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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Tue Feb 12, 2013 6:40 pm GMT Post subject: |
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counter maneuver with hord
Death Knight: 3 Scare
Dracolich: 4 Rend
Ghost: 3 Save
Ghoul: 1 ID
Lich: 4 Cantrip
Mummy: 3 Save
Zombie: 1 Save |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 11:24 am GMT Post subject: |
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ok i only see 5 so i will go up to 8 and cast some magic
Gold Medallion: TSR Logo
Weasel-folk: 1 Magic
Weasel-folk: 1 Melee
Weasel-folk: 1 Magic
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 2 Magic
Weasel-folk: 2 Magic
TSR Logo (lets me bring back 4 points of health and roll them)
Weasel-folk: 2 Magic
Weasel-folk: 2 Magic
Weasel-folk: 1 Magic
Weasel-folk: 2 Magic
total 13
ill bring in my gold dragon champion for 12 and call it good.
reserves all to my home.
end of turn.
(ill make the map and put it in my next post.) _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 11:31 am GMT Post subject: |
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Turn Sequence: Shizzle, Ncorns94
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Shizzle
BUA
| | Shizzle
DUA
| | Shizzle
Reserve Army
| Shizzle
Summoning Pool
| | * | | Shizzle
hord
| | Shizzle
campaign
| | Shizzle
Home Army
 | | Ncorns94's Home
3 Magic | | Frontier
7 Melee | | Shizzle's Home
Shizzle's | | Ncorns94
Home Army
| | Ncorns94
| | Ncorns94
| | * | | Ncorns94
Reserve Army
| | Ncorns94
Summoning Pool
| | Ncorns94
DUA
| Ncorns94
BUA
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_________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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Matthias Maccabeus rare
Joined: 18 Mar 2011 Posts: 1551 Location: Nebraska

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Posted: Wed Feb 13, 2013 1:38 pm GMT Post subject: |
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Going easy on him eh? _________________ HeroScape - Tree Town Open Champion (2008, 2016), Nebraska Skirmish Champion (2008, 2010) GenCon LightWeight Champion (2009), GenCon General Wars (Aquilla Champion 2009) GenCon Unique Hero Champion (2009, 2010)
Dragon Dice - Gen Con Worlds Champion 2011, 2012, 2016, 2017 O Town 2013 Overall Winner |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 2:11 pm GMT Post subject: |
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He wants to try out the undead and I didn't want to crush him...............just yet. _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 2:40 pm GMT Post subject: |
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first march
maneuver with campaign up to 8
roll for magic
Death Knight: 3 ID
Ghast: 3 Magic
Revenant: 2 ID
Skeletal Steed: 4 Save
total: 8
ill cast restless dead to my hord. (Target any army. Until the beginning of your next turn, add four maneuver results to the target army.) then ill cast finger of death on your dragonkin champion.
end of first march
second march with hord
maneuver attempt down to 7
Death Knight: 3 ID
Dracolich: 4 Fly
Ghost: 4 Maneuver
Ghoul: 1 ID
Lich: 4 Cantrip
Mummy: 3 Melee
Zombie: 1 Melee
total 16 (including restless dead)
then ill melee attack with hord
Death Knight: 3 ID
Dracolich: 4 Rend, 4 Fly
Ghost: 3 Melee
Ghoul: 1 ID
Lich: 3 ID
Mummy: 3 Melee
Zombie: 1 Melee
total: 18 melee incoming
reserves
ill drop my home army back to reserves.
