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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Fri Apr 13, 2012 4:06 pm GMT Post subject: |
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Counter maneuver: I got as far as 25 maneuver, so down to 2 it goes.
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 4
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
*hide* | | Matthias Maccabeus
Home Army
*hide* Woods
*Dancing Lights*
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
Woods | | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: Dancing lights expires
- Initial Effects Phase: no
- Dragon Attack Phase: no
- First March: @ your home
Minor terrain:
Maneuver: yes, 23 should be enough to move about as I please. I'll turn the terrain to 3 again.
Action: magic
    
    
Result: 21 magic
14 red - summon my both red wyrms to the frontier
6 blue - lightning strike on your owl-folk
- Reserve Phase:
Retreat: My Fireshadows, the Shadowchasers and mages move to the reserves.
- Spell and effect expiration: none
End my turn
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 4
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
*hide* | | Matthias Maccabeus
Home Army
*hide* Woods
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
Woods | | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Fri Apr 13, 2012 5:40 pm GMT Post subject: |
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Dispel -
Owl-folk: Dispel Magic (Good timing to finally hit it)
Go ahead and roll the dragons. My antelope is a tough cookie! _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sat Apr 14, 2012 2:32 am GMT Post subject: |
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My 1000th post! Yay! And what better way to ceberate my 1000th post on the Dragon Dice forums than to roll some dragons
 
Result: 9 damage and one belly.
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sat Apr 14, 2012 6:56 am GMT Post subject: |
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My antelope dies
1st March- Magic in Reserves
Badger-folk: 2 Save
Badger-folk: 2 ID
Buffalo-folk: 3 Melee
Buffalo-folk: 4 Maneuver
Elephant-folk: 4 Trample
Horse-folk: 2 Save
Leopard-folk: 2 ID
Leopard-folk: 2 Save
Owl-folk: 4 Magic
Weasel-folk: 1 Magic
Weasel-folk: 2 Magic
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Wolverine-folk: 4 Magic
Wolverine-folk: 3 ID
18 Magic -
Wind Walk x 4 on my home army
Hide on the weasel at my home
2nd March - at home - maneuver attempt
Highland Woods: Double Maneuvers
Gold Dragonfoal: Belly
16 total (If I win it's going down to 2)
No action possible since weasel is hidden
Reserves
All my non mages to your home.
EoT _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sat Apr 14, 2012 10:36 am GMT Post subject: |
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I oppose the maneuver:
  

Result: 10 maneuver, terrain gets turned to 2 again.
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 5
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
*hide* Woods
*Wind Walk* x 4
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
Woods | | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: none
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ reserves
Action: magic
    

Result: 16 magic
8 blue - Wind Walk x 2 on my army at your home
6 red - Flashfire x 2 on my army at your home
- Second March: @ your home
Maneuver: yes

  
Result: 16 maneuver
Action: Magic, regardless of the outcome (I'll turn it to 3)
  
Flashfire: 
Result: 0 magic
- Reserve Phase:
Reinforce: My reserves move to your home, save for the Shadowchasers, who stay where they are.
Retreat: My Gorgons move to reserves.
- Spell and effect expiration: none
End my turn
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 5
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
*hide* Woods
*Wind Walk* x 4
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
Woods
*Wind Walk* x 2
*Flashfire* x 2 | | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 12:22 am GMT Post subject: |
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Counter maneuver against 16 -
Gold Dragonfoal: Belly
16 with windwalk x 4 - tie goes to you - up to 3 it goes.
------------
Feralization - Antelope to my horde
1st March - Magic in Reserves -
Badger-folk: 2 Magic
Badger-folk: 2 Save
Owl-folk: 4 Fly
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Wolverine-folk: 4 Magic
Wolverine-folk: 2 Save
8 Magic -
Wind Walk x 2 on Home army
2nd March - unopposed Maneuver to 3 with horde.
Reserves -
Mages to my Home
My Horde to Reserves - EoT _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 3:03 am GMT Post subject: |
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What a strange maneuvering game this is. Every time I think I've figured out where you're going, you're going somewhere else. I'm very much interested in hearing your thoughts about this when the game is done.
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 6
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
Woods
*Wind Walk* x 2
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
Woods
*Wind Walk* x 2
*Flashfire* x 2 | | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: Wind Walk and Flashfire expire
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ my reserves
Action: magic
Result: 0 magic
- Second March: @ your home
This might not end well for me.
- Reserve Phase:
Reinforce: My reserves move back to your home.
- Spell and effect expiration:
End my turn
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 6
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
Woods
*Wind Walk* x 2
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 7:20 am GMT Post subject: |
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Ha! I was thinking something similar -
(My Antelope is in reserves)
1st March - Maneuver attempt at home
Highland Woods: Magic
Badger-folk: 2 Magic
Badger-folk: 2 Save
Gold Dragonfoal: 1 Maneuver
Owl-folk: 4 ID
Weasel-folk: 1 Magic
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 Magic
Wolverine-folk: 3 Melee
Wolverine-folk: 2 Save
Pretty sure you can stop 5 (otherwise up to 4 it goes)
Magic action -
Badger-folk: 2 Magic
Badger-folk: 3 Melee
Owl-folk: 4 Magic
Weasel-folk: 1 Save
Weasel-folk: 1 Melee
Weasel-folk: 1 Melee
Weasel-folk: 1 Save
Weasel-folk: 1 Magic
Wolverine-folk: 3 ID
Wolverine-folk: 4 Cantrip
11 + 3 ID
2 ID To path a non magic producing Weasel to the Frontier
1 ID to Hide the Antelope
6 - Lightning Strike Gorgon
2 - Hide Weasel at home
3 - summon foal
2nd March - unopposed Maneuver to 6 at the campaign
Reserves -
Hidden Antelope to my home
Everything to Reserves except my hidden weasel
EoT _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 8:49 am GMT Post subject: |
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Counter maneuver:
   
