:

Convert - annihilator
Cantrip - finger of death on a bog runner
Smite x4

and 3 melee.


F

edit: question - are the converted units added to the roll?
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Matthias Maccabeus
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PostPosted: Thu Sep 29, 2011 2:26 pm GMT    Post subject: Reply with quote

So 8 Damage for Smite was Lich (3), 4 Wraiths and 1 Ghoul?

Then 7 damage Dracholich (Lich), Spectre (wraith), Ghast (ghoul)?

I reread convert and it doesn't say immediately join the army, so I would be inclined to say no, but I am very much a rookie still when it comes to all the nuances of the rules. You should probably wait for somebody else to chine in on that.

Save against convert -
Annihilator: 3 Save

So he saves

4 smite - (Nice job on FoD the Runner, you're now forcing me to get rid of an SAI unit) - Annihilator and Runner to DuA (Open Grave does not stop smite)

Save against 1 (Decay x 2)

Annihilator: 5 Melee
Black Dragonmaster: 4 Cantrip
Green Dragonmaster: 4 Sneak Attack
Marsh Swimmer: 2 Save
Swamp Giant: 4 Save
Swamp Giant: 4 Save

10 Total saves. Cantrip - Reanimate Dead on Runner.

No Reserves EoT
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Thu Sep 29, 2011 2:49 pm GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
So 8 Damage for Smite was Lich (3), 4 Wraiths and 1 Ghoul?

Then 7 damage Dracholich (Lich), Spectre (wraith), Ghast (ghoul)?


That's correct.

Turn Sequence: Matthias Macabeus, DialFforFunky

Turn 4
************************************************************************
Matthias Macabeus
BUA
Matthias Macabeus
DUA
Matthias Macabeus
Reserve Army
Matthias Macabeus
Summoning Pool
*
Matthias Macabeus
Matthias Macabeus
Matthias Macabeus
Home Army

open grave
DialFforFunky's Home

Standing Stones
Frontier

City
Matthias Macabeus's Home

Standing Stones
DialFforFunky
Home Army
DialFforFunky
DialFforFunky

edit: palsy x2
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


Spell and effect expiration: none
Initial Effects Phase: none
Dragon Attack Phase: none


First March: @ your home
Maneuver: yes


(if only this was my melee attack...)

result: 5 3 maneuver

regardless of the outcome, I'll attack.

Action: melee



stun continued:


results:

stun: green dragonmaster
smite
17 15 melee


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Last edited by DialFforFunky on Fri Sep 30, 2011 2:52 am GMT; edited 1 time in total
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