end of turn |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 2:43 pm GMT Post subject: |
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Finger of death is 4 points of 1 point of unit so to kill my champion cost 12 magic to kill. If you would like to pick a new spell that's fine. _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 2:48 pm GMT Post subject: |
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| correction: ill finger of death one of ur one pointers. |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 3:02 pm GMT Post subject: |
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from text you picked a mage to kill
counter maneuver
Antelope-folk: 1 Save
Antelope-folk: 1 Save
Antelope-folk: 1 Melee
Antelope-folk: 1 Save
Antelope-folk: 1 Save
Antelope-folk: 1 Maneuver
Antelope-folk: 1 Save
Gold Dragonkin Champion: 4 ID
Gold Medallion: 4 Flurry
Lynx-folk: 2 Melee
Lynx-folk: 1 Melee
Lynx-folk: 2 Melee
Lynx-folk: 1 Maneuver
Lynx-folk: 1 Save
Lynx-folk: 1 ID
Lynx-folk: 1 Maneuver
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 2 Magic
Weasel-folk: 1 Magic
Weasel-folk: 1 Magic
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 Magic
Weasel-folk: 1 Melee
Weasel-folk: 2 Magic
Weasel-folk: 1 Save
total 10 x 2 (due to 8 face) = 20
so it will stay at 8
save roll
Antelope-folk: 1 Save
Antelope-folk: 1 Save
Antelope-folk: 1 Maneuver
Antelope-folk: 2 Maneuver
Antelope-folk: 2 Maneuver
Antelope-folk: 1 ID
Antelope-folk: 1 Maneuver
Gold Dragonkin Champion: 4 Fly
Gold Medallion: Wayfare
Lynx-folk: 1 Melee
Lynx-folk: 1 Melee
Lynx-folk: 1 Maneuver
Lynx-folk: 1 Melee
Lynx-folk: 2 Melee
Lynx-folk: 1 Melee
Lynx-folk: 1 Melee
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 2 Magic
Weasel-folk: 1 ID
Weasel-folk: 1 Magic
Weasel-folk: 1 ID
Weasel-folk: 1 Melee
Weasel-folk: 1 Melee
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 Melee
Weasel-folk: 1 Melee
total 15 x 2 (due to 8 face) +4 (dragon champion auto saves) = 34
counter attack
Antelope-folk: 1 Save
Antelope-folk: 1 ID
Antelope-folk: 1 Save
Antelope-folk: 1 Melee
Antelope-folk: 2 Maneuver
Antelope-folk: 1 Save
Antelope-folk: 1 Maneuver
Gold Dragonkin Champion: 4 Smite
Gold Medallion: 4 Sortie
Lynx-folk: 1 ID
Lynx-folk: 1 Save
Lynx-folk: 1 Save
Lynx-folk: 2 Melee
Lynx-folk: 1 Maneuver
Lynx-folk: 1 ID
Lynx-folk: 1 Melee
Weasel-folk: 1 Melee
Weasel-folk: 1 Magic
Weasel-folk: 2 Magic
Weasel-folk: 1 Magic
Weasel-folk: 1 Magic
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 Melee
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 Melee
Weasel-folk: 1 Melee
Weasel-folk: 1 Save
total 17 incoming with 4 smite (you have to take the smite before you roll for saves and its auto kill. so its four points worth killed no save roll) _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 3:15 pm GMT Post subject: |
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my lich and ghoul will go to dead caused by ur smite.
counter save roll
Death Knight: 3 ID
Dracolich: 4 Save
Ghost: 3 ID
Mummy: 3 ID
Zombie: 1 Melee
total: 13
so i take 4 so ill send my dracolich to dead |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 3:41 pm GMT Post subject: |
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1st march magic
Antelope-folk: 1 Maneuver
Antelope-folk: 1 ID
Antelope-folk: 2 Maneuver
Antelope-folk: 1 Save
Antelope-folk: 1 Save
Antelope-folk: 1 Melee
Antelope-folk: 2 Maneuver
Gold Medallion: TSR Logo
Lynx-folk: 1 Melee
Lynx-folk: 1 Melee
Lynx-folk: 1 ID
Lynx-folk: 1 ID
Lynx-folk: 1 ID
Lynx-folk: 1 Save
Lynx-folk: 1 Melee
Weasel-folk: 1 Save
Weasel-folk: 1 Melee
Weasel-folk: 1 ID
Weasel-folk: 1 ID
Weasel-folk: 1 ID
Weasel-folk: 2 Magic
Weasel-folk: 1 ID
Weasel-folk: 1 Save
Weasel-folk: 1 ID
Weasel-folk: 1 ID
Weasel-folk: 1 Magic
Weasel-folk: 2 Magic
Weasel-folk: 1 Magic
Weasel-folk: 2 Magic
TSR Logo brings back my 4 weasels
Weasel-folk: 1 Save
Weasel-folk: 1 Save
Weasel-folk: 1 Magic
Weasel-folk: 1 Magic
total magic 10 ids + 10 = 30 blue or gold magic.
ill hit your stead and your fenhound with lightning strike for 12
ill bring in my gold dragonchamp for 9
ill hit the ghost with a lightning strick for another 6
and a hail storm on your reserves.