       
Result: 16 maneuver, attempt opposed
Gorgon save roll:
Before I start my turn I would like to ask you about your reserve movements - do I understand it correctly that you want to keep the Weasel at the frontier and everything else to reserves?
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 9:45 am GMT Post subject: |
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Hidden Antelope and Weasel at home. Everything else in reserves. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 10:31 am GMT Post subject: |
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Ah, that makes a lot more sense.
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 7
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
*hide* *hide* Woods | | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: none
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ my home
Maneuver: no
Action: magic
   
    
Result: 18 magic
6 red - Red elemental blast to remove both Hides
6 red - Firebolt for 2 damage on the Antelope-folk
6 red - Firebolt for 2 damage on the Weasel-folk
Both units die, sending the minor terrain to the BUA and the dragonkin to the summoning pool
- Reserve Phase: nothing
- Spell and effect expiration: none
End my turn
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 7
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 10:43 am GMT Post subject: |
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I was wondering when the elemental blast was coming....
Only March - Reserves - Magic
Badger-folk: 2 Save
Badger-folk: 2 Save
Buffalo-folk: 3 Maneuver
Buffalo-folk: 4 Maneuver
Elephant-folk: 4 Save
Horse-folk: 2 Maneuver
Leopard-folk: 2 Save
Leopard-folk: 2 Maneuver
Owl-folk: 4 Magic
Weasel-folk: 1 Melee
Weasel-folk: 1 Magic
Weasel-folk: 1 Magic
Weasel-folk: 1 Save
Wolverine-folk: 2 Save
Wolverine-folk: 4 Magic
10 Magic - Hide on a Wolverine for 6. Hide on a Badger for 4.
Reserves - all but hidden Wolverine and Badger moves to my home. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 1:28 pm GMT Post subject: |
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Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 8
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
*Hide* *hide* | Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
| | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: none
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ your home
Maneuver: no
Action: Magic
    
   
Result: 21 magic
6 red - Dancing lights on your army at your home
6 blue - Lightning bolt on the Owl-folk
6 blue - Lightning bolt on the Elephant-folk
3 red - Summon red dragontroop
- Reserve Phase: nothing
- Spell and effect expiration: none
End my turn
Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 8
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
*Hide* *hide* | Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
* *
*Dancing Lights* | | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 4:30 pm GMT Post subject: |
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Dispel -
Owl-folk: Dispel Magic
Save Elephant -
Elephant-folk: 4 Trample
Elephant to DuA
----------------
Feralization - Weasel to Home
1st March - Magic in reserves -
Badger-folk: 2 Magic
Wolverine-folk: 4 Cantrip
Path the Weasel to Frontier for 4
2nd March - unopposed to 7 melee at frontier.
Reserves - All Mages to Reserves.
EoT _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 4:56 pm GMT Post subject: |
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Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 9
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
*Dancing Lights* | | DialFforFunky's Home
Tower
| | Frontier
Castle
| | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: Dancing lights expires
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ my home
Maneuver: yes, I've got 12
 
