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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Fri Sep 16, 2011 11:49 am GMT Post subject: Dutch Order Starter Sealed 3-Way |
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A little game to take our new dice out for a spin: a 3-way battle with the starters we received, no modifications. Good luck and enjoy!
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| Wietmarschen
| | DialFforFunky
| DutchJohn's Home
| *
* | | DutchJohn
| Wietmarschen
| | DutchJohn
| Wietmarschen
Home Army
| | Wietmarschen
Reserve Army
| Wietmarschen
BUA
| | DialFforFunky
| Frontier
| | DialFforFunky
| Wietmarschen's Home
| | Wietmarschen
Summoning Pool
| Wietmarschen
DUA
| *
* | | DutchJohn
| Wietmarschen
| | DialFforFunky
Home Army
| DialFforFunky's Home
| | * | | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | DialFforFunky
BUA
| DialFforFunky
DUA
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F _________________ 717 |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Sun Sep 18, 2011 12:15 pm GMT Post subject: |
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Here is my army from the dwarf/goblin starter:
1 sergeant
1 sentry
1 crossbowman
1 pony rider
2 theurgist
1 thaumaturgist
1 wizard
1 roc
1 cutthroat
3 thug
1 slingman
1 mugger
1 wolfrider
1 wardog rider
1 deathmage
1 harpy
blue drake
ivory wyrm
coastland city
highland tower
swampland tower
flatland city |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Sun Sep 18, 2011 1:09 pm GMT Post subject: |
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It seems a little dwarf has gotten lost as I count only 9 of them...
By the way, some of your dice scare me. A lot.
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| Wietmarschen
| | DialFforFunky
| DutchJohn's Home
| *
* | | DutchJohn
| Wietmarschen
| | DutchJohn
| Wietmarschen
Home Army
| | Wietmarschen
Reserve Army
 | Wietmarschen
BUA
| | DialFforFunky
| Frontier
| | DialFforFunky
| Wietmarschen's Home
| | Wietmarschen
Summoning Pool
| Wietmarschen
DUA
| *
* | | DutchJohn
| Wietmarschen
| | DialFforFunky
Home Army
| DialFforFunky's Home
| | * | | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | DialFforFunky
BUA
| DialFforFunky
DUA
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F _________________ 717 |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Sun Sep 18, 2011 11:31 pm GMT Post subject: |
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A yes, my patroller got distracted
H |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Mon Sep 19, 2011 2:22 am GMT Post subject: |
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hi guys my starter brought me this
terrains
coastland city highland tower flat-swamp standing stones
CE
fighter
guard, courier
horseman,knight
2 bowman, sharpshooter
conjurer
coral giant
LE
bladesman, 2 duellist
scout, spy
spider rider
2 fusilier
necromancer
hell hound
home terrain is a coastland city my proposed frontier terrain is highland tower
my home army:
fighter
courier
2 bowman
sharpshooter
conjurer
duelist
2 fusilier
necromancer
my horde:
coral giant
guard
horseman, knight
duelist
scout
spy
spider rider
campaign
bladesman
my horde roll
trample , 3 maneuver, 2point ID
total 9 _________________ tumble tumble little dice, look at that I'll strike you twice |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Mon Sep 19, 2011 4:15 am GMT Post subject: |
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Edit: added DutchJohn's dragons
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| Wietmarschen
DutchJohn's Campaign | | DialFforFunky
DutchJohn's Horde
(Hellhound on Horde, I suppose?) | DutchJohn's Home
| *
* | | DutchJohn
| Wietmarschen
| | DutchJohn
| Wietmarschen
Home Army
| | Wietmarschen
Reserve Army
| Wietmarschen
BUA
| | DialFforFunky
| Frontier
| | DialFforFunky
| Wietmarschen's Home
| | Wietmarschen
Summoning Pool
| Wietmarschen
DUA
| *
* | | DutchJohn
DialFforFunky's Horde | Wietmarschen
DialFforFunky's Campaign | | DialFforFunky
Home Army
| DialFforFunky's Home
| | * | | DialFforFunky
Reserve Army
| DialFforFunky
Summoning Pool
| | DialFforFunky
BUA
| DialFforFunky
DUA
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My horde roll:
   
