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Autpost common Stockholder
Joined: 18 Mar 2005 Posts: 471 Location: Vienna

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Posted: Mon Aug 15, 2005 6:06 pm GMT Post subject: |
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Here is the first table. I've chosen a green background for the Corals and pink for the Undead.
If something is wrong, I will correct it tomorrow. |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Mon Aug 15, 2005 6:16 pm GMT Post subject: |
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Hmmmmmmm............
2nd. March:
Well, attempting maneuver at the frontier!
--> 2 from Revenant (feet), not enough, you already have +4 from Wind Walk!
OK, throwing a few bones after your Mages at home! Missile attack!
--> Beautyful roll! !! ZERO!
Spookies shake their heads about their failure and decide to go practicing in the woods where they can't be targeted by those bad blue missile guys . My Horde decides to be brave and face the danger on the battlefield.
Reserve phase: Retreating Campaign and Home army into Reserves!
Horde stays where it is and as it is.
Done! Your turn, Steve!
THANKS FOR THE TABLE, ANDREAS!!!! It's fine, nothing to edit! _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Mon Aug 15, 2005 7:51 pm GMT Post subject: |
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Aalard orders his mages to call upon the elements. A small wave of mana breaths back an Evoker, and sends ice and water to cover the frontier archers. The campaign army moves toward the stones, then fires a blistering barrage at the Undead at the coastline.
1st march: Rolling magic at my home...
8 wands. Breath back the Evoker, put Wall of Ice and Watery Double on the frontier.
2nd march: Move frontier up to 4 Missile unopposed. Shoot you at your home. Rolling...
4 Bullseye, 8 bows, Sharpshooter ID. Bullseye the Heucuva and 2 Apparitions, then 11 hits. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Tue Aug 16, 2005 5:58 am GMT Post subject: |
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| DDiceRC wrote: | | Breath back the Evoker, ...... |
What does that mean?? Oh, I got it! Breath of Life!
Your Watery double and Wall of Ice from the previous turn have expired at the beginning of this turn
| DDiceRC wrote: |
2nd march: Move frontier up to 4 Missile unopposed. Shoot you at your home... |
You mean, you're shooting at my horde at your home, not mine, I guess?? I have no units at my home!
Resolving Bullseye: --> Heucuva and 1 Apparition killed, 1 Apparition saves by ID.
Heucuva and Apparition are moved ro my DUA, bringing back 1 Apparition (stepped damage) _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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chuckpint White Dragon SFR President Site Admin
Joined: 10 Jan 2005 Posts: 9187 Location: Evanston, IL

