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Dolus vs. AC: Round 2
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AC
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Joined: 26 Feb 2012
Posts: 317
Location: DC GMA

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PostPosted: Mon Feb 18, 2013 1:28 pm GMT    Post subject: Dolus vs. AC: Round 2 Reply with quote

36-health. Normal rules.

Home:
Death Mage
Lich
Swamp Wizard
Swamp Giant
Naiad
Eldar Dryad
(18)

Frontier:
Skeleton
(1)

Horde:
Marauder
Filcher
Ghost
Revenant
Ravager
Naiad x 2
(17)

Swampland City (My Home)
Swampland Temple (Proposed Frontier)

Summoning Pool:
Death Wyrm
Earth Wyrm

Dragonscout x 3 (Death, Earth, Water, 1 each)
Water Dragonsentry
Earth Dragonspy
Death Dragonkin Champion
(Pretty sure I actually possess all these 'kin. Might be slightly off on the colors, though I definitely have 1 Champion of each.)
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AC
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PostPosted: Mon Feb 18, 2013 1:38 pm GMT    Post subject: Reply with quote

Rolling Horde for first selection:
Marauder: ID (3)
Ghost: 4 Maneuver

Filcher: 3 Melee
Revenant: 2 Melee
Ravager: 4 Melee
Naiad: 2 Melee
Naiad: 3 Save

Total: 7 Maneuver
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Dolus
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Joined: 07 Sep 2011
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PostPosted: Mon Feb 18, 2013 2:17 pm GMT    Post subject: Reply with quote

I figured I would try for Firewalkers this time.

Horde:
Phoenix 1
Daybringer 4
Nightsbane 1

Frontier: - Coastland City
Sunburst 1

Home: - Coastland Temple
Fireshadow 1
Ashbringer 3
Sunflare 2

Summoning Pool:
Red Wyrm
Red Wyrm

Red Dragonfoal
Red Dragonfoal
Red Dragonmount
Red Dragonmount
Red Dragonsteed
Red Dragonsteed

I am missing the red dragonsteeds, but I have 2 green ones. Looking now, Those 2 green ones are actually the only dragonsteeds I have! Besides the champions, I have at least 1 of every other dragonkin except for a gold dragonhero and a black dragonmount.
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Dolus
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Joined: 07 Sep 2011
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PostPosted: Mon Feb 18, 2013 2:27 pm GMT    Post subject: Reply with quote

Pheonix: 4 Fly
Daybringer: 2 Maneuver
Daybringer: 4 Missile
Daybringer: 4 Fly
Daybringer: 2 Maneuver
Nightsbane: 3 Missile

12 maneuvers.

I'll choose my frontier terrain. You can go first.

Terrain rolls:
Home Coastland Temple: 2 Missile
Frontier Coastland City: 4 Missile
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AC
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PostPosted: Tue Feb 19, 2013 12:01 am GMT    Post subject: Reply with quote

Rolling my Home: 1 (Magic)

Guess I'll give this board thing a shot. No promises.

************************************************************************
AC
BUA
AC
DUA
AC
Reserve Army
AC
Summoning Pool
*
AC
Horde

AC


AC
Home

Dolus' Home

(Temple)
Frontier

(City)
AC's Home

(City)
Dolus
Home

Dolus


Dolus
Horde

*
Dolus
Reserve Army
Dolus
DUA
Dolus
BUA
Dolus
Summoning Pool

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AC
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PostPosted: Tue Feb 19, 2013 12:14 am GMT    Post subject: Reply with quote

Fortuitous starting position. Let's see if I can capitalize.

First Turn
No spells, effects, dragons

First March
At my Home

Rolling for Magic:
Death Mage: 4 Cantrip
Lich: 3 Magic
Eldar Dryad: 2 Magic

Swamp Wizard: 2 Melee
Swamp Giant: 4 Poison
Naiad: 2 Melee

Total: 9 Magic. Up to 7 Black. Up to 6 Gold. Up to 2 Green.

Using 3 Black (Lich) to cast Palsy on your army at your Home
Using 4 Gold (Death Mage) to cast Path to move Ravager from your Home to the Frontier
Using 2 Gold (Eldar Dryad) to cast Camouflage on Ravager at the Frontier
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AC
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PostPosted: Tue Feb 19, 2013 12:17 am GMT    Post subject: Reply with quote

Second March
At your Home

Attempting to Maneuver:
Naiad: ID (2)
Marauder: 4 Melee
Filcher: 3 Save
Ghost: 3 Save
Revenant: 2 Save
Naiad: 3 Save

Total: 2 Maneuver. Bah!

Awaiting counter.
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Dolus
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PostPosted: Tue Feb 19, 2013 10:40 am GMT    Post subject: Reply with quote

Thanks for posting the board! I've been much busier than usual, and posting the initial board always takes me a while.

Fireshadow: 4 Create Fireminions
Ashbringer: 3 Magic
Ashbringer: 3 ID
Ashbringer: 3 Magic
Sunflare: 2 Magic
Sunflare: 3 Maneuver

10 maneuvers. Attempt unsuccessful.
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AC
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PostPosted: Tue Feb 19, 2013 11:07 am GMT    Post subject: Reply with quote

Still at your Home. No action.