         
Result: 12 maneuver, if successful I'll turn down to 2
Action: Magic
  
     
Result: 12 magic
6 red - dancing lights at our army in reserves
6 blue - lightning strike at your owl-folk
- Reserve Phase: none
- Spell and effect expiration: none
End my turn
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 5:12 pm GMT Post subject: |
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Counter Maneuver -
Buffalo-folk: 3 ID
Buffalo-folk: 3 Maneuver
Horse-folk: 2 Maneuver
Leopard-folk: 2 Save
Leopard-folk: 3 Melee
8 total
Dispel -
Owl-folk: 4 ID
Owl Save Roll -
Owl-folk: 4 Fly
-------------------------
Feralization - Buffalo to an Elephant at my home
1st March - Magic in Reserves
Badger-folk: 2 Magic
Badger-folk: 2 ID
Owl-folk: 4 Magic
Weasel-folk: 1 Melee
Weasel-folk: 1 Melee
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Wolverine-folk: 3 ID
Wolverine-folk: 4 Magic
16 (Dancing Lights) - 8
Path Elephant to Frontier for 4
Path Buffalo to Frontier for 4
2nd March - unoppposed maneuver to 8 at Frontier (Will Take a City)
Reserves - All mages to Frontier _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 5:33 pm GMT Post subject: |
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Turn Sequence: Matthias Maccabeus, DialFforFunky
Turn 10
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Matthias Maccabeus
BUA
| | Matthias Maccabeus
DUA
| | Matthias Maccabeus
Reserve Army
| Matthias Maccabeus
Summoning Pool
| | * | | Matthias Maccabeus
| | Matthias Maccabeus
| | Matthias Maccabeus
Home Army
| | DialFforFunky's Home
Tower
| | Frontier
Castle
(City) | | Matthias Maccabeus's Home
Temple
| | DialFforFunky
Home Army
| | DialFforFunky
| | DialFforFunky
| | * | | DialFforFunky
Reserve Army
| | DialFforFunky
Summoning Pool
| | DialFforFunky
DUA
| DialFforFunky
BUA
|
- Spell and effect expiration: Dancing Lights Expires
- Initial Effects Phase: none
- Dragon Attack Phase: none
- First March: @ my home
Maneuver: no
Action: magic
   
    
Result: 18 magic
6 red - Dancing lights on your army at the frontier
6 blue - Lightning bolt on your Owl-folk
6 blue - Lightning bolt on your Elephant-folk
- Reserve Phase: none
- Spell and effect expiration: none
End my turn
Dragon Attack: 
F _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 5:38 pm GMT Post subject: |
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Do I promote before the breath for treasure chest?
Edit -
Dispel Roll -
Owl-folk: 4 Magic
Save Rolls (Lightning Strike)
Elephant-folk: 4 Save
Owl-folk: 4 Fly
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Feralization
Leopard to Buffalo at home
Antelope to Frontier
City -
Antelope to Leopard. _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Apr 15, 2012 5:49 pm GMT Post subject: |
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Found the answer on page 9:
| Quote: | Step 3: Resolve all Breaths.
Note that armies with Dragonslayers in them are immune to all dragon breaths and armies with Dragonhunters in them are immune to the breath of dragons that match the color of the Dragonhunter.
Step 4: Resolve all Treasures.
If a dragon rolled a Treasure icon, you may promote a unit now. |
F
edit: I'm off to bed again! Good night! _________________ 717 |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Sun Apr 15, 2012 6:01 pm GMT Post subject: |
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Thanks Funky, you are much quicker at finding that stuff than I am! Good night!
So for Breath -
Leopard / Buffalo
Buffalo-folk: 2 Save
Leopard-folk: 3 Melee
Leopard to the BuA
Treasure - Promote Badger to Buffalo
Ok just to keep track of everything -
Home should be Leopard / Horse / Buffalo
BuA - Leopard
DuA - Badger / Antelope
Frontier - Everything else
(Man that was 3 promotions in one turn - Feralize / City / Treasue)
Against Dragons -
Badger-folk: 2 Save
Buffalo-folk: 4 Counter
Elephant-folk: 4 ID
Owl-folk: 4 Magic
Weasel-folk: 1 Melee
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Wolverine-folk: 4 Cantrip
Wolverine-folk: 4 Magic
4 Saves x 2 = 8
1 Melee + 4 Counter + 6 ID = 11 (Kill one Dragon) Promote Weasel to Badger - Make that 4 promotions...
Cantrip - Wind Walk on Home
1st March - Magic at Frontier
Badger-folk: 2 Magic
Badger-folk: 2 Save
Buffalo-folk: 4 Counter
Elephant-folk: Trumpet
Owl-folk: 4 Fly
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 2 Magic
Weasel-folk: 1 I
Wolverine-folk: 2 Save
Wolverine-folk: 4 Magic
8 Magic / 2 ID - Dancing Lights 3 Magic / 2 ID
So 7 Total - Wind Walk on Home for 4. Summon troop for 3.
2nd March
Maneuver attempt with Home
Buffalo-folk: 3 Melee
Horse-folk: 2 ID
Leopard-folk: 2 Maneuver
4 + 8 = 12
Going to 3 if I win - Magic action either way -
Buffalo-folk: 3 Maneuver
Horse-folk: 3 Melee
Leopard-folk: 2 Save
No Reserves - EoT (Holy Smokes that was a lot...I probably screwed something up somewhere) _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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