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Posted: Tue Aug 16, 2005 6:20 am GMT Post subject: |
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| Deeghter wrote: | | Your Watery double and Wall of Ice from the previous turn have expired at the beginning of this turn. |
Nope, Watery Double expires at the end of the turn... _________________ You can never have too many dice.
First Place at the first ever Daemon Dice sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice, 20,000 Daemon Dice, and others (too many to count). |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Tue Aug 16, 2005 3:53 pm GMT Post subject: |
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Yes, I meant your army at my home. I have it in the right place-Ijust typed it wrong!
I will still have the Wall of Ice and Watery Double from this turn up, but the previous ones will be completely expired at the end of my turn (with the WD).
Did you resolve the remaining damage from my missile attack after the Bullseye? _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Tue Aug 16, 2005 4:04 pm GMT Post subject: |
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| DDiceRC wrote: |
Did you resolve the remaining damage from my missile attack after the Bullseye? |
Sorry, not yet, I will now:
Rolling for saves: --> 6 shields and a Wraith ID = 7
4 casualties: I choose 2 Spectres, bringing back 1 Apparition and 1 Skeleton (stepped damage). _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Tue Aug 16, 2005 5:05 pm GMT Post subject: |
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Send Evoker from reserves to frontier. Retreat from my home. Done. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Tue Aug 16, 2005 5:33 pm GMT Post subject: |
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First March:
Rolling minor first:--> It came what had to come! Revolt!
Saves and melee of my Horde halved until beginning of next turn!!!
Minor is buried.
Rolling for magic: --> Wraith ID and Apparition ID plus 2 icons from second Apparition, IDs doubled = 6
Reanimating 1 Heucuva! (Yes!! One entire Heucuva!!)
2nd March:
Rolling Reserves for Magic: --> 1 icon from Apparition. Expires unused.
Reserve phase:
Retreating everything in Reserves, Revolt effect expires (no Horde existant anymore!) _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Tue Aug 16, 2005 6:02 pm GMT Post subject: |
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Aalard and his mages call for magic support. An Enchanter is revived, and ice forms at the frontier. A nearby woods emboldens the archers, so they reach for their swords for no apparent reason. The mages join the archers at the frontier.
1st march: Rolling reserve magic...
4 Cantrip, 8 wands, 1 Evoker ID=13. Breath of Life the Enchanter, Wall of Ice on the frontier. 1 point expires.
2nd march: Maneuvering unopposed. Bring in a minor woods...melee! Oh, boy! Nothing to shoot at.
All reserves to the frontier. Done. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Wed Aug 17, 2005 4:15 pm GMT Post subject: |
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Aalard looks around for his troops, but they seem to have disappeared into the woods. Muttering under his breath, he leaves camp there while he looks for them.
Rolling minor...LOST!
Leave everyone where they are. Done. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Wed Aug 17, 2005 4:45 pm GMT Post subject: |
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I got a little confused with your spells. . Watery Double and Wall of Ice have expired, right?
I buried your minor.
1st March:
Rolling Reserves for magic --> 13 icons from Vampire, 3 Heucuvas and 1 Apparition + Spectre ID, Wraith ID = 16
Reanimate Vampire, reanimate Spectre, 1 point expires unused.
Reserve phase:
Move all to frontier!
_________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Wed Aug 17, 2005 5:21 pm GMT Post subject: |
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Yep, all expired, and the minor is buried.
Sharpshooter Danale orders a volley at the onrushing Undead horde. Arrows fly thick and fast.
Rolling missiles against you at the frontier...
11 bows, 10 total IDs from various dice=21 incoming. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Wed Aug 17, 2005 5:36 pm GMT Post subject: |
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Ouch! Time to pray again....
Rolling for saves:--> 11 shields from 2 Apparitions, 1 Heucuva, 1 Vampire and the Minor Death. Additionally I got Revenant, Spectre and 2 Wraith IDs for a total of 17. Not bad but not good enough! 4 casualties. I choose:
1 Heucuva and two Apparitions.
Heucuva knows the way, the other two simply have to toddle behind... They stop at a roadsign that sais "DUA, BUA, USA and YMCA".
Heucuva scratches his head and decides for DUA then. _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Thu Aug 18, 2005 8:35 am GMT Post subject: |
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Aalard has an idea...but it will require time. The Selumari retreat to put it in play.
Retreat all units. Done. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Thu Aug 18, 2005 9:53 am GMT Post subject: |
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Now, what are those blue skinned runarounds up to again?? The Undead are a little confused about the Coral Elves leaving the terrain again. So they decide to have a palaver, discussing what to do next. Minor Death, nicknamed "Skully" by the way, returns from a little walk he had taken due to pure boreness and reports that he has found the remains of a small settlement, consisting of just a few ruins but perfectly suitable as a camp. They decide to transfer their troops to that small village.
Upon arrival Tarutha feels a strong astral presence. Perfect! This is the chance to make a surprising tactical move. Hopefully they will be able to take advantage of the dark mana waving through the remains of this village which once must have been a beautyful place to live at.
Nobody noticed the small and rotten wooden sign at the village's entrance: Hicksville!!
1st March:
Maneuvering unopposed at the frontier, bringing in a minor swampland village!
Roll, roll --> magic!
Rolling campaign army for magic: --> Just great! 3 icons from a Heucuva and a Spectre and Skeleton ID!
Tarutha was just about to yell a curse which wouldn't be suitable for being published here when she discovered the town sign. Well, that explained everything!!! She decides to use the little mana available to do what the settlers did a long time ago: get the heck out of here!!!!
Doubling IDs for a total of 9 magic.
I cast Night Moves on my army, giving it another maneuver!
Turning terrain up to 5, melee.
Reserve phase:
Retreating everything back into reserves, except Mummy and "Skully"! _________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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ddicerc rare Public Relations Director Esteemed Author
Joined: 25 Jan 2005 Posts: 3238 Location: East Brunswick, NJ, USA

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Posted: Thu Aug 18, 2005 4:25 pm GMT Post subject: |
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Thoroughly puzzled, the Selumari shrug and go home.
No sense rolling for magic. All reserves to my home. Done. _________________ Steve "DDice" Braun
The Diceman's Gaming Pages: http://ddicerc.weebly.com
2014-2015 U.S. National Champion
(Just when you thought it couldn't get any worse...) |
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Deeghter rare
Joined: 03 Mar 2005 Posts: 2553 Location: Lost

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Posted: Thu Aug 18, 2005 5:04 pm GMT Post subject: |
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1st March:
Rolling minor: --> melee
Maneuvering frontier unopposed. Turning terrain up to 6, melee.
2nd March:
Rolling Reserves for magic: --> Vampire, Revenant, Spectre IDs and 7 icons from Vampire and 2 Apparitions = 14
1 x Nightmoves on my campaign army, giving it one more maneuver again.
Turning frontier up to 7, melee.
1 x Fade on Minor Death at frontier.
2 points expire unused.
Reserve phase:
Moving 1 Vampire and 2 Spectres to my home terrain and the rest join Mulder and Scully.....ahmmmm, sorry.....Mummy and "Skully" at the frontier.
_________________
Mr. Green Fan Club President
Forum Games Record: W 5 / L 10
www.dragondicer.com
SFR's German electro-punk-bluegrass artist Deeghter @@ My S&JW Memorial Space! Tanx, Steve! |
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