Reserves
None

End of Turn
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AC
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PostPosted: Tue Feb 19, 2013 11:08 am GMT    Post subject: Reply with quote

************************************************************************
AC
BUA
AC
DUA
AC
Reserve Army
AC
Summoning Pool
*
AC
Horde

AC

(Camouflage)
AC
Home

Dolus' Home

(Temple)
Frontier

(City)
AC's Home

(City)
Dolus
Home

*Palsy*
Dolus


Dolus
Horde

*
Dolus
Reserve Army
Dolus
DUA
Dolus
BUA
Dolus
Summoning Pool

[/quote]
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Dolus
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PostPosted: Tue Feb 19, 2013 1:56 pm GMT    Post subject: Reply with quote

So no initial effects or anything.

First March

Maneuver attempt at my home.

Fireshadow: 4 Fly
Ashbringer: 3 Magic
Ashbringer: 3 ID
Ashbringer: 3 Magic
Sunflare: 3 Maneuver
Sunflare: 2 ID

12 maneuvers. Minus 1 from palsy leaves 11. That's probably enough, but we'll see.
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AC
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PostPosted: Tue Feb 19, 2013 2:10 pm GMT    Post subject: Reply with quote

I will oppose with all my might!

Rolling for Counter-Maneuver:
Naiad: 3 Maneuver
All else: 11 Melee and 4 Smite

Total: 6 Maneuver (doubled due to racial)

Counter unsuccessful. How did you train your Firewalkers to roll maneuvers when you need them? Mine just kept coming up magic and saves, magic and saves.
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Dolus
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PostPosted: Tue Feb 19, 2013 2:33 pm GMT    Post subject: Reply with quote

I have to admit that I am very impressed with them. Let's hope I can keep this up. Very Happy

Maneuver down to 1 - magic.
Roll for magic.

Fireshadow: 4 Fly
Ashbringer: 3 Magic
Ashbringer: 3 Magic
Ashbringer: 3 ID
Sunflare: 3 Maneuver
Sunflare: 3 Magic

Still have maneuvers in there, but lots of magic still!

3 ID and 9 magic, 8 after palsy. 3 ID is 3 red or 6 blue. I'll take 6 blue. Whoops. Second time I made this mistake, I should've brought blue dragons. Razz

That gives me 14 total magic, and I'll make it 12 blue and 2 red.

I'll cast 2x Lightning Strike. First we'll hit your Elder Dryad. Then we'll hit your Swamp Wizard.
Use the last 2 red for an ash storm on your home.

Let's see where this goes, and then I'll make my second march.
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AC
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PostPosted: Tue Feb 19, 2013 2:59 pm GMT    Post subject: Reply with quote

Eldar Dryad: 3 Save
Swamp Wizard: 2 Magic

Swamp Wizard to DUA.
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Dolus
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PostPosted: Tue Feb 19, 2013 3:36 pm GMT    Post subject: Reply with quote

Second March
Let's try maneuvering the horde:

Pheonix: 4 Seize
Daybringer: 3 ID
Daybringer: 4 Fly
Daybringer: 2 Save
Daybringer: 3 ID
Nightsbane: 2 Maneuver

12 results, -1 for ash storm is 11. Bring it up to 2 if successful.

Either way, magic.
Pheonix: 4 Fly
Daybringer: 4 Missile
Daybringer: 4 Melee
Daybringer: 4 Melee
Daybringer: 3 ID
Nightsbane: 3 Missile

So 3 total. You'll probably like this, but I'll Firebolt your zombie at the frontier.

Reserves
Frontier army to my home, and horde army to reserves.
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AC
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PostPosted: Wed Feb 20, 2013 12:01 am GMT    Post subject: Reply with quote

Pardon me, sir, but you may notice his fleshless form and winning smile and recognize that my fine fellow at the frontier is a Skeleton and not a Zombie! We do not have to tolerate such bigotry!

Also, rolling: 1 Save; he survives. Smile

Rolling for counter-maneuver:
Naiad: ID (2)
Death Mage: 4 Magic
Lich: 3 Melee
Swamp Giant: 4 Save
Eldar Dryad: 3 Save

Total: 2, -1 for Ash Storm, doubled for racial: 2 Maneuver.
My Home up to 2.

Is that end of turn for you?
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Dolus
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PostPosted: Wed Feb 20, 2013 8:26 am GMT    Post subject: Reply with quote

I scoff at your skeleton.

And yes, after my reserves my turn is done.
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AC
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PostPosted: Wed Feb 20, 2013 11:29 pm GMT    Post subject: Reply with quote

************************************************************************
AC
BUA
AC
DUA

AC
Reserve Army
AC
Summoning Pool
*
AC
Horde

AC

(Camouflage)
AC
Home

Dolus' Home

(Temple)
Frontier

(City)
AC's Home

(City)
*Ash Storm*
Dolus
Home


Dolus

Dolus
Horde

*
Dolus
Reserve Army

Dolus
DUA
Dolus
BUA
Dolus
Summoning Pool

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AC
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Joined: 26 Feb 2012
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PostPosted: Wed Feb 20, 2013 11:32 pm GMT    Post subject: Reply with quote

Second Turn
Palsy on your army at your Home expires.
Attempting Mutation with my Home army, targeting one of your Daybringers in Reserves. (I know it's 50/50, but it's all I've got.)
No dragons.
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Dolus
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Joined: 07 Sep 2011
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PostPosted: Thu Feb 21, 2013 10:24 am GMT    Post subject: Reply with quote

Daybringer: 2 Maneuver

And clearly I wasn't thinking about my targets too well. I never should've killed a single swamp stalker unit and then retreat everything to reserves. >_>

Daybringer dies.
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