so things you need to roll.
lightning strike rolls (lighting strike, target an unit that unit must generate saves or is killed.)
your stead
your fenhound
and your ghost
hail storm.
all of your reserves after you roll for the lightning strike. _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 3:41 pm GMT Post subject: |
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| with my special ability im bringing my 3pt lich from my dua to my hord since i lost my 4pt dracolich. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 3:45 pm GMT Post subject: |
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Fenhound: 4 ID
Ghost: 3 Melee
Skeletal Steed: 4 Maneuver
fenhound saved.
reserve roll
Fenhound: Dispel Magic
Skeleton: 1 Save
Wraith: 1 Maneuver
Zombie: 2 Melee |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 3:47 pm GMT Post subject: |
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| ghoul comes back to hord from dua with special ability |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 4:03 pm GMT Post subject: |
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alright two things. i didnt know your hound has dispel magic on it. so if i target the army with that than you get to roll your hound and see if you can stop my magic from happening. 2 it would be awesome if you post what you kill off so i dont have to spend 20 mins trying to find out.
i guess one more thing. seeing how i have a temple you cant hurt my army with black magic. see i messed up on both sides.
no reserves for me
EoT
Turn Sequence: Shizzle, Ncorns94
| ***************** | ** | ***************** | ** | ***************** | ***************** | | Shizzle
BUA
| | Shizzle
DUA
| | Shizzle
Reserve Army
| Shizzle
Summoning Pool
| | * | | Shizzle
hord
| | Shizzle
campaign
| | Shizzle
Home Army
  | | Ncorns94's Home
3 Magic | | Frontier
Ncorns94's | | Shizzle's Home
Shizzle's | | Ncorns94
Home Army
| | Ncorns94 campaign
| | Ncorns94 hord
| | * | | Ncorns94
Reserve Army
 | | Ncorns94
Summoning Pool
| | Ncorns94
DUA
  | Ncorns94
BUA
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_________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 4:09 pm GMT Post subject: |
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First March with campaign
Roll for magic
Death Knight: 3 ID
Ghast: 2 ID
Revenant: 2 Maneuver
total: 5 magic
im going to cast 2 evil eyes on your home army
(Target any enemy army. Until the end of your next turn, subtract one save result from the target army. Multiple castings
increase the effect or target another army.)
second march with hord
magic roll
Death Knight: 3 ID
Ghoul: 2 ID
Lich: 3 Magic
Mummy: 3 ID
Zombie: 1 ID
total: 12
Im going to summon my dragonkin champion to my hord.
reserves
im going to move all my reserves to my campaign army and move my hord to reserves.
end of turn. |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 4:12 pm GMT Post subject: |
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Alright a couple things. You can't target my army with black magic. So no evil eye. 2nd its my 8 face so you can only melee with you Hord. Also your ids double now seeing how you have dead. One more. If you summon a dragon kin to an army and leave the dragon kin goes back to your summoning pool _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 4:16 pm GMT Post subject: |
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| instead of evil eye ill summon my dragonhero to my campaign army |
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Shizzle common
Joined: 10 Sep 2012 Posts: 373 Location: Nebraska

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Posted: Wed Feb 13, 2013 4:31 pm GMT Post subject: |
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| ncorns94 wrote: |
second march with hord
magic roll
Death Knight: 3 ID
Ghoul: 2 ID
Lich: 3 Magic
Mummy: 3 ID
Zombie: 1 ID
total: 12
Im going to summon my dragonkin champion to my hord.
end of turn. |
alright sorry i might have been a little confused on the phone.
you cant cast magic with this army but you can attack. we discussed the two DK but you dont have enough magic to brin them in.
you do have 10 magic tho seeing how you have dead that you can double with. so you can bring in your champ or your spy or your hero. champ and spy cost 9 and hero cost 6. but you cant bring in your champion because it cost 12. _________________ dragon dice- Gen Con, 2012 winner of Fire in the sky, and Stay on the path. |
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ncorns94 dragonfoal
Joined: 12 Feb 2013 Posts: 23 Location: omaha

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Posted: Wed Feb 13, 2013 4:36 pm GMT Post subject: |
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| on my first march i rolled for magic with my campaign army. i got 5 magic i summond my dragon hero with tht for 3. on my second march i rolled for magic with my hord and got 12 and summoned my dragon champion to my campaign army for 12. |
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