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Multiplayer Daemon Dice™
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10794
Location: Cumming, GA - USA

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PostPosted: Mon Jun 24, 2013 10:52 am GMT    Post subject: Reply with quote

That is part of the power of ROT, you don't have an opportunity (other than mouth) to recover prior to the stun becoming a wound...

Go ahead and make the roll and then lets just stop this game.
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piMaster
rare
Stockholder



Joined: 16 Jan 2005
Posts: 3235
Location: Rockford, IL

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PostPosted: Mon Jun 24, 2013 3:18 pm GMT    Post subject: Reply with quote

Start of my turn:
piMasterActive Wounded
Poison: 0

Pure-Breed
Frost

No minus to apply, so
Roll

(Arm)

(Arm)

(Shell)

Nothing to recover.
Defenses:
Shell against mouth plus
Shell against arm plus
Block against mouth

Suffer three stuns: two shells and an arm (the ones used in the defense).

Attacks:
Tail
Tail
Mouth Plus
Mouth
Stun
4 Minuses

End of my turn.
piMasterActive StunnedWounded
Poison: 0

Pure-Breed
Frost

( Arm )

( Shell )
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10794
Location: Cumming, GA - USA

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PostPosted: Tue Jun 25, 2013 9:16 am GMT    Post subject: Reply with quote

ok, just to see I rolled to see if I could defend that. with an amazing roll I did.

And I would Rot a Shell. I think that tips the balance. It might be hard for me to recover, but it becomes impossible for you to.

I think either of us could win based on the randomness of the dice, but lets just call it.

A good game everyone! I think it was informative for a lot of people and the multi-player aspect makes it a different game.

This is my daemons roll:
ActiveMinusesGrabbingGrabbedStunnedWounded
Daemon
Rolled

Use this link to clone this daemon or update it or take next turn.
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Dolus
rare



Joined: 07 Sep 2011
Posts: 1307
Location: San Diego, CA

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PostPosted: Tue Jun 25, 2013 11:50 am GMT    Post subject: Reply with quote

A kept thinking I made a horrible daemon for this game. But then I kept remembering I specifically went for body parts that would invoke various rules and potential issues/easy to forget rules for the two breeds that will be released first. Razz My stingers were always first to go as they were the most useless and I didn't want to lose them to getting wounded.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Tue Jun 25, 2013 5:12 pm GMT    Post subject: Reply with quote

Same here. The only reason why I still went moderately aggressive on die-selection is because I thought I made a morngrel. That power would have made a tremendous difference (four recoveries at the very least if my mind serves me correctly).
It turns out that the game progresses much like a multiplayer dragon dice game: the most defensive player doesn't lose. And from that he quickly ends up the last man standing. Daemon Dice is just slightly less dimensional about it. Perhaps politics could have made a difference, though because you get more turns as you get attacked more, I'm really not sure this actually works for Daemon Dice.


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