   
result: 13 maneuvers.
F _________________ 717
Last edited by DialFforFunky on Mon Sep 19, 2011 5:15 am GMT; edited 1 time in total |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Mon Sep 19, 2011 5:07 am GMT Post subject: |
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ivory drake red wyrm _________________ tumble tumble little dice, look at that I'll strike you twice |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Mon Sep 19, 2011 12:21 pm GMT Post subject: |
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My home:
terrain: highlands tower
Wizard
Thaumaturgist
2 Theurgist
Death mage
Slingman
Crossbowman
Roc
My horde:
Patroller
Sergeant
Pony rider
Cutthroat
3 Thugs
Mugger
Wolf rider
Wardog rider
Harpy
Campain
terrain: Swampland tower
Sentry
Horde roll:
   
    
Results: 7 maneuvers |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Mon Sep 19, 2011 1:21 pm GMT Post subject: |
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I opt to go second and decide the frontier terrain instead, which will be my beloved flatland temple. The temple, the Mar'tini tower, is a dominant landmark in the landscape of Gron Ningen, and the lush grassy fields surrounding it will be where the battle is decided.
This makes the turn sequence: DutchJohn, DialFforFunky, Wietmarschen
My set up is:
- horde to Wietmarschen's home
- campaign to frontier.
(I'm slightly confused over whether I should set up first or second, but as it makes little difference, I set up anyways. If I'm wrong you are free to use this to your advantage )
First I'll need DutchJohn's set-up, then Wietmarschen's.
The current board (take note that the position of the terrains has been changed due to the turn sequence):
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| DialFforFunky
DutchJohn's Horde
(Hellhound on Horde, I suppose?) | | Wietmarschen
DutchJohn's Campaign | DutchJohn's Home
| *
* | | DutchJohn
| DialFforFunky
| | DutchJohn
| DialFforFunky
Home Army
| | DialFforFunky
Reserve Army
| DialFforFunky
BUA
| | Wietmarschen
| Frontier
| | Wietmarschen
| DialFforFunky's Home
| | DialFforFunky
Summoning Pool
| DialFforFunky
DUA
| *
* | | DutchJohn
Wietmarschen's Campaign | DialFforFunky
| | Wietmarschen
Home Army
| Wietmarschen's Home
| | * | | Wietmarschen
Reserve Army
Wietmarschen's horde | Wietmarschen
Summoning Pool
| | Wietmarschen
BUA
| Wietmarschen
DUA
|
F _________________ 717 |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Mon Sep 19, 2011 3:32 pm GMT Post subject: |
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my horde to F's home
my campaign to the frontier _________________ tumble tumble little dice, look at that I'll strike you twice |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Mon Sep 19, 2011 4:08 pm GMT Post subject: |
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Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| DialFforFunky
| | Wietmarschen
| DutchJohn's Home
| *
* | | DutchJohn
| DialFforFunky
| | DutchJohn
| DialFforFunky
Home Army
| | DialFforFunky
Reserve Army
| DialFforFunky
BUA
| | Wietmarschen
| Frontier
| | Wietmarschen
| DialFforFunky's Home
| | DialFforFunky
Summoning Pool
| DialFforFunky
DUA
| *
* | | DutchJohn
Wietmarschen's Campaign | DialFforFunky
| | Wietmarschen
Home Army
| Wietmarschen's Home
| | * | | Wietmarschen
Reserve Army
Wietmarschen's horde | Wietmarschen
Summoning Pool
| | Wietmarschen
BUA
| Wietmarschen
DUA
|
F _________________ 717 |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Tue Sep 20, 2011 11:18 am GMT Post subject: |
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rolling my home terrain 2 (right now I am unopposed I role a low number like that.
My first march is at my home to turn it up to 3 and let's roll for missile to the frontier terrain to your army there F.
fighter ID
bowman missile
fusilier ID
fusilier missile
the rest is melee (11 melee) and 5 magic of the necro
so that makes 4 missile (well no fun there)
I will wait what to do for the other terrain rolls. _________________ tumble tumble little dice, look at that I'll strike you twice |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Tue Sep 20, 2011 11:41 am GMT Post subject: |
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Maybe you are too fast. I should place my armies before rolling the terrains.
My horde army goes to DialF's Home. |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Tue Sep 20, 2011 1:59 pm GMT Post subject: |
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I am too fast. Sorry.
where does your campaign army go? _________________ tumble tumble little dice, look at that I'll strike you twice |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Tue Sep 20, 2011 3:05 pm GMT Post subject: |
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I'll await Wietmarschen's placement and the terrain rolls, and then I'll save against your damage.
My terrains:
I feel your pain John, I feel your pain...
(I didn't wait for the placement of the last die as it makes little difference. Again, feel free to use it to your advantage )
This makes the board:
Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| DialFforFunky
| | Wietmarschen
| DutchJohn's Home
City | *
* | | DutchJohn
| DialFforFunky
| | DutchJohn
| DialFforFunky
Home Army
| | DialFforFunky
Reserve Army
| DialFforFunky
BUA
| | Wietmarschen
| Frontier
Temple | | Wietmarschen
| DialFforFunky's Home
City | | DialFforFunky
Summoning Pool
| DialFforFunky
DUA
| *
* | | DutchJohn
Wietmarschen's Campaign | DialFforFunky
| | Wietmarschen
Home Army
| Wietmarschen's Home
Tower | | * | | Wietmarschen
Reserve Army
| Wietmarschen
Summoning Pool
| | Wietmarschen
BUA
| Wietmarschen
DUA
|
F _________________ 717 |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Wed Sep 21, 2011 1:07 am GMT Post subject: |
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I thought campaign armies always go to the frontier, but maybe I am wrong. I didn't play with more than two players often. Anyway, my campaign army goes to the frontier.
H |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Wed Sep 21, 2011 3:39 am GMT Post subject: |
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You can place your campaign army on any terrain where you don't already have an army present. In multiplayer this leaves you with a little more options than in a 2 player game.
We still need your (Wietmarschen's) terrain roll and then the board is done.
F _________________ 717 |
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Wietmarschen common Stockholder
Joined: 20 Jun 2011 Posts: 104 Location: Driebergen

