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Anyone want to play?
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Thu Nov 17, 2011 10:33 pm GMT    Post subject: Anyone want to play? Reply with quote

Who's up for a standard, 36-point, normal rules game?
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Fri Nov 18, 2011 3:15 am GMT    Post subject: Reply with quote

Me!


F

edit: as opposed to yesterday, my studying today will be effective. This means that I won't be posting a lot today.
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Sat Nov 19, 2011 2:22 am GMT    Post subject: Reply with quote

Okay sorry, busy day today. Here's my army list and initial setup:

Home: Flatland Tower

1x Charioteer


Frontier: Flatland Standing Stones (proposed)

5x Magus
8x Apprentice


Horde:

4x Envoy
3x Battle Rider
3x Runner


Summoning Pool:

2x Blue Wyrm

1x Blue Dragonkin Champion
1x Blue Dragonsteed
1x Blue Dragonmount
3x Blue Dragonfoal

2x Flatland Bridge
2x Flatland Knoll

--------------------------------------------------------------------------------

Horde Roll:

4x Envoy - 3 Maneuver, 3 Maneuver, 3 Melee, 2 Save
3x Battle Rider - 2 ID, 3 Maneuver, 2 Save
3x Runner - 2 Maneuver, 1 Maneuver, 1 Missile

Total: 14 Maneuver
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sat Nov 19, 2011 5:52 pm GMT    Post subject: Reply with quote

Busy day here as well. I'm a bit of a wreck right now, so I'll get some sleep and post an army and board in the morning.


F
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Nov 20, 2011 6:10 am GMT    Post subject: Reply with quote

I will lose the horde roll, so you can choose first turn or terrain.

Turn Sequence: Stormywaters, DialFforFunky

************************************************************************
Stormywaters
BUA
Stormywaters
DUA
Stormywaters
Reserve Army
Stormywaters
Summoning Pool
*
Stormywaters
Stormywaters
Stormywaters
Home Army
DialFforFunky's Home
Frontier
Stormywaters's Home
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



F
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Sun Nov 20, 2011 11:37 am GMT    Post subject: Reply with quote

I'll take terrain, you can go first.

Rolling terrains:

Home: 3 - Missile
Frontier: 5 - Melee
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Nov 20, 2011 12:29 pm GMT    Post subject: Reply with quote

Good luck and have fun!

New board with terrain rolls included:

Turn Sequence: Stormywaters, DialFforFunky

Turn 1
************************************************************************
Stormywaters
BUA
Stormywaters
DUA
Stormywaters
Reserve Army
Stormywaters
Summoning Pool
*
Stormywaters
Stormywaters
Stormywaters
Home Army
DialFforFunky's Home

City
Frontier

Standing Stones
Stormywaters's Home

Tower
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA


Spell and effect expiration:
Initial Effects Phase:
Racial abilities:
Eighth face special location icon abilities:
Dragon Attack Phase:

My first turn
First March: @ the frontier
Maneuver: yes

Do you oppose?


F
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Sun Nov 20, 2011 12:32 pm GMT    Post subject: Reply with quote

No, I do not.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Nov 20, 2011 12:45 pm GMT    Post subject: Reply with quote

I'll turn the terrain down to 4.

Action: Missile attack targeting your army at my home


result: 6 missile


Second March: @ my home
Maneuver: yes, do you oppose?


F
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Sun Nov 20, 2011 1:57 pm GMT    Post subject: Reply with quote

Saves vs missile damage:

4x Envoy: 2 ID, 3 Maneuver, 3 Melee, 3 Missile
3x Battle Rider: 2 ID, 3 Maneuver, 3 Maneuver
3x Runner 1 ID, 1 Save, 1 Maneuver

Saved all 6.


Yes I oppose:

4x Envoy: 2 ID, 2 ID, 2 Maneuver, 2 Missile
3x Battle Rider: 2 ID, 3 Maneuver, 2 Save
3x Runner: 1 ID, 1 Maneuver, 1 Save

So 13 maneuvers on the counter-roll.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sun Nov 20, 2011 3:13 pm GMT    Post subject: Reply with quote

Maneuver:


result: 4 maneuvers, attempt unsuccessful.

Action: Melee attack



result: 3 smite and 6 melee

Regardless of the counter-attack:

Reserve Phase:
Retreat: all dice from the frontier and your home to reserves.
Spell and effect expiration: none
End my turn


F
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Mon Nov 21, 2011 1:37 am GMT    Post subject: Reply with quote

Okay, three Smite takes out a Battle Rider and a Runner. Saves against 6:

4x Envoy - 2 ID, 3 Melee, 3 Melee, 3 Maneuver
2x Battle Rider - 2 ID, 2 Melee
2x Runner- 1 ID, 1 ID

Wow, I'm rolling a lot of IDs today. Saved 6 and no counter attack.

March 1: Home, unopposed so bring in a Bridge and get: Double maneuvers. Nothing in range so I can't attack anything there.

March 2: Frontier also unopposed, so bring in a Knoll and get: Melee, useless. Again, nothing I can do with melee when I'm alone, so I guess that's it for me.