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Posted: Thu Sep 22, 2011 12:06 pm GMT Post subject: |
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I am sorry it took so long. My life is very busy with two small kids.
Finally there is my home terrain roll:
Highlands 2 (magic). |
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DialFforFunky rare
Joined: 11 May 2010 Posts: 1992 Location: Groningen

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Posted: Thu Sep 22, 2011 1:08 pm GMT Post subject: |
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No problem, we've got plenty of time .
Turn Sequence: DutchJohn, DialFforFunky, Wietmarschen
Turn 1
| ***************** | ***************** | **** | ***************** | ***************** | ** | ***************** | ***************** | | DutchJohn
BUA
| DutchJohn
DUA
| | DutchJohn
Reserve Army
| DutchJohn
Summoning Pool
| | * | | DutchJohn
Home Army
| DialFforFunky
| | Wietmarschen
| DutchJohn's Home
City | *
* | | DutchJohn
| DialFforFunky
| | DutchJohn
| DialFforFunky
Home Army
| | DialFforFunky
Reserve Army
| DialFforFunky
BUA
| | Wietmarschen
| Frontier
Temple | | Wietmarschen
| DialFforFunky's Home
City | | DialFforFunky
Summoning Pool
| DialFforFunky
DUA
| *
* | | DutchJohn
| DialFforFunky
| | Wietmarschen
Home Army
| Wietmarschen's Home
Tower | | * | | Wietmarschen
Reserve Army
| Wietmarschen
Summoning Pool
| | Wietmarschen
BUA
| Wietmarschen
DUA
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Save against missile:
   
  
Result: 8 saves.
F _________________ 717
Last edited by DialFforFunky on Thu Sep 22, 2011 1:28 pm GMT; edited 1 time in total |
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dutchjohn common
Joined: 22 Oct 2008 Posts: 328 Location: Tilburg, NL

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Posted: Thu Sep 22, 2011 1:27 pm GMT Post subject: |
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dont forget the maneuver on my terrain from 2 to 3.
I will try to maneuver F's home terrain
a maneuver roll will follow if opposed _________________ tumble tumble little dice, look at that I'll strike you twice |
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