Reserves: All units at your home retreat to reserves.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Nov 21, 2011 4:54 am GMT    Post subject: Reply with quote

My second turn:

Spell and effect expiration: none
Initial Effects Phase: none
Dragon Attack Phase: none


First March: @ reserves
Action: Magic




result: 6 green magic, 11 green/gold

8 gold - leaving
2 gold - camouflage on my nymph
6 green - 3x watery double on my home army

Second March: @ my home
Maneuver: yes, turn the terrain up to 7 unopposed
Action: none


Reserve Phase:
Reinforce: Nymph moves to your home, all mages move to my home
Spell and effect expiration: none
End my turn


Turn Sequence: Stormywaters, DialFforFunky

Turn 2
************************************************************************
Stormywaters
BUA
Stormywaters
DUA
Stormywaters
Reserve Army
Stormywaters
Summoning Pool
*
Stormywaters
Stormywaters
knoll
Stormywaters
Home Army
bridge
DialFforFunky's Home

City
Frontier

Standing Stones
Stormywaters's Home

Tower
DialFforFunky
Home Army

3x watery double
leaving
DialFforFunky
DialFforFunky
Camouflage
leaving
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



F
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Tue Nov 22, 2011 10:14 pm GMT    Post subject: Reply with quote

First March: Frontier

Roll Knoll: Melee
Turn terrain up to 5 - Melee


Second March: Home

Roll Bridge: ID - Double saves and maneuvers
Maneuver: 1 Maneuver, doubles to 2. Oppose?
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Nov 23, 2011 4:37 am GMT    Post subject: Reply with quote

Nothing to see here...

You'll have to choose between doubling saves or maneuvers though:
rulebook wrote:
ID: The ID icon on each minor terrain either allows the owning army to conduct melee, missile, or magic actions as
the owner sees fit, or it doubles the owning armies maneuvers and saves (under the same conditions as the Double
Saves or Double Maneuvers minor terrain icons).


I oppose:
result: 1 2 maneuvers, so I won't stop you anyways.


F
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Last edited by DialFforFunky on Wed Nov 23, 2011 7:34 am GMT; edited 4 times in total
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chuckpint
White Dragon
SFR President
Site Admin



Joined: 10 Jan 2005
Posts: 9187
Location: Evanston, IL

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PostPosted: Wed Nov 23, 2011 7:04 am GMT    Post subject: Reply with quote

No, he choose to take doubling maneuvers and saves so every roll doubles both. Just on a maneuver roll, saves aren't good for anything.

BTW, don't forget that Treefolk get double maneuvers on a counter-maneuver. So you tied at 2 (which still won't stop him).
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Wed Nov 23, 2011 7:28 am GMT    Post subject: Reply with quote

Woops, I didn't read careful enough. Derp. Thanks for pointing this out Chuck!


F


Edit: shouldn't the text in the parenthesis be "under the same conditions as the Double Saves and Double Maneuvers minor terrain icons"?
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stormywaters
rare



Joined: 22 May 2011
Posts: 1403

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PostPosted: Sat Nov 26, 2011 2:05 am GMT    Post subject: Reply with quote

(Sorry, hectic Thanksgiving stuff)

Turn my home up to 4 - Missile.

Reserves to my home. End my turn.
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Sat Nov 26, 2011 3:27 am GMT    Post subject: Reply with quote

No problem, festivities go first Smile.

Turn Sequence: Stormywaters, DialFforFunky

Turn 3
************************************************************************
Stormywaters
BUA
Stormywaters
DUA
Stormywaters
Reserve Army
Stormywaters
Summoning Pool
*
Stormywaters
Stormywaters
knoll
Stormywaters
Home Army
bridge
DialFforFunky's Home

City
Frontier

Standing Stones
Stormywaters's Home

Tower
DialFforFunky
Home Army

3x watery double
leaving
DialFforFunky
DialFforFunky
Camouflage
leaving
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



My third turn:

Spell and effect expiration: leaving and camouflage expire
Initial Effects Phase: none
Dragon Attack Phase: none


First March: @ my home
Maneuver: yes, turn the terrain up to 8 unopposed
Action: magic




results: ugh. 14 magic.
14 - 2x summon elemental dragon, send my two green dragons to the frontier.

Second March: @ your home
Maneuver: yes


result: 1 maneuver

Action: yes, missile attack targeting your frontier army.


result: 0 missile

Reserve Phase:
Retreat: my nymph at your home retreats
Spell and effect expiration: 3x watery double expires
End my turn

Dragon attack:



Turn Sequence: Stormywaters, DialFforFunky

Turn 3
************************************************************************
Stormywaters
BUA
Stormywaters
DUA
Stormywaters
Reserve Army
Stormywaters
Summoning Pool
*
Stormywaters
Stormywaters
knoll
Stormywaters
Home Army
bridge
DialFforFunky's Home

DialFforFunky's City
Frontier


Standing Stones
Stormywaters's Home

Tower
DialFforFunky
Home Army
DialFforFunky
DialFforFunky
*
DialFforFunky
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA



F
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DialFforFunky
rare



Joined: 11 May 2010
Posts: 1992
Location: Groningen

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PostPosted: Mon Nov 28, 2011 5:30 pm GMT    Post subject: Reply with quote

Stormy? You still there?


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